Player Matchup

Ra
Ra
DEATHWITHINUx_x
Ra
Level 75
God Stats
17W - 14L
1,418 SR
Queue Stats
433W - 444L
1,493 Elo+
Party 2
Anubis
Anubis
ELiTExPrODiGY808
Anubis
Level 119
God Stats
9W - 11L
1,419 SR
Queue Stats
239W - 239L
1,422 Elo+
Solo
Ymir
Ymir
Neeko15728
Ymir
Level 42
God Stats
2W - 1L
1,182 SR
Queue Stats
14W - 18L
1,416 Elo+
Solo
Yu Huang
Yu Huang
exhausted_od
Yu Huang
Level 48
God Stats
3W - 3L
1,317 SR
Queue Stats
206W - 225L
1,486 Elo+
Party 2
Da Ji
Da Ji
x TeqnicaL
Da Ji
Level 79
God Stats
140W - 110L
1,648 SR
Queue Stats
326W - 324L
1,435 Elo+
Party 2
Team Averages
Level 73
1,397 SR
1,450 Elo+

VS

Team Averages
Level 36
1,414 SR
1,287 Elo+
Ymir
Ymir
RiOT Slayer7696
Ymir
Level 14
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 17L
1,184 Elo+
Party 1
Ishtar
Ishtar
Viiiixxyy
Ishtar
Level 39
God Stats
17W - 23L
1,322 SR
Queue Stats
57W - 67L
1,250 Elo+
Party 1
He Bo
He Bo
WheresDaNumbers
He Bo
Level 17
God Stats
23W - 19L
1,399 SR
Queue Stats
39W - 59L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
tell ya girl
Danzaburou
Level 19
God Stats
52W - 59L
1,396 SR
Queue Stats
86W - 107L
1,268 Elo+
Party 1
Maui
Maui
turtlepower312
Maui
Level 89
God Stats
22W - 18L
1,554 SR
Queue Stats
166W - 153L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
9,147
610
13,041
7,431
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 2
9,023
602
9,188
9,618
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 11
7,559
504
2,681
13,673
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
exhausted_od
Yu Huang
13
5 / 2 / 7
8,346
556
11,397
5,627
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
4 / 1 / 4
8,723
582
5,118
11,943
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,385
426
2,233
12,367
8,116
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Viiiixxyy
Ishtar
11
1 / 5 / 6
7,153
477
4,587
10,872
3,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 5 / 5
8,395
560
13,189
10,137
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
tell ya girl
Danzaburou
12
2 / 4 / 2
7,278
485
5,018
12,101
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 0
8,382
559
4,407
10,485
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
21
Kills
13
13
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
3
4
2
1
W
1
3
11
2.17
L
1
5
2
0.4
L
Ishtar
Viiiixxyy
Ishtar
1
5
6
0.8
L
6
5
5
1.7
W
Yu Huang
exhausted_od
Yu Huang
5
2
7
4.25
L
Danzaburou
tell ya girl
Danzaburou
2
4
2
0.75
L
3
2
0
1.5
W
Da Ji
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,425
Damage
29,434
48,292
Taken
55,962
28,634
Mitigated
21,738
11,570
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,041
1,003
317
1,474
7,431
3,417
1,194
2,320
5,015
59,227
0
W
9,188
339
0
3,612
9,618
4,745
1,008
4,954
4,600
76,181
0
W
2,681
848
0
1,116
13,673
12,904
341
5,797
7,556
19,438
0
L
2,233
588
0
492
12,367
8,116
0
9,829
2,538
14,264
0
L
Ishtar
Viiiixxyy
Ishtar
4,587
2,688
0
1,950
10,872
3,359
0
5,757
4,975
0
32,761
L
13,189
733
0
527
10,137
2,766
0
5,733
4,339
43,106
0
W
Yu Huang
exhausted_od
Yu Huang
11,397
1,045
0
0
5,627
2,216
1,188
2,734
2,741
61,620
0
L
Danzaburou
tell ya girl
Danzaburou
5,018
1,969
0
1,116
12,101
3,459
0
7,478
4,623
0
32,283
L
4,407
1,297
0
2,361
10,485
4,038
0
7,191
3,180
57,137
11,302
W
Da Ji
5,118
1,624
0
5,051
11,943
5,352
0
3,045
8,778
0
77,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
37,593
473
Minions Killed
278
0
Camps Cleared
0
1,427,244
Distance Traveled
1,356,293
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,147
610
103
7
0
290,337
0
W
Anubis
9,023
602
123
8
0
251,839
0
W
Ymir
7,559
504
27
2
0
274,467
0
L
Ymir
6,385
426
18
1
0
262,754
0
L
Ishtar
7,153
477
50
3
0
284,479
0
L
He Bo
8,395
560
64
4
0
332,379
0
W
Yu Huang
8,346
556
96
6
0
277,000
0
L
Danzaburou
7,278
485
41
3
0
266,360
0
L
Maui
8,382
559
105
7
0
210,321
0
W
Da Ji
8,723
582
124
8
0
333,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role