Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Budazinc
Discordia
Level 151
God Stats
4W - 2L
1,476 SR
Queue Stats
167W - 186L
1,471 Elo+
Solo
Danzaburou
Danzaburou
DonkeyHuevos
Danzaburou
Level 28
God Stats
6W - 8L
1,355 SR
Queue Stats
98W - 113L
1,368 Elo+
Party 1
Aphrodite
Aphrodite
willbuckshot
Aphrodite
Level 147
God Stats
1W - 2L
1,261 SR
Queue Stats
147W - 200L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
xBuntyx
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 131L
1,380 Elo+
Party 1
Team Averages
Level 126
1,419 SR
1,426 Elo+

VS

Team Averages
Level 146
1,639 SR
1,458 Elo+
Hun Batz
Hun Batz
BigOleBiddy
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,259 Elo+
Solo
Sobek
Sobek
FUSIION4353
Sobek
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 149L
1,515 Elo+
Party 2
Surtr
Surtr
IxallgoodxI
Surtr
Level 178
God Stats
0W - 3L
1,919 SR
Queue Stats
860W - 868L
1,549 Elo+
Party 2
Hel
Hel
Thawne98
Hel
Level 128
God Stats
10W - 4L
1,778 SR
Queue Stats
119W - 111L
1,543 Elo+
Solo
Nox
Nox
Waukomis
Nox
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 136L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 1 / 14
10,614
885
5,504
15,172
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Budazinc
Discordia
17
7 / 2 / 11
10,856
905
19,463
7,550
3,555
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DonkeyHuevos
Danzaburou
16
2 / 2 / 14
9,691
808
6,842
9,004
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
willbuckshot
Aphrodite
15
4 / 1 / 6
9,506
792
10,629
9,141
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
xBuntyx
Sun Wukong
15
3 / 2 / 11
9,438
787
11,359
17,179
20,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigOleBiddy
Hun Batz
15
1 / 5 / 4
8,369
697
11,986
14,387
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 4 / 3
9,553
796
16,064
17,710
18,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 5 / 5
8,608
717
7,461
12,932
8,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 3
8,185
682
7,392
14,246
9,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

5
0 / 0 / 0
6,120
510
0
0
0

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
19
Kills
8
8
Deaths
19
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
14
10
L
Hun Batz
BigOleBiddy
Hun Batz
1
5
4
0.6
W
Discordia
Budazinc
Discordia
7
2
11
6.25
W
Danzaburou
DonkeyHuevos
Danzaburou
2
2
14
4.5
L
5
4
3
1.63
L
1
5
5
0.7
L
1
5
3
0.5
L
0
0
0
0
W
Aphrodite
willbuckshot
Aphrodite
4
1
6
7
W
Sun Wukong
xBuntyx
Sun Wukong
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
42,903
58,046
Taken
59,275
50,211
Mitigated
44,251
29,333
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,504
272
2,466
3,185
15,172
16,937
481
5,529
9,158
13,925
0
L
Hun Batz
BigOleBiddy
Hun Batz
11,986
1,389
142
98
14,387
7,431
0
8,824
5,268
0
32,219
W
Discordia
Budazinc
Discordia
19,463
1,198
1,954
565
7,550
3,555
2,136
1,827
5,596
43,523
0
W
Danzaburou
DonkeyHuevos
Danzaburou
6,842
3,180
534
1,499
9,004
4,030
2,762
3,417
5,408
0
20,447
L
16,064
873
500
2,534
17,710
18,304
0
9,987
7,062
20,906
2,010
L
7,461
2,692
0
544
12,932
8,972
0
7,034
5,346
174
15,439
L
7,392
530
8,736
7,247
14,246
9,544
0
8,045
5,815
18,361
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
willbuckshot
Aphrodite
10,629
1,552
10,089
5,206
9,141
5,497
2,332
3,024
5,897
26,894
0
W
Sun Wukong
xBuntyx
Sun Wukong
11,359
1,201
825
3,010
17,179
20,192
1,114
6,195
10,391
304
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,105
Gold Earned
40,835
166
Minions Killed
102
0
Camps Cleared
0
1,089,732
Distance Traveled
813,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,614
885
22
2
0
235,338
0
L
Hun Batz
8,369
697
37
3
0
185,932
0
W
Discordia
10,856
905
57
5
0
217,153
0
W
Danzaburou
9,691
808
25
2
0
184,073
0
L
Sobek
9,553
796
20
2
0
198,457
0
L
Surtr
8,608
717
19
2
0
203,238
0
L
Hel
8,185
682
26
2
0
226,180
0
L
Nox
6,120
510
0
0
0
0
0
W
Aphrodite
9,506
792
37
3
0
209,020
0
W
Sun Wukong
9,438
787
25
2
0
244,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role