Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RicoDH_
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 222L
1,500 Elo+
Solo
Persephone
Persephone
angelocho3408
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,491 Elo+
Solo
Heimdallr
Heimdallr
totiche1313
Heimdallr
Level 126
God Stats
0W - 1L
1,757 SR
Queue Stats
116W - 117L
1,487 Elo+
Solo
Yemoja
Yemoja
xBijuxX
Yemoja
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 254L
1,559 Elo+
Solo
Team Averages
Level 110
1,551 SR
1,507 Elo+

VS

Team Averages
Level 116
1,644 SR
1,523 Elo+
Izanami
Izanami
 
Izanami
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hanna9876789
Baron Samedi
Level 100
God Stats
3W - 0L
1,399 SR
Queue Stats
146W - 144L
1,543 Elo+
Party 1
Ares
Ares
Rettich_Rosi
Ares
Level 110
God Stats
5W - 1L
1,922 SR
Queue Stats
130W - 119L
1,563 Elo+
Party 1
Bakasura
Bakasura
Zaragui
Bakasura
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 81L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
gohst_Flip
Baba Yaga
Level 69
God Stats
6W - 2L
1,901 SR
Queue Stats
66W - 69L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 4 / 1
7,480
499
7,188
14,235
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
RicoDH_
Chaac
12
0 / 4 / 1
7,090
473
2,765
10,793
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
angelocho3408
Persephone
9
2 / 4 / 1
6,918
461
7,722
7,726
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
totiche1313
Heimdallr
13
0 / 0 / 1
6,957
464
5,475
11,009
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
xBijuxX
Yemoja
11
1 / 0 / 2
6,808
454
4,498
9,257
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 0
8,886
592
9,969
8,304
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Hanna9876789
Baron Samedi
16
5 / 1 / 0
9,959
664
9,426
6,746
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 6
7,647
510
6,945
12,339
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Zaragui
Bakasura
15
4 / 0 / 1
9,020
601
2,955
12,529
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
gohst_Flip
Baba Yaga
13
2 / 3 / 3
7,767
518
6,279
10,448
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
12
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
W
Izanami
 
Izanami
1
0
0
1
W
Baron Samedi
Hanna9876789
Baron Samedi
5
1
0
5
W
0
1
6
3
L
Chaac
RicoDH_
Chaac
0
4
1
0.13
W
Bakasura
Zaragui
Bakasura
4
0
1
4.5
L
Persephone
angelocho3408
Persephone
2
4
1
0.63
W
Baba Yaga
gohst_Flip
Baba Yaga
2
3
3
1.17
L
Heimdallr
totiche1313
Heimdallr
0
0
1
0.5
L
Yemoja
xBijuxX
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
35,574
53,020
Taken
50,366
27,608
Mitigated
31,539
14,117
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,188
3,433
0
819
14,235
5,856
0
4,996
9,074
0
53,468
W
Izanami
 
Izanami
9,969
6,258
0
3,559
8,304
4,414
2,903
858
7,446
0
87,565
W
Baron Samedi
Hanna9876789
Baron Samedi
9,426
1,168
290
2,466
6,746
3,536
433
0
6,746
76,169
0
W
6,945
415
275
3,362
12,339
11,961
148
3,834
8,505
19,896
0
L
Chaac
RicoDH_
Chaac
2,765
692
0
2,189
10,793
5,837
0
7,559
3,164
0
44,706
W
Bakasura
Zaragui
Bakasura
2,955
1,551
0
4,323
12,529
6,033
505
905
11,624
0
79,292
L
Persephone
angelocho3408
Persephone
7,722
860
0
1,474
7,726
2,860
0
4,591
2,926
42,038
0
W
Baba Yaga
gohst_Flip
Baba Yaga
6,279
210
0
1,822
10,448
5,595
0
6,623
3,825
48,905
0
L
Heimdallr
totiche1313
Heimdallr
5,475
3,648
0
5,667
11,009
5,235
0
1,833
9,156
0
62,257
L
Yemoja
xBijuxX
Yemoja
4,498
1,143
1,505
2,463
9,257
7,820
175
3,665
5,531
26,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
43,279
372
Minions Killed
517
0
Camps Cleared
0
1,326,039
Distance Traveled
1,524,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,480
499
71
5
0
334,189
0
W
Izanami
8,886
592
153
10
0
279,153
2
W
Baron Samedi
9,959
664
130
9
0
285,356
0
W
Ares
7,647
510
20
1
0
318,515
1
L
Chaac
7,090
473
86
6
0
287,745
0
W
Bakasura
9,020
601
141
9
0
333,215
0
L
Persephone
6,918
461
68
5
0
184,114
0
W
Baba Yaga
7,767
518
73
5
0
308,013
0
L
Heimdallr
6,957
464
106
7
0
253,675
0
L
Yemoja
6,808
454
41
3
0
266,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role