Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jooperdt
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Solo
Sol
Sol
TheDarkBloodFR
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nicculaz
Ah Muzen Cab
Level 118
God Stats
8W - 11L
1,304 SR
Queue Stats
43W - 51L
1,445 Elo+
Solo
Ne Zha
Ne Zha
zanteniki
Ne Zha
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 42L
1,562 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,490 Elo+

VS

Team Averages
Level 110
1,476 SR
1,427 Elo+
Amaterasu
Amaterasu
DaKoitz
Amaterasu
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
66W - 70L
1,496 Elo+
Solo
Discordia
Discordia
Esp1naca
Discordia
Level 145
God Stats
2W - 2L
1,191 SR
Queue Stats
11W - 10L
1,261 Elo+
Solo
Surtr
Surtr
Julien94OM
Surtr
Level 85
God Stats
15W - 16L
1,591 SR
Queue Stats
189W - 205L
1,488 Elo+
Solo
Kukulkan
Kukulkan
KdE Archangel
Kukulkan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,442 Elo+
Solo
Vulcan
Vulcan
serzolty89
Vulcan
Level 141
God Stats
9W - 10L
1,361 SR
Queue Stats
160W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,299
1,060
2,455
4,547
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Jooperdt
Achilles
10
0 / 4 / 0
5,211
1,042
2,329
8,915
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,500
1,100
4,071
6,215
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
nicculaz
Ah Muzen Cab
10
0 / 0 / 0
5,480
1,096
3,754
3,685
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
zanteniki
Ne Zha
10
0 / 4 / 0
5,220
1,044
2,224
4,499
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

314

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaKoitz
Amaterasu
11
3 / 0 / 5
6,464
1,293
3,061
4,693
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Esp1naca
Discordia
11
2 / 0 / 7
6,346
1,269
7,968
2,906
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
11
6 / 0 / 4
7,094
1,419
7,680
4,650
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
KdE Archangel
Kukulkan
11
0 / 0 / 6
5,721
1,144
2,636
2,001
781
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
serzolty89
Vulcan
11
1 / 0 / 4
6,208
1,242
3,568
2,728
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
12
12
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Amaterasu
DaKoitz
Amaterasu
3
0
5
5.5
W
Discordia
Esp1naca
Discordia
2
0
7
5.5
L
Achilles
Jooperdt
Achilles
0
4
0
0
W
Surtr
6
0
4
8
W
Kukulkan
KdE Archangel
Kukulkan
0
0
6
3
L
0
2
0
0
L
Ah Muzen Cab
nicculaz
Ah Muzen Cab
0
0
0
0
W
Vulcan
serzolty89
Vulcan
1
0
4
3
L
Ne Zha
zanteniki
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,833
Damage
24,913
27,861
Taken
16,978
13,205
Mitigated
10,021
1,181
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,455
52
0
0
4,547
1,554
0
2,425
2,083
9,226
0
W
Amaterasu
DaKoitz
Amaterasu
3,061
1,473
0
855
4,693
3,620
0
2,555
1,995
0
5,376
W
Discordia
Esp1naca
Discordia
7,968
241
0
540
2,906
1,010
0
559
2,347
13,746
0
L
Achilles
Jooperdt
Achilles
2,329
583
0
392
8,915
6,297
0
4,312
4,383
0
6,797
W
Surtr
7,680
2,697
0
483
4,650
3,598
0
1,501
3,061
285
11,291
W
Kukulkan
KdE Archangel
Kukulkan
2,636
91
0
0
2,001
781
0
936
1,065
8,730
0
L
4,071
1,293
0
675
6,215
2,308
0
3,371
2,702
14,589
1,383
L
Ah Muzen Cab
nicculaz
Ah Muzen Cab
3,754
1,018
0
0
3,685
1,441
0
2,504
1,176
0
16,903
W
Vulcan
serzolty89
Vulcan
3,568
1,082
0
10
2,728
1,012
0
794
1,895
23,813
0
L
Ne Zha
zanteniki
Ne Zha
2,224
994
0
114
4,499
1,605
0
1,828
2,599
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
31,833
106
Minions Killed
102
3
Camps Cleared
3
385,440
Distance Traveled
499,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,299
1,060
18
4
0
65,750
0
W
Amaterasu
6,464
1,293
10
2
0
109,038
0
W
Discordia
6,346
1,269
13
3
1
96,949
0
L
Achilles
5,211
1,042
12
2
0
77,671
0
W
Surtr
7,094
1,419
6
1
1
104,524
0
W
Kukulkan
5,721
1,144
17
3
0
86,916
0
L
Sol
5,500
1,100
22
4
2
96,900
0
L
Ah Muzen Cab
5,480
1,096
39
8
1
85,395
0
W
Vulcan
6,208
1,242
56
11
1
101,890
0
L
Ne Zha
5,220
1,044
15
3
0
59,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role