Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Decisyon
Serqet
Level 107
God Stats
112W - 78L
1,579 SR
Queue Stats
132W - 110L
1,500 Elo+
Party 1
Nox
Nox
Meraklis
Nox
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 11L
1,506 Elo+
Solo
Artemis
Artemis
derking363
Artemis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 107L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
iK3ey
Sun Wukong
Level 128
God Stats
7W - 7L
1,644 SR
Queue Stats
167W - 118L
1,641 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,527 Elo+

VS

Team Averages
Level 125
1,596 SR
1,546 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Batbatavia
Heimdallr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 369L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Muwsie
Aphrodite
Level 64
God Stats
2W - 2L
1,536 SR
Queue Stats
25W - 28L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Tavids
Guan Yu
Level 157
God Stats
6W - 2L
1,859 SR
Queue Stats
417W - 189L
1,754 Elo+
Solo
Thoth
Thoth
asdeed
Thoth
Level 127
God Stats
12W - 13L
1,585 SR
Queue Stats
34W - 23L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 2
7,645
1,092
10,586
3,651
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Decisyon
Serqet
13
1 / 0 / 1
7,868
1,124
5,949
10,509
8,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
7,879
1,126
3,249
5,943
6,160
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
derking363
Artemis
12
1 / 3 / 1
7,166
1,024
5,439
9,215
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
iK3ey
Sun Wukong
13
1 / 0 / 4
7,398
1,057
11,158
13,795
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

340

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 2
7,640
1,091
10,117
6,482
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Batbatavia
Heimdallr
12
0 / 1 / 3
6,677
954
2,386
3,559
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Muwsie
Aphrodite
12
1 / 1 / 2
7,725
1,104
4,303
9,306
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Tavids
Guan Yu
12
2 / 2 / 2
7,283
1,040
11,064
13,166
14,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
asdeed
Thoth
13
0 / 0 / 4
7,212
1,030
10,488
5,144
2,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
5
Kills
4
4
Deaths
5
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
L
Kukulkan
 
Kukulkan
1
1
2
2
L
Heimdallr
Batbatavia
Heimdallr
0
1
3
1.5
W
Serqet
Decisyon
Serqet
1
0
1
1.5
W
0
1
3
1.5
L
Aphrodite
Muwsie
Aphrodite
1
1
2
2
L
Guan Yu
Tavids
Guan Yu
2
2
2
1.5
L
Thoth
asdeed
Thoth
0
0
4
2
W
Artemis
derking363
Artemis
1
3
1
0.5
W
Sun Wukong
iK3ey
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
38,358
43,113
Taken
37,657
27,013
Mitigated
29,774
6,333
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,586
534
0
0
3,651
1,369
0
1,904
1,747
30,506
0
L
Kukulkan
 
Kukulkan
10,117
958
0
0
6,482
3,312
0
1,614
4,868
42,253
0
L
Heimdallr
Batbatavia
Heimdallr
2,386
508
0
0
3,559
1,557
0
899
2,660
0
3,320
W
Serqet
Decisyon
Serqet
5,949
1,025
1,057
2,187
10,509
8,367
0
5,867
4,642
0
8,355
W
3,249
229
0
1,417
5,943
6,160
0
4,128
1,815
10,509
0
L
Aphrodite
Muwsie
Aphrodite
4,303
145
3,799
4,491
9,306
8,290
0
4,481
4,669
12,036
0
L
Guan Yu
Tavids
Guan Yu
11,064
1,204
823
781
13,166
14,378
0
5,835
7,122
0
13,035
L
Thoth
asdeed
Thoth
10,488
826
0
185
5,144
2,237
0
1,006
4,138
17,283
0
W
Artemis
derking363
Artemis
5,439
2,344
0
296
9,215
3,220
0
5,133
4,082
0
14,419
W
Sun Wukong
iK3ey
Sun Wukong
11,158
1,898
0
1,376
13,795
7,897
0
7,876
5,919
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
36,537
123
Minions Killed
122
6
Camps Cleared
4
775,543
Distance Traveled
670,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,645
1,092
34
5
2
142,913
0
L
Kukulkan
7,640
1,091
79
11
0
141,367
0
L
Heimdallr
6,677
954
1
0
0
74,369
2
W
Serqet
7,868
1,124
12
2
0
184,163
0
W
Nox
7,879
1,126
21
3
0
144,473
0
L
Aphrodite
7,725
1,104
19
3
1
147,590
0
L
Guan Yu
7,283
1,040
0
0
0
157,501
0
L
Thoth
7,212
1,030
23
3
3
149,979
0
W
Artemis
7,166
1,024
37
5
1
123,053
0
W
Sun Wukong
7,398
1,057
19
3
3
180,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role