Player Matchup

Artemis
Artemis
Jonredzmen
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
Moehewa808
Surtr
Level 105
God Stats
9W - 7L
1,660 SR
Queue Stats
128W - 123L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
Sarshahz
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
Seddy_Wap
Bakasura
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 101L
1,562 Elo+
Party 3
Chang'e
Chang'e
eliminates
Chang'e
Level 145
God Stats
5W - 11L
1,548 SR
Queue Stats
76W - 97L
1,455 Elo+
Solo
Team Averages
Level 79
1,542 SR
1,503 Elo+

VS

Team Averages
Level 144
1,450 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
DeathxLead2413
Camazotz
Level 126
God Stats
3W - 0L
1,278 SR
Queue Stats
109W - 103L
1,498 Elo+
Solo
Surtr
Surtr
wowie_woah-
Surtr
Level 87
God Stats
14W - 22L
1,472 SR
Queue Stats
335W - 346L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jonredzmen
Artemis
4
0 / 4 / 0
3,278
546
848
4,731
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
8
3 / 1 / 0
4,814
802
3,858
5,117
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Sarshahz
Cthulhu
1
0 / 0 / 0
1,203
201
0
0
0
Bakasura
Seddy_Wap
Bakasura
6
0 / 2 / 1
3,750
625
2,035
5,604
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
eliminates
Chang'e
6
0 / 1 / 1
3,645
608
865
3,804
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 0 / 4
4,612
769
2,471
2,993
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
 
Anubis
7
4 / 1 / 0
4,553
759
2,984
3,333
1,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
 
Tiamat
7
0 / 0 / 1
4,167
695
1,085
2,281
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
7
2 / 0 / 1
4,210
702
2,281
3,961
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,351
725
3,053
5,530
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
W
Anubis
 
Anubis
4
1
0
4
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Camazotz
2
0
1
2.5
L
Artemis
Jonredzmen
Artemis
0
4
0
0
L
Surtr
3
1
0
3
L
Cthulhu
Sarshahz
Cthulhu
0
0
0
0
L
Bakasura
Seddy_Wap
Bakasura
0
2
1
0.25
L
Chang'e
eliminates
Chang'e
0
1
1
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,606
Damage
11,874
19,256
Taken
18,098
5,663
Mitigated
6,341
3,984
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,471
1,079
0
500
2,993
779
407
0
2,963
0
24,749
W
Anubis
 
Anubis
2,984
99
0
803
3,333
1,074
338
25
3,268
22,996
0
W
Tiamat
 
Tiamat
1,085
146
0
815
2,281
983
0
361
1,890
21,008
0
W
Camazotz
2,281
738
0
2,398
3,961
1,159
0
504
3,407
0
18,038
L
Artemis
Jonredzmen
Artemis
848
388
0
310
4,731
791
0
2,312
2,419
0
9,106
L
Surtr
3,858
2,181
0
1,263
5,117
2,266
0
47
5,070
510
28,636
L
Cthulhu
Sarshahz
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Seddy_Wap
Bakasura
2,035
1,698
0
1,064
5,604
1,570
0
1,218
4,386
0
17,011
L
Chang'e
eliminates
Chang'e
865
86
80
1,267
3,804
1,036
0
539
3,265
18,277
0
W
3,053
1,425
0
1,919
5,530
2,346
0
116
5,414
220
26,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,690
Gold Earned
21,893
153
Minions Killed
211
0
Camps Cleared
0
521,761
Distance Traveled
626,664
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,612
769
40
7
0
120,933
0
W
Anubis
4,553
759
40
7
0
122,946
0
W
Tiamat
4,167
695
44
7
0
122,676
0
W
Camazotz
4,210
702
38
6
0
137,574
0
L
Artemis
3,278
546
14
2
0
124,345
0
L
Surtr
4,814
802
57
10
0
135,504
1
L
Cthulhu
1,203
201
0
0
0
0
0
L
Bakasura
3,750
625
47
8
0
135,919
0
L
Chang'e
3,645
608
35
6
0
125,993
1
W
Surtr
4,351
725
49
8
0
122,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role