Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MaLaDyMeLoDy
Ne Zha
Level 149
God Stats
15W - 10L
1,500 SR
Queue Stats
284W - 280L
1,453 Elo+
Party 2
Hercules
Hercules
Nandothamc
Hercules
Level 159
God Stats
11W - 4L
1,596 SR
Queue Stats
530W - 505L
1,504 Elo+
Solo
Hachiman
Hachiman
ZeeUpUhHunnit
Hachiman
Level 61
God Stats
8W - 13L
1,342 SR
Queue Stats
26W - 25L
1,390 Elo+
Solo
Team Averages
Level 140
1,488 SR
1,469 Elo+

VS

Team Averages
Level 81
1,556 SR
1,477 Elo+
Fenrir
Fenrir
I Hunt Me
Fenrir
Level 58
God Stats
0W - 3L
1,326 SR
Queue Stats
131W - 135L
1,382 Elo+
Solo
Thanatos
Thanatos
LEGIONAIRE1999
Thanatos
Level 89
God Stats
12W - 19L
1,264 SR
Queue Stats
242W - 220L
1,497 Elo+
Solo
Aphrodite
Aphrodite
RadicalQuill422
Aphrodite
Level 69
God Stats
17W - 7L
1,896 SR
Queue Stats
57W - 41L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
TPAM4893
Danzaburou
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 44L
1,520 Elo+
Party 1
Zeus
Zeus
WRLDGoneWild
Zeus
Level 83
God Stats
3W - 1L
1,797 SR
Queue Stats
217W - 193L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 1 / 0
4,101
684
958
3,058
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sol
 
Sol
6
0 / 1 / 1
3,606
601
3,097
3,385
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
6
1 / 1 / 1
3,989
665
2,802
4,187
1,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Nandothamc
Hercules
7
1 / 0 / 0
4,418
736
1,825
2,670
1,772
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
ZeeUpUhHunnit
Hachiman
5
0 / 0 / 0
3,346
558
2,237
1,756
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Hunt Me
Fenrir
4
0 / 1 / 0
3,211
535
748
2,666
964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
7
3 / 1 / 0
4,359
727
2,311
6,210
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
RadicalQuill422
Aphrodite
6
0 / 0 / 1
3,697
616
1,069
4,680
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
TPAM4893
Danzaburou
6
0 / 0 / 1
3,525
588
2,207
3,611
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
4,390
732
2,283
2,991
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
W
Sol
 
Sol
0
1
1
0.5
L
Fenrir
I Hunt Me
Fenrir
0
1
0
0
L
Thanatos
3
1
0
3
W
Ne Zha
1
1
1
1.5
W
Hercules
Nandothamc
Hercules
1
0
0
1
L
Aphrodite
RadicalQuill422
Aphrodite
0
0
1
0.5
L
Danzaburou
TPAM4893
Danzaburou
0
0
1
0.5
L
0
2
2
0.5
W
Hachiman
ZeeUpUhHunnit
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,919
Damage
8,618
15,056
Taken
20,158
5,090
Mitigated
7,183
4,239
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
958
144
0
214
3,058
932
0
1,793
1,265
17,950
0
W
Sol
 
Sol
3,097
1,688
0
1,844
3,385
729
0
463
2,922
19,371
0
L
Fenrir
I Hunt Me
Fenrir
748
611
0
757
2,666
964
0
0
2,427
0
7,768
L
Thanatos
2,311
862
0
3,588
6,210
1,915
0
424
5,786
0
21,695
W
Ne Zha
2,802
1,139
0
271
4,187
1,203
0
618
3,569
0
17,429
W
Hercules
Nandothamc
Hercules
1,825
929
0
1,427
2,670
1,772
0
0
2,670
0
20,991
L
Aphrodite
RadicalQuill422
Aphrodite
1,069
361
1,325
3,630
4,680
2,103
0
1,753
2,927
9,538
0
L
Danzaburou
TPAM4893
Danzaburou
2,207
587
0
1,231
3,611
1,305
0
920
2,691
0
20,742
L
2,283
586
61
632
2,991
896
10
958
2,033
25,435
0
W
Hachiman
ZeeUpUhHunnit
Hachiman
2,237
947
0
483
1,756
454
0
478
1,278
0
13,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,460
Gold Earned
19,182
172
Minions Killed
156
0
Camps Cleared
0
611,198
Distance Traveled
518,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,101
684
39
7
0
129,598
0
W
Sol
3,606
601
27
5
0
121,787
0
L
Fenrir
3,211
535
20
3
0
59,085
0
L
Thanatos
4,359
727
38
6
0
113,826
0
W
Ne Zha
3,989
665
33
6
0
142,891
0
W
Hercules
4,418
736
44
7
0
100,999
0
L
Aphrodite
3,697
616
20
3
0
121,985
0
L
Danzaburou
3,525
588
35
6
0
116,074
0
L
Zeus
4,390
732
43
7
0
107,257
0
W
Hachiman
3,346
558
29
5
0
115,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role