Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Tater1104
Mercury
Level 26
God Stats
1W - 3L
1,209 SR
Queue Stats
56W - 51L
1,304 Elo+
Party 1
Zhong Kui
Zhong Kui
airbob09
Zhong Kui
Level 34
God Stats
45W - 35L
1,459 SR
Queue Stats
121W - 114L
1,435 Elo+
Solo
Danzaburou
Danzaburou
g0thgurls
Danzaburou
Level 123
God Stats
21W - 15L
1,597 SR
Queue Stats
138W - 133L
1,479 Elo+
Solo
Cabrakan
Cabrakan
kdkillamcskrilla
Cabrakan
Level 41
God Stats
1W - 1L
1,279 SR
Queue Stats
74W - 68L
1,299 Elo+
Party 1
Team Averages
Level 70
1,409 SR
1,404 Elo+

VS

Team Averages
Level 107
1,497 SR
1,568 Elo+
Bacchus
Bacchus
H0megrown Jones
Bacchus
Level 123
God Stats
15W - 7L
1,650 SR
Queue Stats
154W - 146L
1,536 Elo+
Solo
Hel
Hel
ItZFluffy1187
Hel
Level 143
God Stats
2W - 6L
1,311 SR
Queue Stats
365W - 338L
1,490 Elo+
Solo
Sobek
Sobek
scabbrs695
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,719 Elo+
Party 2
Neith
Neith
shinobi yfu
Neith
Level 60
God Stats
18W - 19L
1,524 SR
Queue Stats
161W - 193L
1,376 Elo+
Solo
Medusa
Medusa
temp-381421
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,549
710
1,232
3,691
1,072
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Tater1104
Mercury
5
0 / 1 / 1
3,322
664
1,046
3,356
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
airbob09
Zhong Kui
6
1 / 1 / 0
3,791
758
1,966
3,414
2,167
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
g0thgurls
Danzaburou
7
2 / 0 / 1
4,198
840
2,757
2,425
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 2 / 2
3,932
786
825
4,019
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,404
681
1,931
4,693
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 1
3,521
704
1,657
2,118
554
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
6
1 / 2 / 1
3,342
668
975
4,520
2,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,538
508
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
2 / 1 / 0
3,692
738
3,193
3,913
1,254
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
5
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
1
1
0
1
L
0
0
1
0.5
W
Mercury
Tater1104
Mercury
0
1
1
0.5
W
Zhong Kui
airbob09
Zhong Kui
1
1
0
1
W
Danzaburou
g0thgurls
Danzaburou
2
0
1
2.5
W
1
2
2
1
L
Sobek
1
2
1
0.75
L
0
0
0
0
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,826
Damage
7,756
16,905
Taken
15,244
7,882
Mitigated
6,819
6,722
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,232
309
0
1,835
3,691
1,072
0
2,065
1,626
21,533
0
L
1,931
202
0
1,675
4,693
2,519
0
844
3,849
13,113
0
L
1,657
220
263
992
2,118
554
258
751
1,367
16,812
0
W
Mercury
Tater1104
Mercury
1,046
783
0
453
3,356
896
0
421
2,935
0
10,821
W
Zhong Kui
airbob09
Zhong Kui
1,966
856
0
1,551
3,414
2,167
0
200
3,214
18,287
0
W
Danzaburou
g0thgurls
Danzaburou
2,757
1,522
0
1,635
2,425
886
0
636
1,789
0
23,698
W
825
185
37
1,211
4,019
2,861
0
1,241
2,778
7,818
0
L
Sobek
975
137
90
861
4,520
2,492
0
462
4,058
5,279
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
3,193
1,253
0
276
3,913
1,254
0
1,966
1,947
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
16,497
133
Minions Killed
85
0
Camps Cleared
0
487,567
Distance Traveled
442,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,549
710
38
8
0
83,815
0
L
Bacchus
3,404
681
23
5
0
123,971
0
L
Hel
3,521
704
33
7
0
109,684
0
W
Mercury
3,322
664
18
4
0
119,351
0
W
Zhong Kui
3,791
758
32
6
0
93,151
0
W
Danzaburou
4,198
840
34
7
0
89,676
0
W
Cabrakan
3,932
786
11
2
0
101,574
0
L
Sobek
3,342
668
8
2
0
122,558
0
L
Neith
2,538
508
0
0
0
0
0
L
Medusa
3,692
738
21
4
0
85,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role