Player Matchup

Neith
Neith
MrZanki
Neith
Level 66
God Stats
3W - 9L
1,370 SR
Queue Stats
394W - 380L
1,491 Elo+
Solo
Chaac
Chaac
juianqz
Chaac
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,427 Elo+
Party 1
Poseidon
Poseidon
luisdroi
Poseidon
Level 103
God Stats
2W - 1L
1,388 SR
Queue Stats
46W - 40L
1,442 Elo+
Party 1
Team Averages
Level 70
1,419 SR
1,453 Elo+

VS

Team Averages
Level 68
1,596 SR
1,497 Elo+
Janus
Janus
Jeanhavoc
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
KrumbStainz
Cupid
Level 136
God Stats
1W - 4L
1,787 SR
Queue Stats
630W - 652L
1,491 Elo+
Solo
Chaac
Chaac
OkamiDaimon
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrZanki
Neith
12
6 / 1 / 2
7,446
931
8,076
4,450
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
juianqz
Chaac
11
0 / 2 / 8
6,327
791
4,087
7,681
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
luisdroi
Poseidon
12
3 / 2 / 4
7,059
882
8,787
5,713
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jeanhavoc
Janus
12
4 / 2 / 1
6,963
870
4,864
6,183
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 4
5,474
684
3,097
8,836
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 5 / 3
5,770
721
4,887
9,233
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
Jeanhavoc
Janus
4
2
1
2.25
L
0
2
4
1
W
Neith
MrZanki
Neith
6
1
2
7
L
1
5
3
0.5
W
Chaac
juianqz
Chaac
0
2
8
2
W
Poseidon
luisdroi
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
12,848
17,844
Taken
24,252
10,375
Mitigated
13,632
4,100
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jeanhavoc
Janus
4,864
382
0
25
6,183
2,311
0
2,379
3,568
20,699
0
L
3,097
1,755
310
2,205
8,836
3,268
0
2,250
6,470
0
10,917
W
Neith
MrZanki
Neith
8,076
3,694
0
1,107
4,450
1,884
1,062
1,626
2,745
0
25,755
L
4,887
879
0
1,421
9,233
8,053
0
4,170
4,848
575
6,511
W
Chaac
juianqz
Chaac
4,087
422
0
1,485
7,681
6,614
278
2,490
4,970
0
10,598
W
Poseidon
luisdroi
Poseidon
8,787
1,801
0
1,508
5,713
1,877
838
1,134
4,343
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,832
Gold Earned
18,207
111
Minions Killed
64
0
Camps Cleared
0
445,820
Distance Traveled
357,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,963
870
38
5
0
117,629
0
L
Cupid
5,474
684
21
3
0
119,433
0
W
Neith
7,446
931
42
5
0
144,910
0
L
Chaac
5,770
721
5
1
0
120,714
0
W
Chaac
6,327
791
12
2
0
155,652
0
W
Poseidon
7,059
882
57
7
0
145,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role