Player Matchup

Da Ji
Da Ji
Anaconda Slugs
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 111L
1,431 Elo+
Solo
Ares
Ares
Belial187
Ares
Level 142
God Stats
0W - 6L
1,090 SR
Queue Stats
211W - 215L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
OoLorisaoO
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 115L
1,353 Elo+
Party 1
Bastet
Bastet
Reverend_Mosher
Bastet
Level 129
God Stats
1W - 3L
1,475 SR
Queue Stats
60W - 52L
1,476 Elo+
Party 1
Persephone
Persephone
mikej2310
Persephone
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 162L
1,399 Elo+
Party 1
Team Averages
Level 99
1,413 SR
1,423 Elo+

VS

Team Averages
Level 110
1,524 SR
1,490 Elo+
Zeus
Zeus
Danizat
Zeus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Solo
Horus
Horus
FusterCluck97
Horus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 2
Bakasura
Bakasura
KindCross
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,407 Elo+
Solo
Agni
Agni
eliteWunWun
Agni
Level 109
God Stats
3W - 4L
1,689 SR
Queue Stats
220W - 236L
1,403 Elo+
Solo
Mulan
Mulan
tmoneybrown
Mulan
Level 140
God Stats
1W - 0L
1,430 SR
Queue Stats
142W - 132L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 0
8,415
842
6,782
10,059
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
13
0 / 4 / 3
7,237
724
3,022
10,685
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
OoLorisaoO
Sylvanus
12
0 / 5 / 5
7,171
717
3,220
12,682
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 4
6,737
674
5,575
9,094
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
mikej2310
Persephone
13
1 / 5 / 3
7,440
744
10,862
9,570
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Danizat
Zeus
17
9 / 2 / 14
10,013
1,001
16,162
7,311
2,922
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 12
7,547
755
1,049
6,039
2,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bakasura
KindCross
Bakasura
16
9 / 2 / 11
9,847
985
11,977
11,478
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 12
8,347
835
10,258
6,258
2,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 19
8,810
881
8,038
9,914
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
6
Kills
26
26
Deaths
8
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
L
Ares
0
4
3
0.38
W
Zeus
Danizat
Zeus
9
2
14
8
W
1
1
12
7
W
Bakasura
KindCross
Bakasura
9
2
11
7.25
L
Sylvanus
OoLorisaoO
Sylvanus
0
5
5
0.5
L
0
5
4
0.4
W
3
2
12
4.5
L
Persephone
mikej2310
Persephone
1
5
3
0.5
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
47,484
52,090
Taken
41,000
35,859
Mitigated
25,821
6,903
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,782
1,996
141
213
10,059
4,489
0
4,252
5,294
0
10,111
L
Ares
3,022
0
0
687
10,685
11,117
0
5,156
4,671
12,917
0
W
Zeus
Danizat
Zeus
16,162
2,222
1,162
1,813
7,311
2,922
665
3,514
3,797
32,380
0
W
1,049
605
3,813
2,158
6,039
2,852
270
2,896
3,143
0
2,725
W
Bakasura
KindCross
Bakasura
11,977
6,918
1,968
4,797
11,478
7,956
671
3,736
7,742
0
13,817
L
Sylvanus
OoLorisaoO
Sylvanus
3,220
478
1,103
1,610
12,682
12,202
0
8,577
3,500
9,220
0
L
5,575
846
789
761
9,094
3,700
0
3,626
5,131
0
10,810
W
10,258
1,394
1,038
507
6,258
2,371
1,660
2,963
3,295
21,616
0
L
Persephone
mikej2310
Persephone
10,862
1,360
153
1,446
9,570
4,351
0
4,356
4,867
22,816
0
W
8,038
760
998
898
9,914
9,720
591
3,995
5,919
469
11,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
44,564
65
Minions Killed
120
0
Camps Cleared
0
787,524
Distance Traveled
947,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,415
842
5
1
0
152,573
0
L
Ares
7,237
724
15
2
0
136,355
0
W
Zeus
10,013
1,001
43
4
0
176,133
0
W
Horus
7,547
755
4
0
0
212,015
0
W
Bakasura
9,847
985
41
4
0
217,476
0
L
Sylvanus
7,171
717
10
1
0
151,786
0
L
Bastet
6,737
674
11
1
0
182,611
0
W
Agni
8,347
835
25
3
0
149,163
0
L
Persephone
7,440
744
24
2
0
164,199
0
W
Mulan
8,810
881
7
1
0
192,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role