Player Matchup

Sun Wukong
Sun Wukong
Cacelis_
Sun Wukong
Level 109
God Stats
8W - 1L
1,782 SR
Queue Stats
77W - 73L
1,591 Elo+
Party 2
Mercury
Mercury
JiveSo
Mercury
Level 122
God Stats
4W - 3L
1,566 SR
Queue Stats
394W - 373L
1,507 Elo+
Solo
Athena
Athena
Silexx__
Athena
Level 60
God Stats
79W - 86L
1,791 SR
Queue Stats
247W - 258L
1,540 Elo+
Solo
Zeus
Zeus
Smackimus Alpha
Zeus
Level 109
God Stats
109W - 69L
1,608 SR
Queue Stats
329W - 310L
1,430 Elo+
Solo
Neith
Neith
yoiseth98
Neith
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 67L
1,631 Elo+
Party 2
Team Averages
Level 101
1,649 SR
1,540 Elo+

VS

Team Averages
Level 63
1,465 SR
1,429 Elo+
Neith
Neith
Quagmire024
Neith
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ciroreyes19
Gilgamesh
Level 127
God Stats
2W - 5L
1,575 SR
Queue Stats
192W - 183L
1,485 Elo+
Solo
Cerberus
Cerberus
dexLacey
Cerberus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
foisin
Cernunnos
Level 25
God Stats
1W - 4L
1,232 SR
Queue Stats
33W - 48L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
nervereflex
Nu Wa
Level 77
God Stats
17W - 16L
1,518 SR
Queue Stats
129W - 122L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cacelis_
Sun Wukong
16
2 / 1 / 4
9,571
598
6,846
14,843
13,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
JiveSo
Mercury
16
7 / 3 / 9
9,851
616
8,870
12,411
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Silexx__
Athena
11
3 / 1 / 7
7,836
490
5,353
11,308
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 0 / 6
8,770
548
9,278
5,241
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
yoiseth98
Neith
14
4 / 0 / 6
8,704
544
10,512
8,176
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,433
402
2,405
8,054
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ciroreyes19
Gilgamesh
14
2 / 3 / 1
8,225
514
5,299
15,846
7,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dexLacey
Cerberus
12
1 / 4 / 0
7,412
463
4,944
15,172
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
foisin
Cernunnos
10
0 / 6 / 1
6,763
423
7,021
13,358
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 1
8,347
522
5,687
9,279
3,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
5
5
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cacelis_
Sun Wukong
2
1
4
4
W
Mercury
JiveSo
Mercury
7
3
9
3.83
L
0
2
0
0
W
Athena
Silexx__
Athena
3
1
7
6.5
W
1
0
6
4
L
Gilgamesh
ciroreyes19
Gilgamesh
2
3
1
0.83
L
Cerberus
dexLacey
Cerberus
1
4
0
0.25
L
Cernunnos
foisin
Cernunnos
0
6
1
0.08
L
2
2
1
1.25
W
Neith
yoiseth98
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,859
Damage
25,356
51,979
Taken
61,709
34,489
Mitigated
30,759
10,005
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cacelis_
Sun Wukong
6,846
1,350
0
5,586
14,843
13,224
102
1,182
13,661
0
79,568
W
Mercury
JiveSo
Mercury
8,870
5,108
0
690
12,411
5,126
361
2,792
9,619
0
89,413
L
2,405
910
0
464
8,054
2,987
0
1,398
6,656
0
31,812
W
Athena
Silexx__
Athena
5,353
1,031
0
1,435
11,308
10,926
236
2,299
9,009
17,045
0
W
9,278
1,000
0
500
5,241
1,996
150
2,094
3,147
83,716
0
L
Gilgamesh
ciroreyes19
Gilgamesh
5,299
1,660
0
3,212
15,846
7,293
0
3,853
11,993
0
73,603
L
Cerberus
dexLacey
Cerberus
4,944
277
186
3,738
15,172
11,866
0
2,613
12,559
27,812
0
L
Cernunnos
foisin
Cernunnos
7,021
3,338
139
2,731
13,358
4,982
0
1,485
11,873
0
48,456
L
5,687
1,299
75
3,439
9,279
3,631
0
5,282
3,997
64,489
0
W
Neith
yoiseth98
Neith
10,512
3,262
0
1,794
8,176
3,217
304
2,264
5,912
0
65,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
37,180
523
Minions Killed
439
0
Camps Cleared
0
1,711,815
Distance Traveled
1,487,058
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,571
598
127
8
0
300,257
4
W
Mercury
9,851
616
130
8
0
389,809
0
L
Neith
6,433
402
59
4
0
259,647
0
W
Athena
7,836
490
20
1
0
357,850
0
W
Zeus
8,770
548
140
9
0
340,706
1
L
Gilgamesh
8,225
514
112
7
0
358,856
3
L
Cerberus
7,412
463
70
4
0
318,542
0
L
Cernunnos
6,763
423
79
5
0
290,668
0
L
Nu Wa
8,347
522
119
7
0
259,345
2
W
Neith
8,704
544
106
7
0
323,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role