Player Matchup

Guan Yu
Guan Yu
Gold IV
Mahne x Ymir
Guan Yu
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,532 MMR
Party 1
Aphrodite
Aphrodite
Gold I
MahnexSin
Aphrodite
Gold I
Level 141
God Stats
5W - 4L
1,641 SR
Queue Stats
165W - 162L
1,695 MMR
Party 1
Loki
Loki
Gold IV
ScyllaUlt
Loki
Gold IV
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 87L
1,519 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,547 SR
1,582 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,739 SR
1,556 MMR
Izanami
Izanami
Gold V
Lil Papi Vert
Izanami
Gold V
Level 73
God Stats
2W - 1L
1,941 SR
Queue Stats
7W - 11L
1,584 MMR
Party 2
Surtr
Surtr
Gold V
Uni7yz
Surtr
Gold V
Level 144
God Stats
0W - 3L
1,776 SR
Queue Stats
7W - 11L
1,584 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
VekgLol
Morgan Le Fay
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mahne x Ymir
Guan Yu
17
4 / 3 / 12
11,675
730
16,458
21,159
33,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Aphrodite
MahnexSin
Aphrodite
18
8 / 1 / 11
13,043
815
23,923
14,902
10,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
7 / 3 / 10
12,633
790
16,077
17,404
10,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PoseidonSolNe ZhaMartichorasAchilles

VS

Bans
BakasuraAh PuchIshtarAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 8 / 2
9,639
602
9,158
18,480
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Surtr
Uni7yz
Surtr
16
2 / 3 / 3
10,616
664
14,552
27,277
32,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
VekgLol
Morgan Le Fay
15
5 / 8 / 1
11,285
705
15,656
16,836
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
7
7
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
8
2
0.13
W
Guan Yu
Mahne x Ymir
Guan Yu
4
3
12
3.33
W
Aphrodite
MahnexSin
Aphrodite
8
1
11
13.5
W
Loki
7
3
10
4
L
Surtr
Uni7yz
Surtr
2
3
3
1.17
L
Morgan Le Fay
VekgLol
Morgan Le Fay
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,458
Damage
39,366
53,465
Taken
62,593
53,991
Mitigated
46,103
27,754
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
9,158
5,110
0
2,070
18,480
6,708
0
9,013
8,788
0
47,921
W
Guan Yu
Mahne x Ymir
Guan Yu
16,458
2,590
1,867
4,115
21,159
33,407
645
6,928
14,231
0
38,243
W
Aphrodite
MahnexSin
Aphrodite
23,923
3,036
11,212
9,713
14,902
10,345
1,320
5,052
9,850
55,859
0
W
Loki
16,077
3,901
0
847
17,404
10,239
665
4,187
13,217
0
59,942
L
Surtr
Uni7yz
Surtr
14,552
4,646
0
4,445
27,277
32,756
0
7,553
18,146
582
38,068
L
Morgan Le Fay
VekgLol
Morgan Le Fay
15,656
2,131
0
423
16,836
6,639
0
6,137
10,093
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
31,540
222
Minions Killed
177
0
Camps Cleared
0
932,929
Distance Traveled
733,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,639
602
70
4
0
226,972
0
W
Guan Yu
11,675
730
42
3
0
332,050
0
W
Aphrodite
13,043
815
92
6
0
303,583
0
W
Loki
12,633
790
88
6
0
297,296
0
L
Surtr
10,616
664
41
3
0
280,119
0
L
Morgan Le Fay
11,285
705
66
4
0
226,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role