Player Matchup

Ra
Ra
Ereshkígal
Ra
Level 196
God Stats
6W - 10L
1,588 SR
Queue Stats
81W - 68L
1,510 Elo+
Party 1
Tyr
Tyr
OnWho
Tyr
Level 67
God Stats
1W - 0L
1,451 SR
Queue Stats
139W - 69L
1,661 Elo+
Party 1
Susano
Susano
ZoidFul
Susano
Level 100
God Stats
22W - 10L
1,607 SR
Queue Stats
62W - 49L
1,597 Elo+
Party 1
Shiva
Shiva
jjxcool15
Shiva
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
37W - 32L
1,397 Elo+
Party 1
Neith
Neith
lev13
Neith
Level 15
God Stats
3W - 2L
1,472 SR
Queue Stats
9W - 11L
1,247 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,482 Elo+

VS

Team Averages
Level 89
1,579 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnAngryPossum
Loki
Level 48
God Stats
3W - 8L
1,328 SR
Queue Stats
311W - 341L
1,442 Elo+
Solo
Amaterasu
Amaterasu
Dukaanis
Amaterasu
Level 141
God Stats
36W - 20L
1,884 SR
Queue Stats
257W - 242L
1,554 Elo+
Solo
Merlin
Merlin
FeRRcHHo21
Merlin
Level 121
God Stats
1W - 1L
1,727 SR
Queue Stats
88W - 96L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Paandoru
Cthulhu
Level 67
God Stats
11W - 15L
1,458 SR
Queue Stats
155W - 170L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,632
1,272
7,510
3,091
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
OnWho
Tyr
12
2 / 1 / 3
6,773
1,129
8,679
5,123
4,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ZoidFul
Susano
12
2 / 0 / 5
7,141
1,190
6,159
6,428
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
jjxcool15
Shiva
11
0 / 2 / 5
6,413
1,069
6,398
6,343
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
lev13
Neith
11
0 / 1 / 3
6,280
1,047
2,493
3,527
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

378

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 2
6,802
1,134
4,885
3,235
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 2
6,416
1,069
4,694
9,007
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Dukaanis
Amaterasu
11
1 / 2 / 1
6,341
1,057
4,234
12,287
9,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
FeRRcHHo21
Merlin
10
0 / 0 / 0
5,537
923
0
0
0
Cthulhu
Paandoru
Cthulhu
12
1 / 2 / 3
6,688
1,115
5,770
11,835
8,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
4
4
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
2
2
L
1
5
2
0.4
L
Amaterasu
Dukaanis
Amaterasu
1
2
1
0.75
W
5
0
2
6
L
Merlin
FeRRcHHo21
Merlin
0
0
0
0
W
Tyr
OnWho
Tyr
2
1
3
3.5
L
Cthulhu
Paandoru
Cthulhu
1
2
3
1.25
W
Susano
ZoidFul
Susano
2
0
5
4.5
W
Shiva
jjxcool15
Shiva
0
2
5
1.25
W
Neith
lev13
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
19,583
24,512
Taken
36,364
14,672
Mitigated
22,738
4,048
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,885
370
0
0
3,235
1,437
0
25
3,105
19,472
0
L
4,694
337
0
162
9,007
3,186
0
1,663
7,095
0
13,038
L
Amaterasu
Dukaanis
Amaterasu
4,234
1,069
0
226
12,287
9,334
0
2,648
9,022
0
10,230
W
7,510
802
611
1,452
3,091
1,254
0
1,236
1,855
22,782
0
L
Merlin
FeRRcHHo21
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
OnWho
Tyr
8,679
1,933
0
818
5,123
4,158
0
1,989
3,134
0
14,586
L
Cthulhu
Paandoru
Cthulhu
5,770
396
184
2,240
11,835
8,781
0
2,538
8,925
14,037
0
W
Susano
ZoidFul
Susano
6,159
1,394
0
497
6,428
2,674
0
2,474
3,954
0
10,287
W
Shiva
jjxcool15
Shiva
6,398
810
76
517
6,343
5,088
0
3,396
2,947
0
11,882
W
Neith
lev13
Neith
2,493
1,222
0
77
3,527
1,498
0
1,560
1,967
0
13,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
31,784
99
Minions Killed
95
6
Camps Cleared
3
611,598
Distance Traveled
485,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,802
1,134
40
7
0
125,930
0
L
Loki
6,416
1,069
13
2
2
114,302
0
L
Amaterasu
6,341
1,057
16
3
0
129,713
0
W
Ra
7,632
1,272
54
9
1
132,211
0
L
Merlin
5,537
923
0
0
0
2,721
0
W
Tyr
6,773
1,129
6
1
2
132,006
0
L
Cthulhu
6,688
1,115
26
4
1
112,984
0
W
Susano
7,141
1,190
6
1
3
138,511
0
W
Shiva
6,413
1,069
8
1
0
114,631
0
W
Neith
6,280
1,047
25
4
0
94,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role