Player Matchup

Geb
Geb
BootyBill
Geb
Level 51
God Stats
23W - 20L
1,560 SR
Queue Stats
93W - 95L
1,442 Elo+
Solo
Scylla
Scylla
RiseErebus
Scylla
Level 59
God Stats
94W - 103L
1,501 SR
Queue Stats
407W - 464L
1,451 Elo+
Solo
Artemis
Artemis
Sensorrow
Artemis
Level 107
God Stats
5W - 8L
1,561 SR
Queue Stats
68W - 64L
1,401 Elo+
Party 1
Surtr
Surtr
blackrose1289
Surtr
Level 26
God Stats
1W - 3L
1,425 SR
Queue Stats
7W - 11L
1,398 Elo+
Party 1
Arachne
Arachne
i18r
Arachne
Level 56
God Stats
14W - 28L
1,435 SR
Queue Stats
418W - 474L
1,462 Elo+
Solo
Team Averages
Level 60
1,496 SR
1,431 Elo+

VS

Team Averages
Level 71
1,488 SR
1,417 Elo+
Baba Yaga
Baba Yaga
Repoiou
Baba Yaga
Level 68
God Stats
19W - 12L
1,607 SR
Queue Stats
51W - 41L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
SteadyGoon
Kuzenbo
Level 51
God Stats
8W - 10L
1,644 SR
Queue Stats
14W - 14L
1,484 Elo+
Solo
Chang'e
Chang'e
ViniC5M
Chang'e
Level 63
God Stats
22W - 17L
1,661 SR
Queue Stats
388W - 409L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
jhonny4
Baron Samedi
Level 109
God Stats
6W - 7L
1,129 SR
Queue Stats
11W - 20L
1,182 Elo+
Solo
Izanami
Izanami
killerSaint47
Izanami
Level 62
God Stats
11W - 14L
1,401 SR
Queue Stats
261W - 246L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,595
960
9,481
18,884
27,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
RiseErebus
Scylla
15
2 / 0 / 1
10,375
1,038
11,591
2,893
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Sensorrow
Artemis
15
1 / 7 / 1
9,922
992
12,250
17,109
8,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 11 / 2
9,538
954
9,255
21,222
22,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
i18r
Arachne
15
0 / 2 / 2
9,489
949
7,941
7,109
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

158

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Repoiou
Baba Yaga
17
3 / 0 / 14
11,076
1,108
12,386
8,167
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
SteadyGoon
Kuzenbo
17
3 / 0 / 13
10,645
1,065
11,883
16,115
27,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
ViniC5M
Chang'e
17
1 / 2 / 17
11,390
1,139
10,501
13,923
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
jhonny4
Baron Samedi
17
8 / 0 / 9
11,789
1,179
17,123
10,757
6,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
16
5 / 1 / 2
9,757
976
8,260
5,483
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
3
Kills
20
20
Deaths
3
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Baba Yaga
Repoiou
Baba Yaga
3
0
14
10
L
Scylla
RiseErebus
Scylla
2
0
1
2.5
L
Artemis
Sensorrow
Artemis
1
7
1
0.21
W
Kuzenbo
SteadyGoon
Kuzenbo
3
0
13
9.5
W
Chang'e
ViniC5M
Chang'e
1
2
17
4.75
L
0
11
2
0.09
L
Arachne
i18r
Arachne
0
2
2
0.5
W
Baron Samedi
jhonny4
Baron Samedi
8
0
9
12.5
W
Izanami
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
60,153
67,217
Taken
54,445
63,698
Mitigated
48,169
3,049
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,481
947
0
0
18,884
27,069
0
12,654
5,845
24,925
0
W
Baba Yaga
Repoiou
Baba Yaga
12,386
609
190
1,985
8,167
3,788
0
3,085
5,082
34,383
0
L
Scylla
RiseErebus
Scylla
11,591
1,404
0
12
2,893
1,239
0
2,561
288
39,953
0
L
Artemis
Sensorrow
Artemis
12,250
5,044
0
0
17,109
8,459
0
13,842
2,892
0
38,102
W
Kuzenbo
SteadyGoon
Kuzenbo
11,883
3,845
516
1,387
16,115
27,110
0
4,643
11,472
20,655
0
W
Chang'e
ViniC5M
Chang'e
10,501
604
3,878
3,749
13,923
7,975
0
7,424
6,499
49,538
0
L
9,255
3,858
188
1,735
21,222
22,663
0
15,268
5,366
303
23,515
L
Arachne
i18r
Arachne
7,941
6,633
196
918
7,109
4,268
0
6,176
933
0
19,417
W
Baron Samedi
jhonny4
Baron Samedi
17,123
1,284
4,162
2,512
10,757
6,314
0
4,272
6,485
40,569
0
W
Izanami
8,260
6,763
0
525
5,483
2,982
0
1,896
3,587
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
54,657
217
Minions Killed
305
6
Camps Cleared
6
841,992
Distance Traveled
926,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,595
960
19
2
0
190,507
0
W
Baba Yaga
11,076
1,108
65
7
0
234,197
0
L
Scylla
10,375
1,038
91
9
2
139,064
0
L
Artemis
9,922
992
42
4
3
163,229
0
W
Kuzenbo
10,645
1,065
23
2
1
216,214
0
W
Chang'e
11,390
1,139
109
11
0
188,132
0
L
Surtr
9,538
954
39
4
0
146,602
0
L
Arachne
9,489
949
26
3
1
202,590
0
W
Baron Samedi
11,789
1,179
69
7
4
190,372
0
W
Izanami
9,757
976
39
4
1
97,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role