Player Matchup

Mercury
Mercury
BrickFuJohnson
Mercury
Level 37
God Stats
7W - 8L
1,804 SR
Queue Stats
47W - 47L
1,486 Elo+
Solo
Surtr
Surtr
Erastel
Surtr
Level 12
God Stats
2W - 12L
1,086 SR
Queue Stats
3W - 17L
1,036 Elo+
Party 3
Sol
Sol
Floraline
Sol
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 12L
1,112 Elo+
Party 3
Hel
Hel
PoeticMayhem
Hel
Level 64
God Stats
1W - 14L
1,095 SR
Queue Stats
5W - 18L
1,165 Elo+
Party 3
Fafnir
Fafnir
Zacaia
Fafnir
Level 6
God Stats
0W - 5L
1,093 SR
Queue Stats
0W - 9L
1,065 Elo+
Party 3
Team Averages
Level 26
1,316 SR
1,173 Elo+

VS

Team Averages
Level 55
1,364 SR
1,341 Elo+
Hercules
Hercules
CaptainCannoli14
Hercules
Level 29
God Stats
14W - 8L
1,578 SR
Queue Stats
32W - 35L
1,409 Elo+
Party 1
Neith
Neith
CoolHwhhipp
Neith
Level 36
God Stats
1W - 2L
1,434 SR
Queue Stats
7W - 6L
1,386 Elo+
Solo
Vulcan
Vulcan
Gladiator KB
Vulcan
Level 120
God Stats
3W - 5L
1,207 SR
Queue Stats
32W - 37L
1,409 Elo+
Party 1
Nemesis
Nemesis
RealAkbarZub
Nemesis
Level 22
God Stats
3W - 3L
1,344 SR
Queue Stats
28W - 28L
1,308 Elo+
Party 2
Xing Tian
Xing Tian
temp-794743
Xing Tian
Level 69
God Stats
1W - 3L
1,260 SR
Queue Stats
24W - 31L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,077
510
1,828
6,476
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
Erastel
Surtr
7
0 / 0 / 0
3,877
485
956
3,590
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,810
476
2,343
2,859
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
4,083
510
745
1,867
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Zacaia
Fafnir
7
0 / 0 / 0
3,872
484
230
3,541
3,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,167
646
2,028
3,749
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

6
1 / 0 / 1
4,367
546
2,301
409
120
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
8
1 / 0 / 0
4,861
608
1,396
988
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RealAkbarZub
Nemesis
9
1 / 0 / 1
5,156
645
3,696
5,608
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
temp-794743
Xing Tian
6
0 / 0 / 1
4,230
529
1,739
4,064
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
0
0
W
1
0
1
1.5
L
Surtr
Erastel
Surtr
0
0
0
0
L
0
0
0
0
W
Vulcan
1
0
0
1
L
0
0
0
0
W
Nemesis
RealAkbarZub
Nemesis
1
0
1
1.5
L
Fafnir
Zacaia
Fafnir
0
0
0
0
W
Xing Tian
temp-794743
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,102
Damage
11,160
18,333
Taken
14,818
7,533
Mitigated
6,758
5,757
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,828
1,310
0
794
6,476
1,741
0
399
6,077
0
24,456
W
2,028
159
0
1,770
3,749
1,551
0
0
3,749
0
30,304
W
2,301
177
0
104
409
120
0
0
409
0
13,053
L
Surtr
Erastel
Surtr
956
198
0
1,109
3,590
1,340
0
0
3,590
271
9,938
L
2,343
517
0
1,128
2,859
768
0
627
2,232
19,724
0
W
Vulcan
1,396
345
0
250
988
295
0
368
620
23,212
0
L
745
51
238
1,340
1,867
562
0
997
870
16,166
0
W
Nemesis
RealAkbarZub
Nemesis
3,696
2,155
0
518
5,608
1,881
0
749
4,845
0
39,363
L
Fafnir
Zacaia
Fafnir
230
40
0
1,148
3,541
3,122
0
1,112
2,429
5,947
0
W
Xing Tian
temp-794743
Xing Tian
1,739
67
0
288
4,064
2,911
0
1,927
1,877
14,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
23,781
150
Minions Killed
223
0
Camps Cleared
0
707,146
Distance Traveled
755,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,077
510
45
6
0
169,037
0
W
Hercules
5,167
646
68
9
0
123,722
0
W
Neith
4,367
546
22
3
0
116,300
0
L
Surtr
3,877
485
16
2
0
123,693
0
L
Sol
3,810
476
45
6
0
145,610
0
W
Vulcan
4,861
608
44
6
0
152,822
0
L
Hel
4,083
510
38
5
0
127,611
2
W
Nemesis
5,156
645
71
9
0
193,373
0
L
Fafnir
3,872
484
6
1
0
141,195
0
W
Xing Tian
4,230
529
18
2
0
168,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role