Player Matchup

Bellona
Bellona
Dumpling6669
Bellona
Level 68
God Stats
3W - 4L
1,299 SR
Queue Stats
226W - 235L
1,506 Elo+
Party 1
Agni
Agni
KillerSloth6669
Agni
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 234L
1,513 Elo+
Party 1
Cupid
Cupid
Michelle_Ffx
Cupid
Level 116
God Stats
1W - 2L
1,639 SR
Queue Stats
19W - 18L
1,485 Elo+
Party 2
Ymir
Ymir
Sir_JuanCa_The1
Ymir
Level 85
God Stats
7W - 6L
1,702 SR
Queue Stats
21W - 30L
1,390 Elo+
Party 2
Arachne
Arachne
Young_Uchija
Arachne
Level 106
God Stats
14W - 10L
1,570 SR
Queue Stats
46W - 36L
1,600 Elo+
Party 2
Team Averages
Level 92
1,542 SR
1,499 Elo+

VS

Team Averages
Level 91
1,453 SR
1,386 Elo+
Medusa
Medusa
GBXsoldierX
Medusa
Level 87
God Stats
2W - 2L
1,524 SR
Queue Stats
20W - 24L
1,293 Elo+
Party 3
Chronos
Chronos
GODOFWAR1911
Chronos
Level 76
God Stats
5W - 5L
1,457 SR
Queue Stats
22W - 32L
1,310 Elo+
Party 3
Thanatos
Thanatos
Misry III
Thanatos
Level 109
God Stats
3W - 8L
1,282 SR
Queue Stats
138W - 143L
1,388 Elo+
Party 3
Ganesha
Ganesha
noobmastef69
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Solo
Mulan
Mulan
vMonocromatico
Mulan
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 65L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dumpling6669
Bellona
13
1 / 6 / 1
7,725
454
9,125
17,997
24,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 0
8,615
507
12,618
14,019
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 2
7,899
465
5,625
7,144
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
7,690
452
4,629
15,198
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Young_Uchija
Arachne
13
2 / 2 / 3
7,961
468
9,161
11,379
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 2 / 1
7,989
470
6,399
10,257
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
GODOFWAR1911
Chronos
16
6 / 0 / 4
10,276
604
13,446
14,748
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Misry III
Thanatos
15
5 / 4 / 3
9,429
555
6,357
16,310
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
noobmastef69
Ganesha
13
0 / 1 / 3
8,127
478
4,169
8,379
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 1
10,021
589
12,810
16,430
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
18
19
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dumpling6669
Bellona
1
6
1
0.25
W
Medusa
1
2
1
0.75
W
Chronos
GODOFWAR1911
Chronos
6
0
4
8
L
1
8
0
0.13
L
3
0
2
4
W
Thanatos
Misry III
Thanatos
5
4
3
1.63
L
1
3
4
1
L
Arachne
Young_Uchija
Arachne
2
2
3
1.75
W
Ganesha
noobmastef69
Ganesha
0
1
3
1.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
43,181
65,737
Taken
66,124
48,645
Mitigated
36,453
12,432
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dumpling6669
Bellona
9,125
3,001
0
1,642
17,997
24,726
0
196
16,572
3,947
44,184
W
Medusa
6,399
2,105
0
4,162
10,257
4,408
0
2,481
7,776
0
56,853
W
Chronos
GODOFWAR1911
Chronos
13,446
3,576
0
2,012
14,748
5,820
2,875
7,536
6,764
79,721
0
L
12,618
786
0
356
14,019
5,716
0
8,295
5,564
73,266
0
L
5,625
2,275
1,162
3,671
7,144
2,790
768
685
6,459
0
54,410
W
Thanatos
Misry III
Thanatos
6,357
1,357
0
9,208
16,310
6,634
0
2,684
13,327
0
76,883
L
4,629
205
211
2,879
15,198
11,094
0
5,665
9,417
24,550
0
L
Arachne
Young_Uchija
Arachne
9,161
6,285
0
2,511
11,379
4,319
450
2,814
8,446
0
60,327
W
Ganesha
noobmastef69
Ganesha
4,169
365
342
1,520
8,379
5,800
0
1,346
6,989
32,014
0
W
12,810
2,151
0
6,098
16,430
13,791
0
3,558
11,677
833
72,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
45,842
388
Minions Killed
498
0
Camps Cleared
0
1,638,879
Distance Traveled
1,744,293
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,725
454
54
3
0
290,329
0
W
Medusa
7,989
470
136
8
0
338,243
2
W
Chronos
10,276
604
138
8
0
342,122
0
L
Agni
8,615
507
125
7
0
342,355
0
L
Cupid
7,899
465
89
5
0
333,257
7
W
Thanatos
9,429
555
98
6
0
384,012
0
L
Ymir
7,690
452
29
2
0
302,799
0
L
Arachne
7,961
468
91
5
0
370,139
0
W
Ganesha
8,127
478
13
1
0
367,054
4
W
Mulan
10,021
589
113
7
0
312,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role