Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PARALLEL_BULLET3
Merlin
Level 158
God Stats
29W - 39L
1,387 SR
Queue Stats
628W - 653L
1,422 Elo+
Party 1
Ishtar
Ishtar
SilverleoIV
Ishtar
Level 121
God Stats
2W - 3L
1,521 SR
Queue Stats
61W - 81L
1,411 Elo+
Party 1
Nemesis
Nemesis
orlnsl
Nemesis
Level 157
God Stats
12W - 22L
1,002 SR
Queue Stats
234W - 257L
1,465 Elo+
Party 1
Team Averages
Level 144
1,382 SR
1,460 Elo+

VS

Team Averages
Level 87
1,711 SR
1,541 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TMX I6aax
Amaterasu
Level 119
God Stats
5W - 3L
1,686 SR
Queue Stats
322W - 313L
1,440 Elo+
Party 3
Maui
Maui
WaveMoons
Maui
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 61L
1,605 Elo+
Party 3
Thanatos
Thanatos
ccmoonstar
Thanatos
Level 111
God Stats
2W - 3L
1,889 SR
Queue Stats
106W - 92L
1,548 Elo+
Party 2
Mulan
Mulan
oIlluminaughty
Mulan
Level 67
God Stats
5W - 4L
1,981 SR
Queue Stats
48W - 38L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 4
8,077
734
7,979
5,576
2,457
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
10
1 / 0 / 5
6,418
583
3,763
4,650
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 0
6,007
546
1,911
5,374
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
10
4 / 0 / 2
6,008
546
8,578
6,523
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
orlnsl
Nemesis
11
4 / 1 / 4
6,659
605
4,828
6,834
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 2
6,311
574
4,331
5,135
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
TMX I6aax
Amaterasu
8
0 / 4 / 0
4,614
419
2,811
8,540
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
8
0 / 2 / 0
4,416
401
2,475
7,450
5,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ccmoonstar
Thanatos
10
1 / 2 / 1
5,782
526
4,400
11,457
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,511
501
3,153
10,075
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Ah Puch
 
Ah Puch
1
2
2
1
W
1
2
0
0.5
W
Ishtar
4
0
2
5
L
Amaterasu
TMX I6aax
Amaterasu
0
4
0
0
L
Maui
0
2
0
0
L
Thanatos
ccmoonstar
Thanatos
1
2
1
0.75
L
1
5
0
0.2
W
Nemesis
orlnsl
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
17,170
28,957
Taken
42,657
11,731
Mitigated
18,246
13,958
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,979
190
0
3,311
5,576
2,457
0
818
4,475
58,299
0
W
Aphrodite
 
Aphrodite
3,763
671
2,434
3,901
4,650
2,444
540
925
3,725
33,883
0
L
Ah Puch
 
Ah Puch
4,331
191
0
1,386
5,135
1,676
0
2,533
2,602
47,503
0
W
1,911
43
0
730
5,374
1,864
0
2,628
2,702
32,159
0
W
Ishtar
8,578
5,354
0
2,731
6,523
2,653
579
1,467
5,056
0
32,631
L
Amaterasu
TMX I6aax
Amaterasu
2,811
601
0
2,592
8,540
3,841
0
1,648
6,892
0
24,019
L
Maui
2,475
341
124
2,284
7,450
5,457
0
1,750
5,700
16,089
0
L
Thanatos
ccmoonstar
Thanatos
4,400
970
0
7,230
11,457
3,804
0
1,920
9,537
0
46,539
L
3,153
515
0
2,265
10,075
3,468
0
5,802
4,273
0
29,062
W
Nemesis
orlnsl
Nemesis
4,828
1,919
0
851
6,834
2,313
0
968
5,866
0
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
26,634
337
Minions Killed
269
0
Camps Cleared
0
1,097,288
Distance Traveled
1,070,207
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,077
734
98
9
0
205,733
0
W
Aphrodite
6,418
583
55
5
0
202,756
0
L
Ah Puch
6,311
574
73
7
0
202,688
1
W
Merlin
6,007
546
74
7
0
221,574
0
W
Ishtar
6,008
546
51
5
0
210,966
0
L
Amaterasu
4,614
419
49
4
0
232,299
0
L
Maui
4,416
401
13
1
0
201,236
1
L
Thanatos
5,782
526
78
7
0
229,575
0
L
Mulan
5,511
501
56
5
0
204,409
2
W
Nemesis
6,659
605
59
5
0
256,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role