Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chadwickay
Janus
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 11L
1,263 Elo+
Party 2
Chernobog
Chernobog
GoldExxperience
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,233 Elo+
Party 2
Set
Set
LORDOFBOOF
Set
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 24L
1,174 Elo+
Party 2
Bakasura
Bakasura
SkettiBingus
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,174 Elo+
Party 2
Team Averages
Level 12
1,460 SR
1,269 Elo+

VS

Team Averages
Level 100
1,423 SR
1,557 Elo+
Surtr
Surtr
Ereshkígal
Surtr
Level 196
God Stats
3W - 1L
1,529 SR
Queue Stats
33W - 32L
1,568 Elo+
Party 1
Thoth
Thoth
OnWho
Thoth
Level 67
God Stats
1W - 1L
1,255 SR
Queue Stats
44W - 21L
1,706 Elo+
Party 1
Izanami
Izanami
ZoidFul
Izanami
Level 100
God Stats
2W - 1L
1,563 SR
Queue Stats
6W - 6L
1,821 Elo+
Party 1
Ganesha
Ganesha
jjxcool15
Ganesha
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 1
Neith
Neith
lev13
Neith
Level 15
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 0
5,471
608
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
13
3 / 2 / 0
6,637
737
4,703
5,315
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
GoldExxperience
Chernobog
11
0 / 7 / 2
5,866
652
5,646
11,801
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 1
6,084
676
2,515
11,200
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SkettiBingus
Bakasura
12
1 / 7 / 1
6,542
727
2,536
9,091
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
8,067
896
5,526
5,274
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
OnWho
Thoth
15
2 / 0 / 13
7,899
878
10,351
3,995
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ZoidFul
Izanami
14
11 / 1 / 7
8,292
921
10,122
6,492
2,548
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
jjxcool15
Ganesha
12
0 / 1 / 13
7,132
792
2,763
7,782
6,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
lev13
Neith
11
3 / 2 / 6
6,571
730
3,905
6,972
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
4
Kills
22
22
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Janus
3
2
0
1.5
W
6
0
10
11
L
Chernobog
GoldExxperience
Chernobog
0
7
2
0.14
L
0
6
1
0.08
W
Thoth
OnWho
Thoth
2
0
13
8.5
L
Bakasura
SkettiBingus
Bakasura
1
7
1
0.21
W
Izanami
ZoidFul
Izanami
11
1
7
14.5
W
Ganesha
jjxcool15
Ganesha
0
1
13
6.5
W
Neith
lev13
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,400
Damage
32,667
37,407
Taken
30,515
15,773
Mitigated
17,259
2,069
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Janus
4,703
797
0
88
5,315
1,859
0
2,942
2,263
13,277
0
W
5,526
2,217
0
1,416
5,274
3,948
1,320
57
5,197
1,318
26,106
L
Chernobog
GoldExxperience
Chernobog
5,646
2,387
0
1,035
11,801
4,290
0
4,816
6,415
0
12,740
L
2,515
503
0
860
11,200
4,471
1,250
3,236
7,734
0
11,713
W
Thoth
OnWho
Thoth
10,351
75
0
0
3,995
1,512
75
426
3,569
31,640
0
L
Bakasura
SkettiBingus
Bakasura
2,536
1,932
0
86
9,091
5,153
336
1,777
7,140
0
5,608
W
Izanami
ZoidFul
Izanami
10,122
7,122
0
941
6,492
2,548
1,593
0
6,422
0
27,599
W
Ganesha
jjxcool15
Ganesha
2,763
150
0
1,981
7,782
6,463
300
1,731
6,041
9,363
0
W
Neith
lev13
Neith
3,905
1,264
0
245
6,972
2,788
446
2,489
4,483
0
7,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
37,961
66
Minions Killed
196
0
Camps Cleared
0
610,946
Distance Traveled
966,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,471
608
0
0
0
0
0
L
Janus
6,637
737
25
3
0
149,731
0
W
Surtr
8,067
896
64
7
0
227,750
0
L
Chernobog
5,866
652
8
1
0
145,929
0
L
Set
6,084
676
25
3
0
169,838
0
W
Thoth
7,899
878
74
8
0
204,427
0
L
Bakasura
6,542
727
8
1
0
145,448
0
W
Izanami
8,292
921
49
5
0
187,726
0
W
Ganesha
7,132
792
1
0
0
174,054
0
W
Neith
6,571
730
8
1
0
172,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role