Player Matchup

Tyr
Tyr
IamArugula
Tyr
Level 85
God Stats
36W - 53L
1,472 SR
Queue Stats
135W - 180L
1,422 Elo+
Party 1
Ishtar
Ishtar
Ke381nt
Ishtar
Level 104
God Stats
3W - 2L
1,286 SR
Queue Stats
232W - 227L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
LumpaUmpa
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 206L
1,453 Elo+
Party 1
Mercury
Mercury
TunaWater
Mercury
Level 75
God Stats
22W - 20L
1,488 SR
Queue Stats
165W - 176L
1,435 Elo+
Party 1
He Bo
He Bo
iDarkCobraLM
He Bo
Level 72
God Stats
0W - 1L
1,265 SR
Queue Stats
37W - 46L
1,335 Elo+
Solo
Team Averages
Level 89
1,402 SR
1,422 Elo+

VS

Team Averages
Level 67
1,587 SR
1,494 Elo+
Danzaburou
Danzaburou
AirChipmunk299
Danzaburou
Level 84
God Stats
4W - 2L
1,488 SR
Queue Stats
20W - 10L
1,568 Elo+
Party 2
Thanatos
Thanatos
DoAKickFlip
Thanatos
Level 48
God Stats
7W - 6L
1,563 SR
Queue Stats
40W - 54L
1,366 Elo+
Solo
Atlas
Atlas
PipeGoblin
Atlas
Level 36
God Stats
2W - 0L
1,585 SR
Queue Stats
12W - 6L
1,606 Elo+
Party 2
Surtr
Surtr
ProStCamaro
Surtr
Level 101
God Stats
7W - 0L
1,769 SR
Queue Stats
16W - 9L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
ferchoXxz
Ah Puch
Level 66
God Stats
5W - 3L
1,529 SR
Queue Stats
338W - 333L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
8,060
474
8,292
19,460
14,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Ke381nt
Ishtar
14
3 / 4 / 1
8,968
528
2,953
10,549
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LumpaUmpa
Zhong Kui
15
4 / 5 / 0
9,106
536
13,456
15,792
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
TunaWater
Mercury
14
4 / 6 / 1
8,676
510
10,222
15,379
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 6 / 2
8,286
487
8,720
12,734
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirChipmunk299
Danzaburou
16
4 / 4 / 2
10,614
624
7,045
11,087
4,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
DoAKickFlip
Thanatos
16
10 / 4 / 9
10,468
616
13,066
17,853
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
14
2 / 1 / 11
9,252
544
9,181
16,670
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 2
9,639
567
11,757
16,981
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ferchoXxz
Ah Puch
16
7 / 1 / 4
10,296
606
14,740
12,096
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
13
Kills
27
27
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AirChipmunk299
Danzaburou
4
4
2
1.25
W
Thanatos
DoAKickFlip
Thanatos
10
4
9
3.63
L
1
6
6
0.67
L
Ishtar
Ke381nt
Ishtar
3
4
1
0.88
L
Zhong Kui
LumpaUmpa
Zhong Kui
4
5
0
0.8
W
Atlas
2
1
11
7.5
W
4
3
2
1.67
L
Mercury
TunaWater
Mercury
4
6
1
0.75
W
Ah Puch
ferchoXxz
Ah Puch
7
1
4
9
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
55,789
73,914
Taken
74,687
44,686
Mitigated
45,086
13,903
Healing
34,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AirChipmunk299
Danzaburou
7,045
3,752
0
4,958
11,087
4,946
544
1,357
9,730
0
93,918
W
Thanatos
DoAKickFlip
Thanatos
13,066
3,856
0
11,467
17,853
7,760
0
2,517
15,210
0
69,037
L
8,292
558
1,619
3,565
19,460
14,281
0
10,121
9,339
2,328
18,183
L
Ishtar
Ke381nt
Ishtar
2,953
1,894
0
2,141
10,549
4,332
0
2,456
8,093
0
65,907
L
Zhong Kui
LumpaUmpa
Zhong Kui
13,456
1,877
0
3,955
15,792
16,549
0
2,050
13,742
64,150
0
W
Atlas
9,181
3,889
158
4,918
16,670
14,802
0
5,050
11,174
31,451
0
W
11,757
4,899
0
6,248
16,981
11,858
0
7,927
7,817
1,210
64,232
L
Mercury
TunaWater
Mercury
10,222
5,837
0
913
15,379
5,703
0
3,751
11,628
0
62,116
W
Ah Puch
ferchoXxz
Ah Puch
14,740
1,061
0
6,750
12,096
5,720
300
4,376
7,720
81,966
0
L
8,720
502
0
1,710
12,734
3,821
0
5,975
6,759
66,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
50,269
512
Minions Killed
528
0
Camps Cleared
0
1,685,393
Distance Traveled
1,681,342
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,614
624
160
9
0
322,385
2
W
Thanatos
10,468
616
87
5
0
365,523
0
L
Tyr
8,060
474
20
1
0
391,869
2
L
Ishtar
8,968
528
139
8
0
313,983
0
L
Zhong Kui
9,106
536
125
7
0
277,307
2
W
Atlas
9,252
544
45
3
0
330,831
0
W
Surtr
9,639
567
99
6
0
308,501
6
L
Mercury
8,676
510
92
5
0
379,007
0
W
Ah Puch
10,296
606
137
8
0
354,102
8
L
He Bo
8,286
487
136
8
0
323,227
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role