Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Motoro
Hachiman
Level 44
God Stats
2W - 2L
1,579 SR
Queue Stats
117W - 111L
1,492 Elo+
Solo
Anubis
Anubis
Xesha
Anubis
Level 126
God Stats
4W - 8L
1,459 SR
Queue Stats
254W - 260L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
futurebear
Gilgamesh
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 98L
1,386 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,472 Elo+

VS

Team Averages
Level 114
1,469 SR
1,477 Elo+
Skadi
Skadi
Faads
Skadi
Level 38
God Stats
3W - 5L
1,171 SR
Queue Stats
278W - 266L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
JuanFe221
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 117L
1,587 Elo+
Solo
Artemis
Artemis
Manamahn
Artemis
Level 109
God Stats
2W - 1L
1,301 SR
Queue Stats
490W - 471L
1,419 Elo+
Party 1
Nike
Nike
Welshie187187
Nike
Level 97
God Stats
10W - 4L
1,594 SR
Queue Stats
408W - 456L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
Yanto187
Yu Huang
Level 178
God Stats
10W - 8L
1,780 SR
Queue Stats
630W - 647L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 6 / 7
10,078
672
10,404
15,326
8,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
 
Olorun
15
1 / 9 / 6
9,280
619
11,737
16,633
7,350
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Motoro
Hachiman
18
4 / 5 / 8
10,246
683
16,474
13,745
6,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
Xesha
Anubis
20
5 / 4 / 6
11,216
748
15,896
11,825
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
futurebear
Gilgamesh
14
1 / 11 / 5
8,760
584
4,217
19,225
8,950
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Faads
Skadi
19
4 / 3 / 21
11,473
765
14,092
14,938
7,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
JuanFe221
Baron Samedi
20
11 / 2 / 22
12,623
842
23,718
16,710
16,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Manamahn
Artemis
19
7 / 1 / 19
11,852
790
16,166
11,351
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 22
10,565
704
6,730
19,479
27,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Yanto187
Yu Huang
19
9 / 4 / 17
12,325
822
13,561
13,519
7,615
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
136
15
Kills
35
35
Deaths
16
32
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
6
7
1.25
L
Olorun
 
Olorun
1
9
6
0.44
W
Skadi
Faads
Skadi
4
3
21
4.83
W
Baron Samedi
JuanFe221
Baron Samedi
11
2
22
11
W
Artemis
Manamahn
Artemis
7
1
19
16.5
L
Hachiman
Motoro
Hachiman
4
5
8
1.6
W
4
6
22
2.5
L
Anubis
Xesha
Anubis
5
4
6
2
W
Yu Huang
Yanto187
Yu Huang
9
4
17
4.38
L
Gilgamesh
futurebear
Gilgamesh
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,728
Damage
74,267
76,754
Taken
75,997
38,219
Mitigated
64,958
16,984
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,404
1,688
1,560
2,366
15,326
8,558
0
6,958
8,096
0
21,092
L
Olorun
 
Olorun
11,737
4,152
1,691
2,004
16,633
7,350
0
8,007
8,593
24,974
0
W
Skadi
Faads
Skadi
14,092
5,408
231
3,360
14,938
7,817
1,591
5,682
9,256
0
30,047
W
Baron Samedi
JuanFe221
Baron Samedi
23,718
878
6,260
5,767
16,710
16,232
2,084
8,341
8,369
39,705
0
W
Artemis
Manamahn
Artemis
16,166
4,096
1,331
3,102
11,351
6,069
5,247
4,692
6,659
0
33,762
L
Hachiman
Motoro
Hachiman
16,474
6,271
1,333
1,870
13,745
6,777
0
6,908
6,550
0
33,406
W
6,730
96
1,602
2,426
19,479
27,225
228
4,846
14,633
0
14,635
L
Anubis
Xesha
Anubis
15,896
172
1,406
2,139
11,825
6,584
0
4,795
6,841
28,432
0
W
Yu Huang
Yanto187
Yu Huang
13,561
544
1,827
1,943
13,519
7,615
1,557
4,072
9,447
29,695
0
L
Gilgamesh
futurebear
Gilgamesh
4,217
188
1,237
1,378
19,225
8,950
0
9,564
9,395
0
14,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
58,838
145
Minions Killed
176
0
Camps Cleared
0
1,147,696
Distance Traveled
1,409,399
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,078
672
19
1
0
260,323
0
L
Olorun
9,280
619
34
2
0
219,010
0
W
Skadi
11,473
765
35
2
0
299,577
0
W
Baron Samedi
12,623
842
36
2
0
278,011
0
W
Artemis
11,852
790
45
3
0
296,462
0
L
Hachiman
10,246
683
33
2
0
260,919
0
W
Nike
10,565
704
10
1
0
269,581
0
L
Anubis
11,216
748
34
2
0
220,914
0
W
Yu Huang
12,325
822
50
3
0
265,768
0
L
Gilgamesh
8,760
584
25
2
0
186,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role