Player Matchup

Rama
Rama
Foocochea27
Rama
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
206W - 218L
1,413 Elo+
Solo
Chernobog
Chernobog
LiL vixi
Chernobog
Level 65
God Stats
8W - 6L
1,536 SR
Queue Stats
144W - 139L
1,387 Elo+
Party 3
Thor
Thor
SHORTBUS RIDE4
Thor
Level 64
God Stats
1W - 1L
1,752 SR
Queue Stats
90W - 77L
1,450 Elo+
Solo
King Arthur
King Arthur
Shwant1189
King Arthur
Level 101
God Stats
6W - 6L
1,499 SR
Queue Stats
760W - 756L
1,445 Elo+
Solo
Poseidon
Poseidon
VPhantomI
Poseidon
Level 87
God Stats
6W - 7L
1,579 SR
Queue Stats
171W - 147L
1,368 Elo+
Party 3
Team Averages
Level 77
1,530 SR
1,413 Elo+

VS

Team Averages
Level 54
1,568 SR
1,487 Elo+
Nemesis
Nemesis
CthulhuAlmightyy
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,416 Elo+
Party 1
Anubis
Anubis
HevyMushroomTip
Anubis
Level 57
God Stats
4W - 3L
1,558 SR
Queue Stats
222W - 215L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
Jgibs7
Cthulhu
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Sol
Sol
UltraMagnus51
Sol
Level 69
God Stats
11W - 6L
1,500 SR
Queue Stats
69W - 61L
1,570 Elo+
Party 2
Ishtar
Ishtar
darthjp99
Ishtar
Level 68
God Stats
2W - 4L
1,785 SR
Queue Stats
59W - 50L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,898
406
5,074
17,529
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
LiL vixi
Chernobog
13
2 / 3 / 2
7,936
467
8,665
12,359
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 1
7,639
449
6,272
15,617
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Shwant1189
King Arthur
13
4 / 3 / 0
7,614
448
7,048
18,157
16,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
VPhantomI
Poseidon
12
1 / 5 / 3
7,766
457
7,953
9,938
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,537
443
3,845
11,293
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 2 / 2
9,818
578
14,781
10,822
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Jgibs7
Cthulhu
13
3 / 1 / 5
8,821
519
9,278
9,549
8,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 6
9,323
548
17,021
12,677
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
darthjp99
Ishtar
14
6 / 1 / 4
8,519
501
9,585
9,940
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
24
25
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
0
8
2
0.13
W
8
2
2
4.5
W
Cthulhu
Jgibs7
Cthulhu
3
1
5
5.5
L
Chernobog
LiL vixi
Chernobog
2
3
2
1
L
1
6
1
0.25
L
King Arthur
Shwant1189
King Arthur
4
3
0
1.33
W
6
1
6
9
L
Poseidon
VPhantomI
Poseidon
1
5
3
0.5
W
Ishtar
darthjp99
Ishtar
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
54,510
73,600
Taken
54,281
35,838
Mitigated
27,936
12,119
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,845
1,139
0
446
11,293
4,230
0
0
11,293
0
39,286
L
5,074
4,323
0
4,928
17,529
5,684
62
11,379
6,150
0
39,669
W
14,781
674
0
4,258
10,822
5,976
436
767
10,055
76,556
0
W
Cthulhu
Jgibs7
Cthulhu
9,278
472
1,439
2,488
9,549
8,979
299
2,400
7,149
43,594
683
L
Chernobog
LiL vixi
Chernobog
8,665
5,493
0
3,042
12,359
5,205
719
4,671
7,688
0
52,152
L
6,272
1,494
0
609
15,617
5,131
0
7,899
7,718
0
36,368
L
King Arthur
Shwant1189
King Arthur
7,048
308
0
1,500
18,157
16,457
0
12,262
5,895
0
39,485
W
17,021
7,678
0
6,810
12,677
4,418
877
992
11,685
63,612
0
L
Poseidon
VPhantomI
Poseidon
7,953
799
487
1,553
9,938
3,361
214
4,186
5,752
48,185
0
W
Ishtar
darthjp99
Ishtar
9,585
5,442
0
3,479
9,940
4,333
536
3,794
6,146
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
44,018
318
Minions Killed
396
0
Camps Cleared
0
1,354,642
Distance Traveled
1,547,755
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,537
443
56
3
0
358,701
0
L
Rama
6,898
406
68
4
0
236,538
0
W
Anubis
9,818
578
108
6
0
286,419
1
W
Cthulhu
8,821
519
77
5
0
325,476
0
L
Chernobog
7,936
467
102
6
0
229,592
2
L
Thor
7,639
449
40
2
0
299,322
5
L
King Arthur
7,614
448
47
3
0
326,420
0
W
Sol
9,323
548
89
5
0
285,205
0
L
Poseidon
7,766
457
61
4
0
262,770
2
W
Ishtar
8,519
501
66
4
0
291,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role