Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ClingyEwok714
Osiris
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,524 Elo+
Party 1
Chernobog
Chernobog
DurkaDurkaMF
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Toph714
Kumbhakarna
Level 147
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 19L
1,485 Elo+
Party 1
Izanami
Izanami
Voldetort213
Izanami
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 88L
1,500 Elo+
Party 3
Team Averages
Level 132
1,457 SR
1,502 Elo+

VS

Team Averages
Level 105
1,529 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Calacaschidas
Odin
Level 49
God Stats
0W - 3L
1,267 SR
Queue Stats
95W - 99L
1,508 Elo+
Party 2
Hades
Hades
Itsumy
Hades
Level 158
God Stats
0W - 1L
1,755 SR
Queue Stats
23W - 27L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Nymmpheart
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PADRESTAR
Ah Muzen Cab
Level 158
God Stats
3W - 6L
1,624 SR
Queue Stats
413W - 437L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 11
9,270
713
9,154
14,122
15,753
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 13
9,528
733
5,962
14,981
18,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
DurkaDurkaMF
Chernobog
17
3 / 4 / 15
10,304
793
18,921
12,568
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Toph714
Kumbhakarna
18
1 / 4 / 14
9,878
760
3,056
16,314
18,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Voldetort213
Izanami
20
13 / 2 / 6
12,895
992
21,237
11,946
6,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 0 / 0
3,632
279
0
0
0
18
3 / 4 / 11
10,445
803
10,868
15,742
22,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Itsumy
Hades
16
6 / 7 / 6
9,704
746
14,163
18,963
13,649
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Nymmpheart
Kuzenbo
17
4 / 5 / 8
10,005
770
14,314
22,899
41,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Muzen Cab
PADRESTAR
Ah Muzen Cab
19
4 / 4 / 9
10,821
832
20,199
14,520
7,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
51
20
Kills
17
18
Deaths
20
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
4
11
1.88
L
Jing Wei
 
Jing Wei
0
0
0
0
L
3
4
11
2.13
W
1
4
13
1.88
W
Chernobog
DurkaDurkaMF
Chernobog
3
4
15
2.63
L
Hades
Itsumy
Hades
6
7
6
1.29
L
Kuzenbo
Nymmpheart
Kuzenbo
4
5
8
1.6
L
Ah Muzen Cab
PADRESTAR
Ah Muzen Cab
4
4
9
2.13
W
Kumbhakarna
Toph714
Kumbhakarna
1
4
14
2
W
Izanami
Voldetort213
Izanami
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,330
Damage
59,544
69,931
Taken
72,124
65,819
Mitigated
85,460
16,687
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,154
1,022
969
883
14,122
15,753
128
6,766
7,138
23,678
766
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
10,868
1,399
1,034
2,709
15,742
22,548
105
2,099
13,643
5,626
16,194
W
5,962
1,295
732
1,152
14,981
18,576
261
5,376
9,532
0
9,092
W
Chernobog
DurkaDurkaMF
Chernobog
18,921
8,188
704
2,926
12,568
6,217
2,344
7,461
4,993
0
42,727
L
Hades
Itsumy
Hades
14,163
537
1,975
4,274
18,963
13,649
245
2,425
16,538
23,184
0
L
Kuzenbo
Nymmpheart
Kuzenbo
14,314
2,951
2,155
5,169
22,899
41,435
520
3,355
19,544
22,207
0
L
Ah Muzen Cab
PADRESTAR
Ah Muzen Cab
20,199
5,244
1,363
2,275
14,520
7,828
2,558
3,565
10,955
0
48,324
W
Kumbhakarna
Toph714
Kumbhakarna
3,056
319
1,790
1,506
16,314
18,321
630
7,405
8,776
7,036
0
W
Izanami
Voldetort213
Izanami
21,237
15,021
1,832
4,193
11,946
6,952
5,147
5,078
6,678
0
56,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
44,607
210
Minions Killed
122
0
Camps Cleared
0
1,111,284
Distance Traveled
848,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,270
713
37
3
0
217,703
0
L
Jing Wei
3,632
279
0
0
0
0
0
L
Odin
10,445
803
25
2
0
207,365
0
W
Osiris
9,528
733
15
1
0
252,764
0
W
Chernobog
10,304
793
60
5
0
210,878
0
L
Hades
9,704
746
25
2
0
182,460
0
L
Kuzenbo
10,005
770
23
2
0
229,735
0
L
Ah Muzen Cab
10,821
832
49
4
0
228,944
0
W
Kumbhakarna
9,878
760
9
1
0
205,927
0
W
Izanami
12,895
992
89
7
0
224,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role