Player Matchup

Horus
Horus
Dungsmearer
Horus
Level 148
God Stats
0W - 1L
1,858 SR
Queue Stats
4W - 6L
1,548 Elo+
Solo
Hachiman
Hachiman
EpicSpaghetti
Hachiman
Level 168
God Stats
6W - 2L
1,608 SR
Queue Stats
348W - 292L
1,551 Elo+
Party 3
Ao Kuang
Ao Kuang
Fireking1258
Ao Kuang
Level 108
God Stats
10W - 9L
1,360 SR
Queue Stats
206W - 163L
1,654 Elo+
Party 1
Ra
Ra
V0lturus
Ra
Level 156
God Stats
19W - 24L
1,488 SR
Queue Stats
407W - 353L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
gladflgaz
Sylvanus
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 114L
1,689 Elo+
Party 3
Team Averages
Level 148
1,563 SR
1,602 Elo+

VS

Team Averages
Level 138
1,623 SR
1,641 Elo+
Loki
Loki
ClausenpaiXD
Loki
Level 150
God Stats
3W - 3L
1,691 SR
Queue Stats
84W - 84L
1,635 Elo+
Party 2
Hercules
Hercules
Fovuz
Hercules
Level 199
God Stats
25W - 27L
1,571 SR
Queue Stats
152W - 136L
1,607 Elo+
Solo
Vulcan
Vulcan
Minotairo
Vulcan
Level 159
God Stats
3W - 4L
1,588 SR
Queue Stats
96W - 94L
1,625 Elo+
Party 2
Medusa
Medusa
chessbond
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Aphrodite
Aphrodite
panyvinop
Aphrodite
Level 152
God Stats
3W - 0L
1,763 SR
Queue Stats
40W - 41L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 17
9,761
751
12,080
13,884
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
EpicSpaghetti
Hachiman
17
4 / 1 / 11
10,253
789
9,654
10,089
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Fireking1258
Ao Kuang
19
15 / 0 / 5
11,879
914
23,228
15,048
8,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 11
10,838
834
13,270
11,638
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
gladflgaz
Sylvanus
16
2 / 1 / 12
10,380
798
6,614
17,209
16,564
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
8,815
678
7,413
15,315
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Fovuz
Hercules
15
1 / 5 / 1
8,447
650
7,755
16,595
17,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Minotairo
Vulcan
15
0 / 5 / 2
8,376
644
20,916
11,959
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
chessbond
Medusa
14
0 / 9 / 1
7,979
614
5,270
17,270
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
panyvinop
Aphrodite
14
0 / 3 / 1
8,586
660
3,745
10,828
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
29
Kills
2
2
Deaths
29
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
7
1
0.21
L
2
0
17
10.5
L
Hachiman
EpicSpaghetti
Hachiman
4
1
11
9.5
L
Ao Kuang
Fireking1258
Ao Kuang
15
0
5
17.5
W
Hercules
Fovuz
Hercules
1
5
1
0.3
W
Vulcan
Minotairo
Vulcan
0
5
2
0.2
L
6
0
11
11.5
W
Medusa
chessbond
Medusa
0
9
1
0.06
L
Sylvanus
gladflgaz
Sylvanus
2
1
12
8
W
Aphrodite
panyvinop
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,846
Damage
45,099
67,868
Taken
71,967
48,909
Mitigated
42,141
37,791
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,413
2,405
0
1,442
15,315
5,907
0
8,918
6,067
0
29,194
L
12,080
4,439
2,830
4,180
13,884
11,630
594
5,123
8,761
0
22,885
L
Hachiman
EpicSpaghetti
Hachiman
9,654
4,773
0
2,595
10,089
5,052
6,063
3,860
6,229
0
43,009
L
Ao Kuang
Fireking1258
Ao Kuang
23,228
4,476
0
7,777
15,048
8,530
268
2,889
12,159
55,895
0
W
Hercules
Fovuz
Hercules
7,755
1,841
0
4,504
16,595
17,967
0
9,504
6,407
0
20,068
W
Vulcan
Minotairo
Vulcan
20,916
4,727
0
0
11,959
4,554
0
6,062
5,362
48,389
0
L
13,270
1,379
4,701
6,242
11,638
7,133
2,177
4,802
6,836
50,368
0
W
Medusa
chessbond
Medusa
5,270
2,705
0
2,308
17,270
6,232
0
11,813
5,120
0
25,541
L
Sylvanus
gladflgaz
Sylvanus
6,614
1,426
4,233
5,233
17,209
16,564
759
7,987
9,222
17,219
0
W
Aphrodite
panyvinop
Aphrodite
3,745
685
3,435
3,526
10,828
7,481
0
5,996
4,604
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,111
Gold Earned
42,203
288
Minions Killed
221
0
Camps Cleared
0
1,463,042
Distance Traveled
1,240,358
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,815
678
39
3
0
274,553
0
L
Horus
9,761
751
28
2
0
302,867
0
L
Hachiman
10,253
789
60
5
0
269,171
2
L
Ao Kuang
11,879
914
80
6
0
326,003
0
W
Hercules
8,447
650
32
2
0
221,598
0
W
Vulcan
8,376
644
79
6
0
291,798
0
L
Ra
10,838
834
104
8
0
299,199
0
W
Medusa
7,979
614
38
3
0
214,519
3
L
Sylvanus
10,380
798
16
1
0
265,802
0
W
Aphrodite
8,586
660
33
3
0
237,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role