Player Matchup

Medusa
Medusa
Jositoo
Medusa
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 108L
1,478 Elo+
Solo
Rama
Rama
Zancoto
Rama
Level 94
God Stats
1W - 3L
1,435 SR
Queue Stats
47W - 43L
1,512 Elo+
Party 1
Achilles
Achilles
taintsonfire
Achilles
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 164L
1,459 Elo+
Party 3
Apollo
Apollo
xXWTF21Xx
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,610 Elo+
Party 1
Chaac
Chaac
ËmberMcLain
Chaac
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 105L
1,448 Elo+
Party 3
Team Averages
Level 83
1,487 SR
1,501 Elo+

VS

Team Averages
Level 131
1,508 SR
1,574 Elo+
Bakasura
Bakasura
Pac23
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 96L
1,496 Elo+
Solo
Chernobog
Chernobog
SmokeDoggLoKi
Chernobog
Level 109
God Stats
13W - 11L
1,491 SR
Queue Stats
1,885W - 1,896L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
ancoora
Cu Chulainn
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,635 Elo+
Party 2
Apollo
Apollo
caradeobo3000
Apollo
Level 164
God Stats
1W - 0L
1,289 SR
Queue Stats
87W - 74L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
hijodesatan66
Ah Puch
Level 148
God Stats
1W - 1L
1,757 SR
Queue Stats
75W - 76L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jositoo
Medusa
16
1 / 4 / 7
9,048
646
12,825
14,096
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
Zancoto
Rama
17
5 / 5 / 5
10,001
714
18,502
13,874
8,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
taintsonfire
Achilles
14
1 / 5 / 4
8,887
635
7,895
17,589
29,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xXWTF21Xx
Apollo
14
2 / 5 / 6
8,844
632
8,076
12,117
5,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 6
9,187
656
16,925
17,257
24,694
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pac23
Bakasura
17
9 / 2 / 7
11,125
795
10,924
15,021
13,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SmokeDoggLoKi
Chernobog
17
2 / 2 / 13
10,308
736
14,147
14,523
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ancoora
Cu Chulainn
17
2 / 4 / 14
10,826
773
7,207
23,133
36,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 2 / 15
11,308
808
9,459
16,370
27,050
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
18
5 / 1 / 13
10,805
772
25,659
8,107
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
11
Kills
22
22
Deaths
11
28
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
Jositoo
Medusa
1
4
7
1.13
W
Bakasura
Pac23
Bakasura
9
2
7
6.25
W
Chernobog
SmokeDoggLoKi
Chernobog
2
2
13
4.25
L
Rama
Zancoto
Rama
5
5
5
1.5
W
Cu Chulainn
ancoora
Cu Chulainn
2
4
14
2.25
W
4
2
15
5.75
W
Ah Puch
5
1
13
11.5
L
Achilles
taintsonfire
Achilles
1
5
4
0.6
L
Apollo
xXWTF21Xx
Apollo
2
5
6
1
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,223
Damage
67,396
74,933
Taken
77,154
75,695
Mitigated
91,375
20,881
Healing
28,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Jositoo
Medusa
12,825
4,699
536
2,890
14,096
7,430
0
6,370
7,341
0
29,521
W
Bakasura
Pac23
Bakasura
10,924
7,833
1,304
6,530
15,021
13,843
1,654
0
14,835
0
17,016
W
Chernobog
SmokeDoggLoKi
Chernobog
14,147
5,530
936
3,005
14,523
9,333
700
0
14,128
0
40,605
L
Rama
Zancoto
Rama
18,502
10,686
223
2,019
13,874
8,258
0
3,181
10,543
0
34,665
W
Cu Chulainn
ancoora
Cu Chulainn
7,207
1,135
705
6,127
23,133
36,161
597
0
22,902
0
15,358
W
9,459
4,861
1,923
2,983
16,370
27,050
2,455
0
16,000
0
19,785
W
Ah Puch
25,659
873
2,126
2,672
8,107
4,988
1,989
0
7,962
40,485
0
L
Achilles
taintsonfire
Achilles
7,895
1,427
1,898
3,396
17,589
29,338
42
4,762
11,837
0
11,986
L
Apollo
xXWTF21Xx
Apollo
8,076
2,888
740
848
12,117
5,975
0
5,718
6,284
0
20,416
L
16,925
1,146
1,734
6,597
17,257
24,694
0
5,628
10,782
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
54,372
164
Minions Killed
144
0
Camps Cleared
0
1,133,004
Distance Traveled
1,261,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,048
646
44
3
0
233,085
0
W
Bakasura
11,125
795
29
2
0
276,971
0
W
Chernobog
10,308
736
55
4
0
217,901
0
L
Rama
10,001
714
38
3
0
195,002
0
W
Cu Chulainn
10,826
773
8
1
0
268,004
0
W
Apollo
11,308
808
14
1
0
246,697
0
W
Ah Puch
10,805
772
38
3
0
251,666
0
L
Achilles
8,887
635
6
0
0
222,012
0
L
Apollo
8,844
632
45
3
0
239,245
0
L
Chaac
9,187
656
31
2
0
243,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role