Player Matchup

Hades
Hades
RobPlaysGames01
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,555 Elo+
Solo
Bakasura
Bakasura
VwS Executioner
Bakasura
Level 126
God Stats
2W - 6L
1,376 SR
Queue Stats
91W - 111L
1,480 Elo+
Solo
Cabrakan
Cabrakan
dexLacey
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,405 Elo+
Party 2
Cernunnos
Cernunnos
foisin
Cernunnos
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 48L
1,405 Elo+
Party 2
Anubis
Anubis
jayiam816
Anubis
Level 103
God Stats
1W - 2L
1,492 SR
Queue Stats
122W - 123L
1,409 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,451 Elo+

VS

Team Averages
Level 98
1,561 SR
1,449 Elo+
Thor
Thor
JawnsonJuice
Thor
Level 89
God Stats
9W - 18L
1,725 SR
Queue Stats
72W - 109L
1,389 Elo+
Party 1
Anubis
Anubis
Shallabob44
Anubis
Level 105
God Stats
13W - 10L
1,678 SR
Queue Stats
82W - 116L
1,452 Elo+
Party 1
Yemoja
Yemoja
Sola Requiem
Yemoja
Level 73
God Stats
12W - 13L
1,500 SR
Queue Stats
221W - 271L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
WillyNectar
Xbalanque
Level 94
God Stats
9W - 7L
1,515 SR
Queue Stats
189W - 230L
1,464 Elo+
Party 1
Osiris
Osiris
monster101hunter
Osiris
Level 127
God Stats
5W - 5L
1,384 SR
Queue Stats
382W - 361L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,208
564
3,728
10,799
4,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
11
0 / 4 / 0
6,034
549
5,588
9,838
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
dexLacey
Cabrakan
9
1 / 3 / 0
5,266
479
2,739
7,629
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
foisin
Cernunnos
9
0 / 1 / 0
5,178
471
2,698
6,095
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
jayiam816
Anubis
1
0 / 0 / 0
2,635
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,695
700
2,994
6,313
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
13
3 / 0 / 4
7,391
672
9,466
6,673
3,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
10
0 / 1 / 4
6,432
585
1,458
6,051
3,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
WillyNectar
Xbalanque
11
0 / 0 / 2
6,695
609
3,866
6,806
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,978
634
4,979
8,385
7,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
12
12
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
1
4
0
0.25
W
Anubis
3
0
4
5
W
Yemoja
0
1
4
2
L
Bakasura
0
4
0
0
W
Xbalanque
WillyNectar
Xbalanque
0
0
2
1
L
Cabrakan
dexLacey
Cabrakan
1
3
0
0.33
L
Cernunnos
foisin
Cernunnos
0
1
0
0
L
Anubis
jayiam816
Anubis
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
22,763
34,361
Taken
34,228
19,085
Mitigated
19,212
10,525
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,994
98
0
472
6,313
2,287
128
385
5,708
0
45,688
L
3,728
334
160
5,022
10,799
4,986
0
7,391
3,408
46,813
0
W
Anubis
9,466
414
0
3,735
6,673
3,373
678
2,300
3,753
72,739
0
W
Yemoja
1,458
297
1,449
994
6,051
3,571
229
1,080
4,651
16,798
0
L
Bakasura
5,588
3,324
0
3,192
9,838
4,183
0
2,962
6,876
0
34,239
W
Xbalanque
WillyNectar
Xbalanque
3,866
1,574
0
2,660
6,806
2,482
423
0
6,806
0
49,579
L
Cabrakan
dexLacey
Cabrakan
2,739
898
0
1,114
7,629
7,711
0
0
7,629
14,047
0
L
Cernunnos
foisin
Cernunnos
2,698
630
0
1,037
6,095
2,205
0
571
5,524
0
25,980
L
Anubis
jayiam816
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
4,979
2,250
0
1,132
8,385
7,499
540
2,702
5,404
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
35,191
226
Minions Killed
376
0
Camps Cleared
0
874,824
Distance Traveled
1,061,799
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,695
700
84
8
0
270,945
0
L
Hades
6,208
564
80
7
0
195,349
0
W
Anubis
7,391
672
119
11
0
212,433
0
W
Yemoja
6,432
585
22
2
0
206,990
0
L
Bakasura
6,034
549
90
8
0
240,908
0
W
Xbalanque
6,695
609
89
8
0
193,264
1
L
Cabrakan
5,266
479
16
1
0
224,512
0
L
Cernunnos
5,178
471
40
4
0
214,055
0
L
Anubis
2,635
240
0
0
0
0
0
W
Osiris
6,978
634
62
6
0
178,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role