Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
ItsYaBoiNick1
Hades
Level 41
God Stats
7W - 5L
1,500 SR
Queue Stats
413W - 385L
1,500 Elo+
Party 2
Thoth
Thoth
Kimmy239
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 182L
1,505 Elo+
Party 2
Xbalanque
Xbalanque
LycanChampion
Xbalanque
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
229W - 204L
1,489 Elo+
Party 3
Bakasura
Bakasura
ThePhoenixEffect
Bakasura
Level 29
God Stats
3W - 1L
1,233 SR
Queue Stats
285W - 295L
1,506 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,500 Elo+

VS

Team Averages
Level 111
1,470 SR
1,482 Elo+
Bacchus
Bacchus
BIGIRON444
Bacchus
Level 86
God Stats
8W - 4L
1,323 SR
Queue Stats
162W - 164L
1,378 Elo+
Party 1
Fenrir
Fenrir
BnM Techa Nina
Fenrir
Level 154
God Stats
1W - 5L
1,451 SR
Queue Stats
45W - 48L
1,508 Elo+
Solo
Apollo
Apollo
DankShrek559
Apollo
Level 50
God Stats
22W - 17L
1,577 SR
Queue Stats
222W - 216L
1,524 Elo+
Party 1
Zeus
Zeus
Digit612
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
imkinglazy
Guan Yu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 4
5,788
579
1,773
5,945
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 2
6,338
634
2,432
4,653
2,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
Kimmy239
Thoth
12
8 / 3 / 1
7,111
711
5,453
5,386
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
LycanChampion
Xbalanque
9
2 / 1 / 0
5,088
509
5,615
4,946
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 2 / 5
6,132
613
7,125
9,984
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGIRON444
Bacchus
7
0 / 3 / 1
4,728
473
4,194
10,470
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 3 / 0
5,977
598
5,643
9,272
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
10
1 / 2 / 0
5,420
542
4,275
7,040
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
9
0 / 5 / 3
5,478
548
1,860
6,969
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
imkinglazy
Guan Yu
10
0 / 2 / 1
5,681
568
3,299
6,705
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
Bacchus
BIGIRON444
Bacchus
0
3
1
0.17
L
5
3
0
1.67
L
Apollo
1
2
0
0.5
L
Zeus
0
5
3
0.3
W
1
0
2
2
W
Thoth
Kimmy239
Thoth
8
3
1
2.83
W
Xbalanque
LycanChampion
Xbalanque
2
1
0
2
W
3
2
5
2.75
L
Guan Yu
imkinglazy
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
19,271
30,914
Taken
40,456
13,440
Mitigated
20,860
8,143
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,773
365
0
1,109
5,945
3,660
0
1,121
4,824
19,897
0
L
Bacchus
BIGIRON444
Bacchus
4,194
1,153
0
2,708
10,470
8,110
0
1,826
7,785
14,756
0
L
5,643
1,810
0
2,111
9,272
3,209
0
990
7,720
0
32,545
L
Apollo
4,275
3,393
0
3,011
7,040
2,497
0
588
6,287
0
42,811
L
Zeus
1,860
310
0
250
6,969
2,165
0
2,813
3,862
40,527
0
W
2,432
647
80
2,544
4,653
2,468
0
94
4,559
40,511
0
W
Thoth
Kimmy239
Thoth
5,453
432
0
220
5,386
1,522
0
810
4,576
43,173
0
W
Xbalanque
LycanChampion
Xbalanque
5,615
2,600
0
2,031
4,946
2,362
0
1,389
3,557
0
33,941
W
7,125
4,522
0
2,159
9,984
3,428
0
2,640
7,344
0
31,948
L
Guan Yu
imkinglazy
Guan Yu
3,299
688
85
1,302
6,705
4,879
0
3,051
3,594
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
27,284
323
Minions Killed
287
0
Camps Cleared
0
1,044,064
Distance Traveled
997,343
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,788
579
11
1
0
202,540
5
L
Bacchus
4,728
473
13
1
0
202,897
3
L
Fenrir
5,977
598
54
5
0
248,132
2
L
Apollo
5,420
542
72
7
0
178,893
0
L
Zeus
5,478
548
72
7
0
168,512
0
W
Hades
6,338
634
96
10
0
195,902
0
W
Thoth
7,111
711
72
7
0
221,373
3
W
Xbalanque
5,088
509
80
8
0
182,880
0
W
Bakasura
6,132
613
64
6
0
241,369
0
L
Guan Yu
5,681
568
76
8
0
198,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role