Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ColeMonster55
Sobek
Level 149
God Stats
1W - 1L
1,743 SR
Queue Stats
553W - 474L
1,590 Elo+
Party 3
Hercules
Hercules
IllSamuraiKav
Hercules
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
423W - 401L
1,560 Elo+
Party 3
Agni
Agni
JMccoolberry
Agni
Level 83
God Stats
4W - 0L
1,739 SR
Queue Stats
34W - 10L
1,678 Elo+
Party 2
Bastet
Bastet
QuayQuay7
Bastet
Level 145
God Stats
21W - 28L
1,508 SR
Queue Stats
674W - 804L
1,495 Elo+
Party 3
Team Averages
Level 118
1,598 SR
1,565 Elo+

VS

Team Averages
Level 105
1,502 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IBoxbumzzz
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 336L
1,579 Elo+
Party 1
Vulcan
Vulcan
Tepzcohuite
Vulcan
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 21L
1,401 Elo+
Solo
King Arthur
King Arthur
Thea Maia
King Arthur
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
274W - 269L
1,586 Elo+
Party 1
Martichoras
Martichoras
xInferxRedx
Martichoras
Level 151
God Stats
4W - 5L
1,510 SR
Queue Stats
25W - 26L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 8
7,058
1,412
3,418
4,347
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 11
6,654
1,331
3,350
2,988
3,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
IllSamuraiKav
Hercules
12
3 / 0 / 7
6,822
1,364
2,951
4,585
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 9
6,980
1,396
4,370
2,592
942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
QuayQuay7
Bastet
12
5 / 0 / 3
7,178
1,436
4,104
2,482
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

406

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 6 / 0
5,843
1,169
1,667
7,933
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Merlin
IBoxbumzzz
Merlin
10
0 / 2 / 0
5,676
1,135
3,085
2,771
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
11
0 / 2 / 0
6,232
1,246
4,861
3,921
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Thea Maia
King Arthur
10
0 / 3 / 0
5,810
1,162
4,420
5,350
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
xInferxRedx
Martichoras
10
0 / 0 / 0
5,484
1,097
0
72
24
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
13
Kills
0
0
Deaths
13
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
8
7
L
Thanatos
 
Thanatos
0
6
0
0
W
0
0
11
5.5
L
Merlin
IBoxbumzzz
Merlin
0
2
0
0
W
Hercules
IllSamuraiKav
Hercules
3
0
7
6.5
W
2
0
9
6.5
W
Bastet
QuayQuay7
Bastet
5
0
3
6.5
L
Vulcan
0
2
0
0
L
King Arthur
Thea Maia
King Arthur
0
3
0
0
L
Martichoras
xInferxRedx
Martichoras
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
14,033
16,994
Taken
20,047
10,629
Mitigated
9,159
4,247
Healing
859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,418
2,195
0
671
4,347
1,668
0
2,285
2,058
0
20,343
L
Thanatos
 
Thanatos
1,667
156
0
736
7,933
3,656
0
3,732
4,068
0
6,676
W
3,350
346
0
1,898
2,988
3,283
0
1,290
1,698
5,341
0
L
Merlin
IBoxbumzzz
Merlin
3,085
0
0
0
2,771
955
0
976
1,795
6,749
0
W
Hercules
IllSamuraiKav
Hercules
2,951
1,161
0
1,150
4,585
3,784
0
2,465
2,117
0
7,902
W
4,370
159
0
0
2,592
942
0
952
1,640
15,096
0
W
Bastet
QuayQuay7
Bastet
4,104
1,440
11
517
2,482
952
0
947
1,535
0
13,481
L
Vulcan
4,861
1,928
0
0
3,921
1,597
0
2,067
1,854
26,287
0
L
King Arthur
Thea Maia
King Arthur
4,420
609
0
123
5,350
2,927
0
945
4,244
0
7,913
L
Martichoras
xInferxRedx
Martichoras
0
0
0
0
72
24
0
0
72
0
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
29,045
105
Minions Killed
84
5
Camps Cleared
3
597,848
Distance Traveled
390,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,058
1,412
48
10
1
106,169
0
L
Thanatos
5,843
1,169
13
3
2
105,646
0
W
Sobek
6,654
1,331
4
1
0
133,336
0
L
Merlin
5,676
1,135
10
2
1
77,312
0
W
Hercules
6,822
1,364
14
3
1
108,856
0
W
Agni
6,980
1,396
22
4
3
123,771
0
W
Bastet
7,178
1,436
17
3
0
125,716
0
L
Vulcan
6,232
1,246
49
10
0
116,172
0
L
King Arthur
5,810
1,162
9
2
0
78,738
0
L
Martichoras
5,484
1,097
3
1
0
12,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role