Player Matchup

Artemis
Artemis
ApSc_God
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 1
Chang'e
Chang'e
Happy-Vibes-
Chang'e
Level 61
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Horus
Horus
LapisWasntTaken
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Arachne
Arachne
Pandamaster32
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
chevy0314
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Team Averages
Level 27
1,445 SR
1,305 Elo+

VS

Team Averages
Level 129
1,626 SR
1,441 Elo+
Gilgamesh
Gilgamesh
AZSunDevil01
Gilgamesh
Level 129
God Stats
26W - 25L
1,513 SR
Queue Stats
294W - 277L
1,465 Elo+
Solo
Anubis
Anubis
DaTacoMane
Anubis
Level 140
God Stats
9W - 2L
1,811 SR
Queue Stats
386W - 334L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Roccocó
Baron Samedi
Level 145
God Stats
2W - 2L
1,391 SR
Queue Stats
96W - 84L
1,473 Elo+
Solo
Loki
Loki
ZULU_UNSEEN
Loki
Level 106
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 7L
1,349 Elo+
Solo
Anhur
Anhur
k3v1nox1ft
Anhur
Level 124
God Stats
2W - 0L
1,694 SR
Queue Stats
163W - 166L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ApSc_God
Artemis
8
0 / 10 / 0
4,975
332
3,115
13,575
3,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Happy-Vibes-
Chang'e
9
0 / 8 / 0
5,447
363
4,625
14,308
3,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 0
5,792
386
5,137
15,496
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
9
0 / 7 / 0
5,313
354
2,871
10,603
3,515
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
chevy0314
Jormungandr
9
0 / 6 / 0
5,388
359
4,669
16,222
11,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AZSunDevil01
Gilgamesh
14
7 / 1 / 3
9,246
616
7,976
10,556
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
DaTacoMane
Anubis
14
14 / 0 / 3
9,711
647
18,112
12,571
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Roccocó
Baron Samedi
14
0 / 0 / 18
8,675
578
6,792
7,978
7,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 0 / 2
9,231
615
6,915
11,230
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
14
10 / 1 / 2
9,242
616
13,527
9,623
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
67
0
Kills
39
39
Deaths
2
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AZSunDevil01
Gilgamesh
7
1
3
8.5
L
Artemis
ApSc_God
Artemis
0
10
0
0
W
Anubis
DaTacoMane
Anubis
14
0
3
15.5
L
Chang'e
Happy-Vibes-
Chang'e
0
8
0
0
L
0
8
0
0
L
Arachne
0
7
0
0
W
Baron Samedi
Roccocó
Baron Samedi
0
0
18
9
W
8
0
2
9
L
Jormungandr
chevy0314
Jormungandr
0
6
0
0
W
Anhur
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
53,322
70,204
Taken
51,958
29,664
Mitigated
28,783
8,224
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AZSunDevil01
Gilgamesh
7,976
3,267
0
2,324
10,556
6,080
338
386
10,170
0
57,682
L
Artemis
ApSc_God
Artemis
3,115
1,848
0
1,426
13,575
3,306
0
5,237
8,338
0
13,736
W
Anubis
DaTacoMane
Anubis
18,112
1,853
0
7,845
12,571
6,974
1,040
2,723
9,848
78,554
0
L
Chang'e
Happy-Vibes-
Chang'e
4,625
594
782
3,001
14,308
3,683
0
8,180
6,128
28,065
0
L
5,137
3,249
373
2,107
15,496
7,348
0
6,669
8,827
0
33,106
L
Arachne
2,871
2,129
0
535
10,603
3,515
0
1,224
9,379
0
17,768
W
Baron Samedi
Roccocó
Baron Samedi
6,792
387
2,690
4,235
7,978
7,208
1,050
1,618
6,360
28,505
0
W
6,915
1,727
0
3,336
11,230
4,559
754
900
10,330
0
84,484
L
Jormungandr
chevy0314
Jormungandr
4,669
1,715
0
0
16,222
11,812
0
3,594
12,628
35,327
0
W
Anhur
13,527
10,370
0
840
9,623
3,962
1,832
3,667
5,956
0
75,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
46,105
178
Minions Killed
482
0
Camps Cleared
0
1,287,997
Distance Traveled
1,327,771
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,246
616
98
7
0
246,569
0
L
Artemis
4,975
332
16
1
0
241,895
0
W
Anubis
9,711
647
96
6
0
259,963
0
L
Chang'e
5,447
363
48
3
0
265,238
3
L
Horus
5,792
386
51
3
0
269,610
0
L
Arachne
5,313
354
28
2
0
270,535
0
W
Baron Samedi
8,675
578
51
3
0
284,900
0
W
Loki
9,231
615
122
8
0
292,400
2
L
Jormungandr
5,388
359
35
2
0
240,719
0
W
Anhur
9,242
616
115
8
0
243,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role