Player Matchup

Ishtar
Ishtar
AguasFrescas69
Ishtar
Level 126
God Stats
2W - 3L
1,770 SR
Queue Stats
294W - 302L
1,466 Elo+
Party 1
Fenrir
Fenrir
FreshWater69
Fenrir
Level 114
God Stats
2W - 1L
1,724 SR
Queue Stats
95W - 114L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
JosueTG
Aphrodite
Level 123
God Stats
2W - 1L
1,734 SR
Queue Stats
76W - 84L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrsFrescas
Morgan Le Fay
Level 74
God Stats
14W - 12L
1,658 SR
Queue Stats
297W - 313L
1,475 Elo+
Party 1
Chaac
Chaac
nitorico14
Chaac
Level 109
God Stats
0W - 1L
1,314 SR
Queue Stats
72W - 106L
1,388 Elo+
Party 1
Team Averages
Level 109
1,640 SR
1,458 Elo+

VS

Team Averages
Level 131
1,742 SR
1,543 Elo+
Awilix
Awilix
GIO23VS
Awilix
Level 157
God Stats
4W - 2L
1,775 SR
Queue Stats
192W - 185L
1,532 Elo+
Solo
Hercules
Hercules
NGUMYST1C
Hercules
Level 124
God Stats
4W - 2L
1,798 SR
Queue Stats
72W - 69L
1,535 Elo+
Solo
He Bo
He Bo
Weathr
He Bo
Level 146
God Stats
7W - 3L
1,796 SR
Queue Stats
107W - 83L
1,590 Elo+
Solo
Khepri
Khepri
ollinchas
Khepri
Level 121
God Stats
7W - 3L
1,738 SR
Queue Stats
164W - 146L
1,529 Elo+
Solo
Ishtar
Ishtar
snusnoggler
Ishtar
Level 108
God Stats
5W - 3L
1,605 SR
Queue Stats
50W - 51L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,597
471
10,029
13,833
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
4 / 2 / 3
7,631
545
6,717
11,294
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
JosueTG
Aphrodite
9
3 / 3 / 1
6,508
465
5,269
15,310
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MrsFrescas
Morgan Le Fay
12
0 / 1 / 2
6,987
499
5,210
7,983
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
1 / 4 / 0
6,912
494
7,043
14,436
13,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GIO23VS
Awilix
12
7 / 1 / 3
8,012
572
9,011
11,095
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NGUMYST1C
Hercules
14
3 / 2 / 3
8,542
610
10,561
10,049
8,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Weathr
He Bo
14
2 / 2 / 1
8,281
592
10,092
7,701
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ollinchas
Khepri
10
0 / 3 / 8
6,830
488
3,873
14,368
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
12
3 / 3 / 4
7,719
551
13,629
12,703
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
15
15
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Fenrir
4
2
3
2.75
W
Awilix
GIO23VS
Awilix
7
1
3
8.5
L
Aphrodite
JosueTG
Aphrodite
3
3
1
1.17
L
Morgan Le Fay
MrsFrescas
Morgan Le Fay
0
1
2
1
W
Hercules
NGUMYST1C
Hercules
3
2
3
2.25
W
He Bo
Weathr
He Bo
2
2
1
1.25
L
Chaac
1
4
0
0.25
W
Khepri
ollinchas
Khepri
0
3
8
1.33
W
Ishtar
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
47,166
62,856
Taken
55,916
38,475
Mitigated
32,496
17,222
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,029
6,432
0
3,102
13,833
5,618
0
1,193
12,640
0
43,454
L
Fenrir
6,717
2,761
0
622
11,294
5,160
0
1,891
9,354
0
43,351
W
Awilix
GIO23VS
Awilix
9,011
3,303
0
875
11,095
4,323
0
1,635
9,460
0
41,460
L
Aphrodite
JosueTG
Aphrodite
5,269
1,220
3,436
5,887
15,310
10,627
0
4,271
10,892
29,422
0
L
Morgan Le Fay
MrsFrescas
Morgan Le Fay
5,210
340
0
1,396
7,983
3,343
0
5,605
2,329
52,243
0
W
Hercules
NGUMYST1C
Hercules
10,561
3,726
0
3,239
10,049
8,828
46
1,099
8,950
0
60,851
W
He Bo
Weathr
He Bo
10,092
354
0
1,727
7,701
2,934
0
3,667
4,034
81,278
0
L
Chaac
7,043
729
0
2,779
14,436
13,727
0
1,005
12,629
0
49,886
W
Khepri
ollinchas
Khepri
3,873
629
0
3,609
14,368
11,066
82
1,904
12,464
22,811
0
W
Ishtar
13,629
10,119
0
5,040
12,703
5,345
1,169
2,174
10,529
0
67,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
39,384
331
Minions Killed
419
0
Camps Cleared
0
1,366,027
Distance Traveled
1,456,494
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,597
471
65
5
0
255,099
0
L
Fenrir
7,631
545
63
5
0
307,031
0
W
Awilix
8,012
572
58
4
0
313,236
0
L
Aphrodite
6,508
465
35
3
0
252,747
2
L
Morgan Le Fay
6,987
499
90
6
0
295,338
2
W
Hercules
8,542
610
107
8
0
279,603
2
W
He Bo
8,281
592
135
10
0
309,708
4
L
Chaac
6,912
494
78
6
0
255,812
3
W
Khepri
6,830
488
21
2
0
294,205
0
W
Ishtar
7,719
551
98
7
0
259,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role