Player Matchup

Mulan
Mulan
CODEKINGS11
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,404 Elo+
Party 1
Camazotz
Camazotz
Darkblood1342
Camazotz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,462 Elo+
Solo
Ah Puch
Ah Puch
Sh4dowKing1
Ah Puch
Level 64
God Stats
4W - 7L
1,525 SR
Queue Stats
321W - 313L
1,380 Elo+
Solo
Neith
Neith
VampireOfMercy
Neith
Level 93
God Stats
56W - 61L
1,436 SR
Queue Stats
96W - 111L
1,475 Elo+
Party 1
Ymir
Ymir
bertrum420
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 63
1,492 SR
1,444 Elo+

VS

Team Averages
Level 57
1,562 SR
1,397 Elo+
Cthulhu
Cthulhu
DSS Aspect
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 2
Sol
Sol
Dr Trissy
Sol
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 47L
1,494 Elo+
Solo
Agni
Agni
MoraleSocks
Agni
Level 118
God Stats
4W - 3L
1,719 SR
Queue Stats
122W - 112L
1,387 Elo+
Solo
Danzaburou
Danzaburou
helllllloooooo9
Danzaburou
Level 47
God Stats
23W - 18L
1,591 SR
Queue Stats
57W - 59L
1,458 Elo+
Solo
Mercury
Mercury
xJESTRx
Mercury
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 13L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
10,481
552
13,808
23,574
11,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Darkblood1342
Camazotz
11
0 / 8 / 1
7,857
414
3,386
15,705
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Sh4dowKing1
Ah Puch
16
1 / 2 / 1
9,237
486
10,577
9,265
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 7 / 0
8,782
462
11,470
16,133
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 7 / 2
7,906
416
2,447
19,447
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSS Aspect
Cthulhu
14
5 / 2 / 8
9,809
516
9,915
15,984
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 3 / 1
11,133
586
13,708
17,891
7,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 2
10,750
566
6,045
7,034
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
helllllloooooo9
Danzaburou
17
7 / 1 / 6
10,655
561
18,321
19,038
9,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xJESTRx
Mercury
15
11 / 1 / 4
10,275
541
10,524
13,127
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
28
28
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Cthulhu
DSS Aspect
Cthulhu
5
2
8
4.5
L
Camazotz
Darkblood1342
Camazotz
0
8
1
0.06
W
3
3
1
1.17
W
2
1
2
3
L
Ah Puch
Sh4dowKing1
Ah Puch
1
2
1
0.75
L
3
7
0
0.43
L
0
7
2
0.14
W
Danzaburou
helllllloooooo9
Danzaburou
7
1
6
10
W
Mercury
xJESTRx
Mercury
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
58,513
84,124
Taken
73,074
51,835
Mitigated
42,519
20,301
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,808
2,515
0
8,678
23,574
11,622
439
14,996
8,578
0
79,911
W
Cthulhu
DSS Aspect
Cthulhu
9,915
664
227
1,675
15,984
17,269
413
5,036
10,732
46,156
0
L
Camazotz
Darkblood1342
Camazotz
3,386
532
200
3,855
15,705
6,288
0
4,088
11,617
0
36,783
W
13,708
6,039
0
11,047
17,891
7,050
900
357
17,534
94,588
0
W
6,045
162
0
195
7,034
3,171
779
2,172
4,849
88,630
0
L
Ah Puch
Sh4dowKing1
Ah Puch
10,577
1,240
0
2,088
9,265
4,739
0
3,312
5,953
76,038
0
L
11,470
5,724
308
3,454
16,133
7,084
0
3,082
13,051
0
58,898
L
2,447
680
0
1,718
19,447
22,102
0
4,190
15,257
12,821
0
W
Danzaburou
helllllloooooo9
Danzaburou
18,321
10,664
0
10,219
19,038
9,674
2,139
3,021
15,805
0
99,398
W
Mercury
xJESTRx
Mercury
10,524
3,357
381
726
13,127
5,355
0
2,564
10,339
0
63,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
52,622
415
Minions Killed
584
0
Camps Cleared
0
1,686,693
Distance Traveled
1,795,606
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,481
552
122
6
0
356,707
0
W
Cthulhu
9,809
516
70
4
0
340,260
0
L
Camazotz
7,857
414
54
3
0
372,181
0
W
Sol
11,133
586
141
7
0
318,826
1
W
Agni
10,750
566
165
9
0
327,160
0
L
Ah Puch
9,237
486
125
7
0
316,912
0
L
Neith
8,782
462
100
5
0
302,527
0
L
Ymir
7,906
416
14
1
0
338,366
0
W
Danzaburou
10,655
561
127
7
0
310,138
0
W
Mercury
10,275
541
81
4
0
499,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role