Player Matchup

Freya
Freya
Boomspider
Freya
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,070 Elo+
Party 1
Izanami
Izanami
BukongCook
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,070 Elo+
Party 1
Nike
Nike
EvoLIzaN
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,070 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,070 Elo+

VS

Team Averages
Level 44
1,488 SR
1,398 Elo+
He Bo
He Bo
KazruneSyrisk76
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,356 Elo+
Party 2
Yemoja
Yemoja
MsBananaMon
Yemoja
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 17L
1,500 Elo+
Solo
Skadi
Skadi
codeman400
Skadi
Level 17
God Stats
75W - 78L
1,465 SR
Queue Stats
92W - 102L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
7 / 0 / 6
9,194
836
8,979
5,886
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
BukongCook
Izanami
13
1 / 1 / 8
8,332
757
4,424
5,516
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
6 / 1 / 7
9,221
838
9,142
7,982
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,137
649
5,732
8,762
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
0 / 4 / 1
7,083
644
2,196
7,391
5,346
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
12
1 / 4 / 0
7,516
683
5,954
10,866
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
7
0
6
10
W
Izanami
BukongCook
Izanami
1
1
8
5
W
Nike
6
1
7
9.5
L
1
6
1
0.25
L
Yemoja
0
4
1
0.13
L
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
13,882
19,384
Taken
27,019
13,391
Mitigated
11,580
3,380
Healing
1,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,979
3,007
0
1,481
5,886
2,719
1,366
1,907
3,979
18,757
0
W
Izanami
BukongCook
Izanami
4,424
2,702
0
1,357
5,516
2,588
813
2,402
3,114
0
29,283
W
Nike
9,142
141
0
542
7,982
8,084
840
3,679
4,303
0
26,667
L
5,732
240
75
343
8,762
2,240
0
2,606
5,810
21,055
0
L
Yemoja
2,196
169
743
0
7,391
5,346
0
3,461
3,715
13,380
0
L
Skadi
5,954
2,354
0
0
10,866
3,994
0
2,928
7,569
0
25,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
21,736
120
Minions Killed
85
0
Camps Cleared
0
666,454
Distance Traveled
464,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,194
836
26
2
0
234,835
0
W
Izanami
8,332
757
58
5
0
196,809
0
W
Nike
9,221
838
36
3
0
234,810
0
L
He Bo
7,137
649
29
3
0
127,061
0
L
Yemoja
7,083
644
23
2
0
149,798
0
L
Skadi
7,516
683
33
3
0
188,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role