Player Matchup

Horus
Horus
GC778
Horus
Level 103
God Stats
0W - 4L
1,826 SR
Queue Stats
331W - 319L
1,470 Elo+
Party 1
Anubis
Anubis
JuggsMcNuts
Anubis
Level 49
God Stats
15W - 14L
1,535 SR
Queue Stats
155W - 166L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
Medz50
Kukulkan
Level 68
God Stats
17W - 21L
1,440 SR
Queue Stats
149W - 152L
1,413 Elo+
Party 1
Thanatos
Thanatos
MyKoxieWrecked
Thanatos
Level 107
God Stats
69W - 41L
1,626 SR
Queue Stats
306W - 307L
1,485 Elo+
Party 1
Chiron
Chiron
borshy
Chiron
Level 68
God Stats
1W - 1L
1,640 SR
Queue Stats
302W - 282L
1,482 Elo+
Party 1
Team Averages
Level 79
1,613 SR
1,446 Elo+

VS

Team Averages
Level 76
1,555 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Ange1105
Baron Samedi
Level 36
God Stats
2W - 2L
1,312 SR
Queue Stats
53W - 63L
1,314 Elo+
Solo
Tiamat
Tiamat
Fnuuu
Tiamat
Level 72
God Stats
4W - 3L
1,509 SR
Queue Stats
64W - 44L
1,411 Elo+
Party 2
Fenrir
Fenrir
Lifty lotus
Fenrir
Level 126
God Stats
6W - 3L
1,649 SR
Queue Stats
160W - 141L
1,523 Elo+
Party 2
Medusa
Medusa
SolisLuna
Medusa
Level 83
God Stats
5W - 2L
1,752 SR
Queue Stats
60W - 53L
1,368 Elo+
Party 2
Thanatos
Thanatos
walmartsushi
Thanatos
Level 61
God Stats
3W - 2L
1,552 SR
Queue Stats
25W - 23L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GC778
Horus
5
0 / 0 / 0
3,475
579
709
4,997
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
1
0 / 0 / 0
2,662
444
0
460
83
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Medz50
Kukulkan
7
0 / 1 / 0
3,804
634
817
1,379
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
6
2 / 5 / 0
3,688
615
3,377
6,781
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
borshy
Chiron
6
0 / 1 / 0
3,409
568
2,295
5,195
1,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ange1105
Baron Samedi
6
0 / 0 / 1
3,837
640
3,094
2,531
1,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Fnuuu
Tiamat
7
1 / 1 / 2
4,201
700
1,391
2,240
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
8
2 / 0 / 0
4,748
791
1,860
2,464
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
SolisLuna
Medusa
6
1 / 0 / 0
3,746
624
4,072
3,810
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
walmartsushi
Thanatos
7
2 / 1 / 1
4,297
716
1,550
4,484
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ange1105
Baron Samedi
0
0
1
0.5
W
Tiamat
Fnuuu
Tiamat
1
1
2
2
L
Horus
GC778
Horus
0
0
0
0
L
Anubis
0
0
0
0
W
Fenrir
2
0
0
2
L
Kukulkan
Medz50
Kukulkan
0
1
0
0
L
Thanatos
2
5
0
0.4
W
Medusa
SolisLuna
Medusa
1
0
0
1
L
Chiron
borshy
Chiron
0
1
0
0
W
Thanatos
walmartsushi
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,198
Damage
11,967
18,812
Taken
15,529
7,141
Mitigated
5,336
8,119
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ange1105
Baron Samedi
3,094
409
668
1,481
2,531
1,265
0
0
2,531
13,305
0
W
Tiamat
Fnuuu
Tiamat
1,391
221
0
662
2,240
865
0
673
1,567
19,746
0
L
Horus
GC778
Horus
709
248
956
2,912
4,997
3,098
0
1,443
3,554
0
5,799
L
Anubis
0
0
0
1
460
83
0
0
460
94
0
W
Fenrir
1,860
1,384
0
1,663
2,464
839
0
0
2,464
0
27,002
L
Kukulkan
Medz50
Kukulkan
817
42
0
265
1,379
380
0
439
940
20,863
0
L
Thanatos
3,377
1,385
0
2,413
6,781
1,895
0
1,262
5,519
0
16,308
W
Medusa
SolisLuna
Medusa
4,072
1,856
0
1,696
3,810
1,102
0
0
3,810
0
26,267
L
Chiron
borshy
Chiron
2,295
442
216
1,356
5,195
1,685
0
1,341
3,854
0
21,219
W
Thanatos
walmartsushi
Thanatos
1,550
742
0
2,501
4,484
1,265
0
144
4,340
0
20,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,038
Gold Earned
20,829
108
Minions Killed
179
0
Camps Cleared
0
499,993
Distance Traveled
566,472
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,837
640
22
4
0
116,589
0
W
Tiamat
4,201
700
32
5
0
109,978
0
L
Horus
3,475
579
7
1
0
131,181
1
L
Anubis
2,662
444
0
0
0
17,006
0
W
Fenrir
4,748
791
56
9
0
97,500
0
L
Kukulkan
3,804
634
39
7
0
101,924
0
L
Thanatos
3,688
615
21
4
0
144,325
0
W
Medusa
3,746
624
32
5
0
101,487
0
L
Chiron
3,409
568
41
7
0
105,557
1
W
Thanatos
4,297
716
37
6
0
140,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role