Player Matchup

Surtr
Surtr
ObeseGrandma69
Surtr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 109L
1,526 Elo+
Party 2
Cerberus
Cerberus
ProCupStacker
Cerberus
Level 59
God Stats
1W - 6L
1,077 SR
Queue Stats
75W - 62L
1,539 Elo+
Party 2
Hachiman
Hachiman
Riip N Driip
Hachiman
Level 118
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 72L
1,426 Elo+
Solo
Eset
Eset
SnickersbArc
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,529 Elo+
Party 2
Ganesha
Ganesha
好的好的知道啦
Ganesha
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,536 Elo+
Solo
Team Averages
Level 82
1,461 SR
1,511 Elo+

VS

Team Averages
Level 121
1,646 SR
1,514 Elo+
Thoth
Thoth
CaI Yentay
Thoth
Level 149
God Stats
5W - 5L
1,742 SR
Queue Stats
278W - 281L
1,502 Elo+
Party 1
Mulan
Mulan
JetLagg2
Mulan
Level 144
God Stats
12W - 10L
1,691 SR
Queue Stats
354W - 355L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
K6a6yface
Baron Samedi
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
260W - 242L
1,534 Elo+
Solo
Bacchus
Bacchus
SirHopskiis
Bacchus
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 163L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
jjwuzhere
Jormungandr
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 75L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,798
680
3,761
10,379
11,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
ProCupStacker
Cerberus
14
3 / 3 / 1
7,959
796
4,931
12,542
15,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Riip N Driip
Hachiman
13
0 / 3 / 3
6,733
673
7,473
8,874
4,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 2
6,340
634
7,818
9,128
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 4
6,775
678
5,432
10,175
10,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 0 / 4
8,257
826
8,189
4,527
2,379
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
JetLagg2
Mulan
14
4 / 1 / 6
8,210
821
8,149
10,425
13,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
K6a6yface
Baron Samedi
14
5 / 1 / 7
8,562
856
13,816
8,487
4,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SirHopskiis
Bacchus
13
0 / 2 / 8
7,634
763
3,582
13,116
19,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
jjwuzhere
Jormungandr
15
5 / 1 / 8
8,560
856
13,502
12,346
13,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
4
Kills
17
17
Deaths
5
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
0
4
5
W
Mulan
JetLagg2
Mulan
4
1
6
7
W
Baron Samedi
K6a6yface
Baron Samedi
5
1
7
8.5
L
1
4
2
0.5
L
Cerberus
ProCupStacker
Cerberus
3
3
1
1.17
L
Hachiman
Riip N Driip
Hachiman
0
3
3
0.5
W
Bacchus
SirHopskiis
Bacchus
0
2
8
2
L
0
5
2
0.2
W
Jormungandr
jjwuzhere
Jormungandr
5
1
8
9
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
47,238
51,098
Taken
48,901
46,607
Mitigated
53,823
14,342
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,189
538
1,719
1,702
4,527
2,379
1,132
1,966
2,561
20,266
0
W
Mulan
JetLagg2
Mulan
8,149
335
2,912
2,785
10,425
13,745
65
2,747
7,678
0
11,588
W
Baron Samedi
K6a6yface
Baron Samedi
13,816
1,088
2,510
1,957
8,487
4,652
1,322
3,863
4,624
21,380
0
L
3,761
1,092
1,035
769
10,379
11,602
0
6,590
3,297
231
6,129
L
Cerberus
ProCupStacker
Cerberus
4,931
204
386
3,088
12,542
15,529
0
9,256
2,520
11,157
0
L
Hachiman
Riip N Driip
Hachiman
7,473
4,059
344
2,102
8,874
4,442
0
6,519
2,122
0
20,244
W
Bacchus
SirHopskiis
Bacchus
3,582
434
1,381
2,311
13,116
19,131
212
3,922
9,194
9,581
0
L
7,818
516
1,826
1,850
9,128
4,855
0
5,767
2,922
16,365
0
W
Jormungandr
jjwuzhere
Jormungandr
13,502
1,548
915
1,551
12,346
13,916
428
5,861
6,485
31,740
2,136
L
5,432
127
1,157
1,785
10,175
10,179
0
6,377
3,284
13,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,605
Gold Earned
41,223
90
Minions Killed
134
0
Camps Cleared
0
853,703
Distance Traveled
1,016,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,257
826
47
5
0
203,208
0
W
Mulan
8,210
821
6
1
0
198,791
0
W
Baron Samedi
8,562
856
16
2
0
213,595
0
L
Surtr
6,798
680
4
0
0
150,347
0
L
Cerberus
7,959
796
31
3
0
195,062
0
L
Hachiman
6,733
673
31
3
0
180,155
0
W
Bacchus
7,634
763
16
2
0
194,860
0
L
Eset
6,340
634
24
2
0
170,067
0
W
Jormungandr
8,560
856
49
5
0
206,420
0
L
Ganesha
6,775
678
0
0
0
158,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role