Player Matchup

Athena
Athena
CUDDLES_THE_GOD
Athena
Level 99
God Stats
0W - 6L
1,243 SR
Queue Stats
200W - 207L
1,541 Elo+
Party 2
Scylla
Scylla
Holy_Jermaine
Scylla
Level 135
God Stats
6W - 11L
1,586 SR
Queue Stats
168W - 158L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
RexRaptor342
Cernunnos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 120L
1,567 Elo+
Party 2
King Arthur
King Arthur
Txm-_-slexxey
King Arthur
Level 98
God Stats
0W - 3L
1,314 SR
Queue Stats
48W - 44L
1,570 Elo+
Party 2
Lancelot
Lancelot
iremembermari__
Lancelot
Level 103
God Stats
2W - 2L
1,579 SR
Queue Stats
329W - 306L
1,586 Elo+
Party 2
Team Averages
Level 112
1,444 SR
1,569 Elo+

VS

Team Averages
Level 89
1,699 SR
1,487 Elo+
Surtr
Surtr
Can0nFr3ak
Surtr
Level 27
God Stats
10W - 3L
1,879 SR
Queue Stats
37W - 40L
1,502 Elo+
Party 1
Chiron
Chiron
JL4mb
Chiron
Level 141
God Stats
1W - 0L
1,666 SR
Queue Stats
57W - 60L
1,460 Elo+
Party 1
Hercules
Hercules
Jacob Exalt
Hercules
Level 88
God Stats
4W - 1L
1,835 SR
Queue Stats
150W - 132L
1,534 Elo+
Solo
Ra
Ra
Tusuk4146
Ra
Level 63
God Stats
2W - 1L
1,611 SR
Queue Stats
73W - 74L
1,487 Elo+
Party 1
Thanatos
Thanatos
neggabih
Thanatos
Level 126
God Stats
3W - 2L
1,502 SR
Queue Stats
56W - 65L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,549
385
5,624
17,486
17,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 3 / 0
8,738
514
6,797
8,127
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RexRaptor342
Cernunnos
13
2 / 6 / 1
8,080
475
9,344
15,567
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Txm-_-slexxey
King Arthur
14
2 / 3 / 0
8,384
493
10,477
18,854
17,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
14
1 / 2 / 1
8,120
478
4,876
11,233
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 2 / 4
8,329
490
8,889
15,002
14,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
JL4mb
Chiron
17
8 / 1 / 5
10,118
595
18,279
11,285
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Jacob Exalt
Hercules
14
3 / 0 / 7
9,387
552
7,248
13,253
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 3
9,889
582
8,722
9,719
4,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
neggabih
Thanatos
16
3 / 3 / 8
9,520
560
9,148
16,091
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
20
20
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Surtr
2
2
4
2
L
1
3
0
0.33
W
Chiron
JL4mb
Chiron
8
1
5
10.5
W
Hercules
Jacob Exalt
Hercules
3
0
7
6.5
L
Cernunnos
RexRaptor342
Cernunnos
2
6
1
0.42
W
4
1
3
5.5
L
King Arthur
Txm-_-slexxey
King Arthur
2
3
0
0.67
L
Lancelot
1
2
1
0.75
W
Thanatos
neggabih
Thanatos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
52,286
71,267
Taken
65,350
50,057
Mitigated
45,550
12,029
Healing
32,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
1,519
476
3,469
17,486
17,669
0
2,642
14,753
30,050
0
W
Surtr
8,889
2,898
0
2,147
15,002
14,802
148
966
14,036
886
48,848
L
6,797
565
0
500
8,127
2,690
183
3,032
5,046
79,195
0
W
Chiron
JL4mb
Chiron
18,279
8,919
675
3,327
11,285
5,496
2,562
1,464
9,821
0
95,657
W
Hercules
Jacob Exalt
Hercules
7,248
2,200
0
6,410
13,253
14,315
0
2,595
10,658
0
28,612
L
Cernunnos
RexRaptor342
Cernunnos
9,344
5,756
0
3,653
15,567
7,164
0
0
15,567
0
50,564
W
8,722
814
2,409
5,364
9,719
4,191
1,873
3,482
6,237
89,934
0
L
King Arthur
Txm-_-slexxey
King Arthur
10,477
766
0
3,498
18,854
17,285
0
2,216
16,638
0
65,059
L
Lancelot
4,876
551
0
433
11,233
5,249
0
1,428
9,805
0
66,402
W
Thanatos
neggabih
Thanatos
9,148
2,033
0
12,103
16,091
6,746
756
3,914
12,177
0
83,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
47,243
477
Minions Killed
530
0
Camps Cleared
0
1,665,370
Distance Traveled
1,705,673
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,549
385
46
3
0
347,182
1
W
Surtr
8,329
490
66
4
0
332,811
0
L
Scylla
8,738
514
151
9
0
305,101
4
W
Chiron
10,118
595
148
9
0
321,326
1
W
Hercules
9,387
552
39
2
0
329,253
1
L
Cernunnos
8,080
475
95
6
0
289,615
0
W
Ra
9,889
582
150
9
0
337,513
4
L
King Arthur
8,384
493
90
5
0
321,569
0
L
Lancelot
8,120
478
95
6
0
401,903
0
W
Thanatos
9,520
560
127
7
0
384,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role