Player Matchup

Chiron
Chiron
Dz7 Dani mk
Chiron
Level 146
God Stats
1W - 0L
1,631 SR
Queue Stats
161W - 194L
1,472 Elo+
Party 3
Athena
Athena
OTetaMaster
Athena
Level 69
God Stats
1W - 1L
1,211 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 2
Agni
Agni
PichuryLenk
Agni
Level 86
God Stats
1W - 0L
1,865 SR
Queue Stats
53W - 44L
1,562 Elo+
Party 3
Fenrir
Fenrir
TKDlima
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
TitianCartoon93
Mulan
Level 163
God Stats
9W - 13L
1,503 SR
Queue Stats
329W - 444L
1,454 Elo+
Party 3
Team Averages
Level 106
1,542 SR
1,462 Elo+

VS

Team Averages
Level 123
1,411 SR
1,477 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
VtuberDesventier
Gilgamesh
Level 99
God Stats
8W - 15L
1,440 SR
Queue Stats
99W - 109L
1,579 Elo+
Party 1
Olorun
Olorun
WizzKAh
Olorun
Level 104
God Stats
1W - 3L
1,349 SR
Queue Stats
113W - 130L
1,317 Elo+
Solo
Thanatos
Thanatos
pr3dator3
Thanatos
Level 128
God Stats
0W - 3L
1,267 SR
Queue Stats
123W - 145L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 3 / 6
7,274
560
6,157
8,507
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
9
2 / 1 / 7
6,675
513
2,485
6,991
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 1 / 1
7,766
597
5,882
6,563
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TKDlima
Fenrir
11
2 / 2 / 3
6,768
521
3,404
8,336
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
7,970
613
5,926
5,924
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 1 / 0
6,856
527
4,562
3,878
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
10
1 / 3 / 5
6,406
493
2,792
10,109
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
11
0 / 3 / 0
5,963
459
1,523
10,081
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
WizzKAh
Olorun
8
0 / 4 / 3
5,750
442
4,898
6,239
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
pr3dator3
Thanatos
10
3 / 4 / 2
6,466
497
4,065
10,624
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
7
7
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
1
0
3
L
Horus
 
Horus
1
3
5
1.17
W
Chiron
3
3
6
2
W
Athena
2
1
7
5.5
W
5
1
1
5.5
W
Fenrir
TKDlima
Fenrir
2
2
3
1.75
W
3
0
1
3.5
L
Gilgamesh
0
3
0
0
L
Olorun
WizzKAh
Olorun
0
4
3
0.38
L
Thanatos
pr3dator3
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
17,840
36,321
Taken
40,931
16,949
Mitigated
23,721
10,662
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,562
635
0
950
3,878
1,234
0
1,078
2,800
53,743
0
L
Horus
 
Horus
2,792
1,458
120
3,654
10,109
8,031
0
4,449
5,660
0
10,069
W
Chiron
6,157
2,821
246
1,270
8,507
3,076
1,686
4,296
4,211
0
46,766
W
Athena
2,485
906
0
1,168
6,991
4,257
39
1,969
5,022
9,942
0
W
5,882
319
0
2,921
6,563
2,110
273
1,805
4,758
58,680
0
W
Fenrir
TKDlima
Fenrir
3,404
865
0
1,287
8,336
3,355
0
1,116
7,220
0
44,086
W
5,926
1,002
0
3,770
5,924
4,151
665
274
5,650
0
49,815
L
Gilgamesh
1,523
298
0
1,911
10,081
7,420
0
627
8,984
0
33,802
L
Olorun
WizzKAh
Olorun
4,898
2,344
0
1,240
6,239
2,059
74
392
5,847
38,059
0
L
Thanatos
pr3dator3
Thanatos
4,065
1,085
0
6,558
10,624
4,977
0
1,821
8,719
0
44,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
31,441
341
Minions Killed
323
0
Camps Cleared
0
1,329,100
Distance Traveled
1,246,873
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,856
527
113
9
0
272,302
4
L
Horus
6,406
493
18
1
0
256,048
3
W
Chiron
7,274
560
73
6
0
241,519
2
W
Athena
6,675
513
10
1
0
274,293
7
W
Agni
7,766
597
102
8
0
263,238
4
W
Fenrir
6,768
521
73
6
0
295,572
3
W
Mulan
7,970
613
83
6
0
254,478
3
L
Gilgamesh
5,963
459
60
5
0
259,465
0
L
Olorun
5,750
442
65
5
0
176,255
0
L
Thanatos
6,466
497
67
5
0
282,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role