Player Matchup

Nemesis
Nemesis
AustinKay_
Nemesis
Level 43
God Stats
10W - 9L
1,408 SR
Queue Stats
143W - 145L
1,285 Elo+
Party 2
Hercules
Hercules
DeoDeStick
Hercules
Level 48
God Stats
18W - 13L
1,425 SR
Queue Stats
191W - 205L
1,418 Elo+
Party 3
Anubis
Anubis
RadGamingLlama
Anubis
Level 43
God Stats
6W - 3L
1,646 SR
Queue Stats
40W - 56L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
Sammyman83
Danzaburou
Level 45
God Stats
64W - 52L
1,485 SR
Queue Stats
367W - 358L
1,408 Elo+
Party 3
Aphrodite
Aphrodite
xX808XxPriM
Aphrodite
Level 74
God Stats
27W - 15L
1,565 SR
Queue Stats
890W - 866L
1,396 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,375 Elo+

VS

Team Averages
Level 68
1,430 SR
1,382 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Arturo_Plateado4
Arachne
Level 27
God Stats
57W - 54L
1,185 SR
Queue Stats
353W - 394L
1,200 Elo+
Party 1
Scylla
Scylla
Imaperson2567
Scylla
Level 61
God Stats
32W - 30L
1,483 SR
Queue Stats
399W - 398L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
Sungdrip
Gilgamesh
Level 67
God Stats
5W - 4L
1,626 SR
Queue Stats
64W - 73L
1,375 Elo+
Solo
King Arthur
King Arthur
brunolavado
King Arthur
Level 128
God Stats
10W - 8L
1,356 SR
Queue Stats
158W - 157L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AustinKay_
Nemesis
9
5 / 1 / 1
5,538
615
2,598
5,953
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DeoDeStick
Hercules
8
2 / 1 / 7
5,968
663
3,082
11,239
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 0
5,974
664
3,200
3,571
1,503
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Sammyman83
Danzaburou
9
4 / 1 / 4
6,314
702
7,431
5,328
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xX808XxPriM
Aphrodite
11
0 / 0 / 0
5,195
577
605
5,731
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 2
4,308
479
3,607
5,901
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 1
4,705
523
3,362
8,704
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 0 / 0
5,428
603
4,186
2,348
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Sungdrip
Gilgamesh
1
0 / 0 / 0
3,243
360
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
brunolavado
King Arthur
6
2 / 8 / 0
4,188
465
4,395
10,090
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
2
1
L
1
4
1
0.38
W
Nemesis
AustinKay_
Nemesis
5
1
1
5.5
W
Hercules
DeoDeStick
Hercules
2
1
7
5.5
L
0
0
0
0
W
2
1
0
2
W
Danzaburou
Sammyman83
Danzaburou
4
1
4
6
L
Gilgamesh
Sungdrip
Gilgamesh
0
0
0
0
L
King Arthur
brunolavado
King Arthur
2
8
0
0.25
W
Aphrodite
xX808XxPriM
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
15,550
31,822
Taken
27,043
11,807
Mitigated
8,753
13,500
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,607
733
0
1,766
5,901
1,869
0
0
5,901
0
19,095
L
3,362
2,302
0
1,117
8,704
2,260
0
3,200
5,504
0
20,650
W
Nemesis
AustinKay_
Nemesis
2,598
1,005
0
507
5,953
1,791
0
256
5,697
0
28,467
W
Hercules
DeoDeStick
Hercules
3,082
1,012
1,013
4,206
11,239
4,503
21
0
11,239
0
15,681
L
4,186
91
0
1,075
2,348
587
432
605
1,743
43,890
0
W
3,200
402
0
2,013
3,571
1,503
2,036
0
3,571
40,895
0
W
Danzaburou
Sammyman83
Danzaburou
7,431
4,406
0
1,649
5,328
1,680
1,454
0
5,328
0
41,808
L
Gilgamesh
Sungdrip
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
brunolavado
King Arthur
4,395
655
0
359
10,090
4,037
0
0
10,090
0
17,424
W
Aphrodite
xX808XxPriM
Aphrodite
605
44
909
3,203
5,731
2,330
0
3,930
1,801
31,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
21,872
255
Minions Killed
144
0
Camps Cleared
0
916,395
Distance Traveled
759,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,308
479
31
3
0
168,439
3
L
Arachne
4,705
523
35
4
0
209,934
0
W
Nemesis
5,538
615
38
4
0
224,045
0
W
Hercules
5,968
663
22
2
0
192,686
3
L
Scylla
5,428
603
65
7
0
165,886
0
W
Anubis
5,974
664
68
8
0
157,400
0
W
Danzaburou
6,314
702
63
7
0
162,644
0
L
Gilgamesh
3,243
360
0
0
0
14,426
0
L
King Arthur
4,188
465
13
1
0
200,777
0
W
Aphrodite
5,195
577
64
7
0
179,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role