Player Matchup

Janus
Janus
RevengerKO
Janus
Level 127
God Stats
20W - 16L
1,941 SR
Queue Stats
427W - 398L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
SlySSBtv
Jing Wei
Level 86
God Stats
5W - 4L
1,648 SR
Queue Stats
295W - 265L
1,538 Elo+
Party 1
Achilles
Achilles
igetbusy73
Achilles
Level 24
God Stats
4W - 5L
1,135 SR
Queue Stats
59W - 56L
1,461 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,520 Elo+

VS

Team Averages
Level 64
1,559 SR
1,551 Elo+
Olorun
Olorun
PrescribedGingr
Olorun
Level 24
God Stats
0W - 4L
1,713 SR
Queue Stats
3W - 9L
1,535 Elo+
Party 2
Ishtar
Ishtar
Takeinglives
Ishtar
Level 86
God Stats
3W - 2L
1,664 SR
Queue Stats
65W - 59L
1,583 Elo+
Solo
Xing Tian
Xing Tian
TheSuperSolar
Xing Tian
Level 81
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
8 / 1 / 6
9,408
941
16,029
6,537
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
SlySSBtv
Jing Wei
13
0 / 1 / 11
7,698
770
7,207
7,678
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
igetbusy73
Achilles
13
6 / 3 / 8
8,607
861
5,195
10,515
10,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,772
677
5,712
8,845
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
13
4 / 4 / 0
7,967
797
8,844
9,823
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TheSuperSolar
Xing Tian
11
0 / 4 / 1
6,915
692
5,582
13,467
11,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
5
5
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Janus
8
1
6
11
W
Jing Wei
SlySSBtv
Jing Wei
0
1
11
5.5
L
Ishtar
4
4
0
1
L
Xing Tian
TheSuperSolar
Xing Tian
0
4
1
0.13
W
Achilles
igetbusy73
Achilles
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
20,138
24,730
Taken
32,135
16,472
Mitigated
19,046
5,714
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,712
2,723
320
431
8,845
4,017
0
5,082
3,763
20,832
1,700
W
Janus
16,029
1,005
320
2,039
6,537
2,920
730
3,000
3,537
43,658
0
W
Jing Wei
SlySSBtv
Jing Wei
7,207
5,065
0
2,316
7,678
3,350
1,709
3,412
4,266
0
34,417
L
Ishtar
8,844
4,856
0
1,248
9,823
3,994
0
5,006
4,817
0
34,163
L
Xing Tian
TheSuperSolar
Xing Tian
5,582
543
1,022
1,083
13,467
11,035
0
6,000
7,467
13,331
0
W
Achilles
igetbusy73
Achilles
5,195
897
280
759
10,515
10,202
196
4,585
5,930
0
15,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
21,654
144
Minions Killed
110
0
Camps Cleared
0
633,968
Distance Traveled
541,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,772
677
40
4
0
155,567
0
W
Janus
9,408
941
71
7
0
206,470
0
W
Jing Wei
7,698
770
53
5
0
213,111
0
L
Ishtar
7,967
797
53
5
0
187,622
0
L
Xing Tian
6,915
692
17
2
0
198,393
0
W
Achilles
8,607
861
20
2
0
214,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role