Player Matchup

Hades
Hades
 
Hades
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blacklisten
Zhong Kui
Level 129
God Stats
1W - 3L
1,410 SR
Queue Stats
403W - 393L
1,448 Elo+
Party 2
Set
Set
DANN99
Set
Level 158
God Stats
4W - 8L
1,517 SR
Queue Stats
242W - 239L
1,581 Elo+
Party 2
Artemis
Artemis
RALEJO09
Artemis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 119L
1,537 Elo+
Party 2
Bacchus
Bacchus
djangolll
Bacchus
Level 89
God Stats
16W - 6L
1,872 SR
Queue Stats
85W - 81L
1,447 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,503 Elo+

VS

Team Averages
Level 114
1,504 SR
1,497 Elo+
Zeus
Zeus
DarckMons
Zeus
Level 127
God Stats
4W - 8L
1,723 SR
Queue Stats
350W - 319L
1,499 Elo+
Solo
Hel
Hel
Kai-DaDon
Hel
Level 109
God Stats
0W - 4L
1,245 SR
Queue Stats
244W - 252L
1,455 Elo+
Party 3
Izanami
Izanami
Keoki
Izanami
Level 154
God Stats
7W - 8L
1,563 SR
Queue Stats
174W - 157L
1,500 Elo+
Party 3
Merlin
Merlin
MBKRosey
Merlin
Level 23
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
tootall9823
Bakasura
Level 158
God Stats
1W - 1L
1,728 SR
Queue Stats
8W - 14L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 1 / 3
5,523
552
3,844
6,243
2,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Blacklisten
Zhong Kui
10
1 / 0 / 1
6,100
610
2,000
3,246
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
DANN99
Set
11
3 / 0 / 3
6,389
639
3,095
6,418
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RALEJO09
Artemis
10
0 / 0 / 0
5,295
530
3,855
3,949
1,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
djangolll
Bacchus
9
3 / 0 / 2
5,204
520
1,192
5,875
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 1 / 1
5,459
546
2,431
3,623
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,032
503
734
6,564
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
Keoki
Izanami
10
0 / 0 / 0
5,646
565
1,389
3,385
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MBKRosey
Merlin
8
0 / 3 / 0
4,644
464
711
3,665
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
tootall9823
Bakasura
8
1 / 2 / 0
5,084
508
3,095
8,052
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
3
2.5
W
Zhong Kui
Blacklisten
Zhong Kui
1
0
1
1.5
W
Set
DANN99
Set
3
0
3
4.5
L
Zeus
0
1
1
0.5
L
0
2
0
0
L
Izanami
Keoki
Izanami
0
0
0
0
L
Merlin
MBKRosey
Merlin
0
3
0
0
W
Artemis
RALEJO09
Artemis
0
0
0
0
W
Bacchus
djangolll
Bacchus
3
0
2
4
L
Bakasura
tootall9823
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
8,360
25,731
Taken
25,289
12,345
Mitigated
10,368
9,366
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,844
341
170
2,630
6,243
2,396
0
1,805
4,113
31,477
0
W
Zhong Kui
Blacklisten
Zhong Kui
2,000
108
0
2,134
3,246
2,236
0
588
2,447
39,619
0
W
Set
DANN99
Set
3,095
1,185
0
966
6,418
2,887
0
801
5,515
0
54,522
L
Zeus
2,431
359
0
778
3,623
1,005
0
580
3,043
37,685
0
L
734
273
281
2,461
6,564
4,084
0
2,505
4,059
18,561
0
L
Izanami
Keoki
Izanami
1,389
1,054
0
2,127
3,385
1,165
0
26
3,359
0
53,060
L
Merlin
MBKRosey
Merlin
711
31
0
175
3,665
1,090
0
1,104
2,328
23,793
0
W
Artemis
RALEJO09
Artemis
3,855
1,091
0
2,094
3,949
1,380
0
133
3,816
0
41,168
W
Bacchus
djangolll
Bacchus
1,192
81
0
1,372
5,875
3,446
0
1,217
4,608
15,708
0
L
Bakasura
tootall9823
Bakasura
3,095
2,032
0
1,832
8,052
3,024
0
2,479
5,464
0
19,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
25,865
303
Minions Killed
298
0
Camps Cleared
0
1,002,503
Distance Traveled
957,640
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,523
552
52
5
0
188,833
0
W
Zhong Kui
6,100
610
64
6
0
192,343
1
W
Set
6,389
639
93
9
0
235,738
2
L
Zeus
5,459
546
74
7
0
198,457
0
L
Hel
5,032
503
24
2
0
174,073
0
L
Izanami
5,646
565
110
11
0
180,752
4
L
Merlin
4,644
464
43
4
0
173,387
0
W
Artemis
5,295
530
75
8
0
181,209
0
W
Bacchus
5,204
520
19
2
0
204,380
4
L
Bakasura
5,084
508
47
5
0
230,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role