Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FourEightThree
Surtr
Level 67
God Stats
1W - 2L
1,345 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1
Anubis
Anubis
Latin Long Pipe
Anubis
Level 138
God Stats
8W - 1L
1,554 SR
Queue Stats
301W - 275L
1,536 Elo+
Party 1
Martichoras
Martichoras
LetMeInsert
Martichoras
Level 127
God Stats
8W - 5L
1,655 SR
Queue Stats
129W - 120L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
Zeftro
Ne Zha
Level 103
God Stats
6W - 8L
1,624 SR
Queue Stats
37W - 44L
1,576 Elo+
Party 1
Team Averages
Level 108
1,535 SR
1,496 Elo+

VS

Team Averages
Level 91
1,524 SR
1,437 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
IzakCaz
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Monsoon33
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,277 Elo+
Party 2
Rama
Rama
kousaxxx3
Rama
Level 68
God Stats
16W - 14L
1,619 SR
Queue Stats
549W - 570L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 3
8,007
801
6,512
6,461
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 3
7,329
733
5,131
8,409
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 6
7,403
740
4,143
8,085
4,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
LetMeInsert
Martichoras
15
1 / 0 / 2
8,001
800
3,817
5,925
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Zeftro
Ne Zha
15
3 / 1 / 4
8,091
809
9,391
4,759
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 1
7,229
723
2,952
6,626
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
14
2 / 2 / 2
7,060
706
7,650
10,273
13,636
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
IzakCaz
Surtr
8
0 / 0 / 0
4,200
420
0
0
0
Zeus
13
1 / 4 / 0
6,860
686
6,027
8,102
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
0 / 2 / 2
6,966
697
4,358
9,028
2,924
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
3
2.75
L
He Bo
 
He Bo
2
2
1
1.25
L
Kuzenbo
 
Kuzenbo
2
2
2
1.5
W
2
0
3
3.5
L
Surtr
IzakCaz
Surtr
0
0
0
0
W
0
2
6
1.5
W
Martichoras
LetMeInsert
Martichoras
1
0
2
2
L
Zeus
1
4
0
0.25
W
Ne Zha
Zeftro
Ne Zha
3
1
4
5
L
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
20,987
33,639
Taken
34,029
18,640
Mitigated
20,316
9,693
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,512
2,521
0
1,009
6,461
2,748
0
3,055
3,308
0
18,003
L
He Bo
 
He Bo
2,952
75
0
90
6,626
1,834
0
373
6,253
27,197
0
L
Kuzenbo
 
Kuzenbo
7,650
2,898
0
2,680
10,273
13,636
0
1,861
8,412
19,489
0
W
5,131
1,108
0
2,859
8,409
6,518
235
2,451
5,816
453
15,540
L
Surtr
IzakCaz
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
4,143
94
0
3,273
8,085
4,321
366
3,889
4,066
28,403
0
W
Martichoras
LetMeInsert
Martichoras
3,817
1,176
47
1,882
5,925
2,877
2,919
3,413
2,476
0
37,146
L
Zeus
6,027
705
0
679
8,102
1,922
0
1,500
6,602
20,685
0
W
Ne Zha
Zeftro
Ne Zha
9,391
751
0
623
4,759
2,176
817
3,175
1,344
0
30,220
L
Rama
4,358
3,123
0
2,059
9,028
2,924
135
607
8,421
0
20,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
32,315
245
Minions Killed
174
0
Camps Cleared
0
1,062,921
Distance Traveled
754,014
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,007
801
29
3
0
232,818
0
L
He Bo
7,229
723
42
4
0
192,684
0
L
Kuzenbo
7,060
706
25
3
0
215,163
2
W
Surtr
7,329
733
26
3
0
232,015
0
L
Surtr
4,200
420
0
0
0
0
0
W
Anubis
7,403
740
56
6
0
200,482
0
W
Martichoras
8,001
800
92
9
0
180,822
3
L
Zeus
6,860
686
57
6
0
175,974
0
W
Ne Zha
8,091
809
42
4
0
216,784
0
L
Rama
6,966
697
50
5
0
170,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role