Player Matchup

Arachne
Arachne
LunarEclipse7
Arachne
Level 154
God Stats
3W - 1L
1,797 SR
Queue Stats
288W - 271L
1,441 Elo+
Solo
Ullr
Ullr
PABLOEATSTACOS21
Ullr
Level 129
God Stats
1W - 1L
1,906 SR
Queue Stats
35W - 28L
1,486 Elo+
Solo
Xing Tian
Xing Tian
Vikcvinegar
Xing Tian
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,464 Elo+
Party 1
Janus
Janus
WhitneyLee08
Janus
Level 148
God Stats
1W - 4L
1,368 SR
Queue Stats
35W - 41L
1,489 Elo+
Solo
Ra
Ra
kilo76
Ra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,430 Elo+
Party 1
Team Averages
Level 123
1,614 SR
1,462 Elo+

VS

Team Averages
Level 108
1,616 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AjTheWeeb
Ne Zha
Level 158
God Stats
10W - 5L
1,786 SR
Queue Stats
201W - 206L
1,498 Elo+
Party 3
Chiron
Chiron
Kosmixk
Chiron
Level 46
God Stats
3W - 1L
1,703 SR
Queue Stats
336W - 320L
1,468 Elo+
Party 3
Ah Puch
Ah Puch
ManoAsh322
Ah Puch
Level 130
God Stats
3W - 1L
1,743 SR
Queue Stats
67W - 81L
1,410 Elo+
Party 2
Artemis
Artemis
THE-HUNDREDS_JTO
Artemis
Level 60
God Stats
1W - 3L
1,346 SR
Queue Stats
8W - 11L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 4 / 1
8,119
812
7,737
10,218
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 1
6,901
690
2,121
10,270
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Vikcvinegar
Xing Tian
14
1 / 1 / 2
7,386
739
8,302
8,424
3,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 2
7,574
757
6,954
10,426
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
13
2 / 7 / 0
7,235
724
3,789
9,855
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 2 / 6
8,032
803
3,770
10,961
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
AjTheWeeb
Ne Zha
16
10 / 2 / 10
9,521
952
15,431
13,039
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Kosmixk
Chiron
15
3 / 1 / 12
7,936
794
10,891
8,527
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ManoAsh322
Ah Puch
16
3 / 0 / 2
8,494
849
5,812
3,862
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 2 / 8
7,645
765
6,622
6,719
3,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
23
23
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
6
3.5
W
Ne Zha
AjTheWeeb
Ne Zha
10
2
10
7.5
W
Chiron
Kosmixk
Chiron
3
1
12
9
L
Arachne
4
4
1
1.13
W
Ah Puch
ManoAsh322
Ah Puch
3
0
2
4
L
0
5
1
0.1
W
3
2
8
3.5
L
Xing Tian
Vikcvinegar
Xing Tian
1
1
2
2
L
0
6
2
0.17
L
Ra
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,903
Damage
42,526
49,193
Taken
43,108
20,167
Mitigated
25,897
5,445
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,770
124
0
1,506
10,961
10,269
0
3,448
7,336
11,504
0
W
Ne Zha
AjTheWeeb
Ne Zha
15,431
4,998
0
3,471
13,039
6,574
144
5,498
7,371
0
34,334
W
Chiron
Kosmixk
Chiron
10,891
4,218
424
2,636
8,527
4,019
200
5,159
3,324
0
32,418
L
Arachne
7,737
6,459
0
1,970
10,218
5,521
0
2,605
7,543
0
22,874
W
Ah Puch
ManoAsh322
Ah Puch
5,812
85
0
943
3,862
1,592
180
1,808
1,857
37,364
0
L
2,121
819
0
850
10,270
4,351
257
1,305
8,954
0
15,175
W
6,622
1,683
0
629
6,719
3,443
246
2,544
4,175
0
28,273
L
Xing Tian
Vikcvinegar
Xing Tian
8,302
468
0
0
8,424
3,771
0
1,912
6,475
24,774
0
L
6,954
284
0
0
10,426
3,140
0
993
9,424
33,207
0
L
Ra
3,789
311
1,214
1,411
9,855
3,384
196
2,630
7,215
11,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
41,628
214
Minions Killed
239
0
Camps Cleared
0
1,001,458
Distance Traveled
1,020,748
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,032
803
16
2
0
198,792
0
W
Ne Zha
9,521
952
52
5
0
215,223
0
W
Chiron
7,936
794
38
4
0
201,347
0
L
Arachne
8,119
812
34
3
0
213,196
0
W
Ah Puch
8,494
849
88
9
0
211,931
4
L
Ullr
6,901
690
37
4
0
184,919
4
W
Artemis
7,645
765
45
5
0
193,455
0
L
Xing Tian
7,386
739
36
4
0
221,058
0
L
Janus
7,574
757
72
7
0
191,979
0
L
Ra
7,235
724
35
4
0
190,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role