Player Matchup

Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
ElBaronDiMasi
Cthulhu
Diamond IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
2,169 MMR
Solo
Rama
Rama
Diamond II
Milanosaurio
Rama
Diamond II
Level 96
God Stats
1W - 1L
1,885 SR
Queue Stats
36W - 26L
1,696 MMR
Party 2
Da Ji
Da Ji
Platinum III
NeedAPocketSage
Da Ji
Platinum III
Level 88
God Stats
3W - 2L
1,746 SR
Queue Stats
102W - 81L
1,966 MMR
Party 1
Shiva
Shiva
Diamond II
Saôry
Shiva
Diamond II
Level 177
God Stats
6W - 6L
1,748 SR
Queue Stats
111W - 112L
2,138 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,676 SR
1,894 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,511 SR
1,622 MMR
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond II
 
Izanami
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond II
xMariano
Awilix
Diamond II
Level 155
God Stats
16W - 9L
1,557 SR
Queue Stats
328W - 305L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 0 / 0
3,872
774
953
1,681
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
6
1 / 0 / 2
3,635
727
2,306
2,836
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 1
2,506
501
254
47
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 0 / 1
3,654
731
2,380
3,595
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
Saôry
Shiva
6
1 / 0 / 0
3,035
607
1,576
4,309
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
Ne ZhaHelSusanoThor

VS

Bans
DanzaburouAo KuangAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 0 / 0
3,673
735
180
1,066
596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
 
Thoth
6
0 / 1 / 0
3,644
729
1,545
1,957
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
 
Izanami
6
0 / 1 / 0
3,435
687
1,591
2,677
888
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
 
Hercules
5
0 / 2 / 0
3,302
660
2,168
4,493
2,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
xMariano
Awilix
6
0 / 1 / 0
3,555
711
1,917
4,414
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
W
Yemoja
 
Yemoja
0
0
0
0
W
Thoth
 
Thoth
0
1
0
0
W
Izanami
 
Izanami
0
1
0
0
W
Hercules
 
Hercules
0
2
0
0
L
Cthulhu
1
0
2
2
L
0
0
1
0.5
L
2
0
1
2.5
L
Shiva
Saôry
Shiva
1
0
0
1
W
Awilix
xMariano
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,469
Damage
7,401
12,468
Taken
14,607
4,485
Mitigated
5,585
3,445
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
953
0
0
750
1,681
463
0
656
1,025
22,404
0
W
Yemoja
 
Yemoja
180
0
512
552
1,066
596
0
0
1,066
7,456
0
W
Thoth
 
Thoth
1,545
0
0
500
1,957
457
0
706
1,251
19,908
0
W
Izanami
 
Izanami
1,591
1,149
0
783
2,677
888
34
0
2,677
0
32,089
W
Hercules
 
Hercules
2,168
1,372
0
1,866
4,493
2,307
0
1,987
2,332
0
13,963
L
Cthulhu
2,306
438
0
500
2,836
1,152
0
0
2,836
15,014
0
L
254
218
0
0
47
15
0
47
0
0
254
L
2,380
723
0
1,221
3,595
952
0
269
3,326
0
13,800
L
Shiva
Saôry
Shiva
1,576
337
0
974
4,309
1,903
0
753
3,556
0
11,623
W
Awilix
xMariano
Awilix
1,917
912
0
921
4,414
1,337
0
392
4,022
0
21,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,702
Gold Earned
17,609
109
Minions Killed
174
0
Camps Cleared
0
494,545
Distance Traveled
519,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,872
774
39
8
0
112,410
0
W
Yemoja
3,673
735
15
3
0
84,953
1
W
Thoth
3,644
729
37
7
0
125,300
0
W
Izanami
3,435
687
58
12
0
69,750
0
W
Hercules
3,302
660
19
4
0
105,139
0
L
Cthulhu
3,635
727
26
5
0
125,648
0
L
Rama
2,506
501
0
0
0
20,420
0
L
Da Ji
3,654
731
32
6
0
129,954
0
L
Shiva
3,035
607
12
2
0
106,113
0
W
Awilix
3,555
711
45
9
0
134,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role