Player Matchup

Chang'e
Chang'e
ActionBlitz
Chang'e
Level 135
God Stats
4W - 3L
1,518 SR
Queue Stats
177W - 167L
1,488 Elo+
Party 1
Thor
Thor
BluRayCharlesTV
Thor
Level 88
God Stats
39W - 29L
1,650 SR
Queue Stats
439W - 380L
1,510 Elo+
Solo
Maui
Maui
Jerry3331
Maui
Level 89
God Stats
2W - 1L
1,648 SR
Queue Stats
39W - 24L
1,519 Elo+
Party 3
Yu Huang
Yu Huang
TheCitade1
Yu Huang
Level 143
God Stats
44W - 29L
1,561 SR
Queue Stats
197W - 172L
1,507 Elo+
Party 3
Skadi
Skadi
dundies champ
Skadi
Level 35
God Stats
14W - 11L
1,618 SR
Queue Stats
115W - 123L
1,472 Elo+
Party 1
Team Averages
Level 98
1,599 SR
1,499 Elo+

VS

Team Averages
Level 118
1,438 SR
1,545 Elo+
Achilles
Achilles
FourEightThree
Achilles
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Eset
Eset
Latin Long Pipe
Eset
Level 138
God Stats
3W - 2L
1,384 SR
Queue Stats
301W - 275L
1,554 Elo+
Party 2
Ullr
Ullr
LetMeInsert
Ullr
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 120L
1,610 Elo+
Party 2
Ne Zha
Ne Zha
Zeftro
Ne Zha
Level 103
God Stats
6W - 8L
1,639 SR
Queue Stats
37W - 44L
1,601 Elo+
Party 2
Merlin
Merlin
t3zcatl1p0ca91
Merlin
Level 155
God Stats
5W - 4L
1,166 SR
Queue Stats
537W - 550L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ActionBlitz
Chang'e
16
5 / 1 / 5
9,289
844
7,878
11,247
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
9 / 0 / 7
9,319
847
11,005
8,452
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
15
2 / 0 / 16
9,307
846
4,139
6,884
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
TheCitade1
Yu Huang
17
5 / 0 / 8
9,686
881
12,443
7,078
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 11
8,246
750
4,988
8,989
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 5 / 0
7,163
651
3,603
10,739
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 0
8,283
753
7,592
10,071
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 3 / 2
7,740
704
5,010
10,596
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Zeftro
Ne Zha
14
0 / 5 / 1
7,470
679
6,551
11,637
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 5 / 0
7,850
714
7,696
7,469
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
22
Kills
2
2
Deaths
22
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ActionBlitz
Chang'e
5
1
5
7.5
W
9
0
7
12.5
L
Achilles
0
5
0
0
W
Maui
2
0
16
10
L
2
4
0
0.5
L
0
3
2
0.33
W
Yu Huang
TheCitade1
Yu Huang
5
0
8
9
L
Ne Zha
Zeftro
Ne Zha
0
5
1
0.1
W
1
1
11
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,453
Damage
30,452
42,650
Taken
50,512
21,348
Mitigated
26,667
12,414
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ActionBlitz
Chang'e
7,878
657
2,989
4,894
11,247
4,649
1,353
3,245
7,764
39,892
0
W
11,005
280
0
500
8,452
3,991
4
2,917
5,460
0
26,419
L
Achilles
3,603
402
0
1,276
10,739
11,048
0
5,411
5,328
0
8,216
W
Maui
4,139
880
0
1,269
6,884
5,782
154
2,795
3,904
7,260
0
L
7,592
205
148
1,665
10,071
4,251
36
3,764
6,307
32,069
0
L
5,010
1,430
9
1,147
10,596
4,120
330
3,999
6,597
0
26,246
W
Yu Huang
TheCitade1
Yu Huang
12,443
784
0
640
7,078
3,138
522
964
5,958
51,641
0
L
Ne Zha
Zeftro
Ne Zha
6,551
325
0
828
11,637
4,357
0
6,887
4,750
0
26,054
W
4,988
2,870
0
2,122
8,989
3,788
907
5,229
3,745
0
20,719
L
7,696
228
0
236
7,469
2,891
0
4,399
3,070
37,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
38,506
242
Minions Killed
222
0
Camps Cleared
0
1,269,285
Distance Traveled
1,123,627
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,289
844
83
8
0
251,109
0
W
Thor
9,319
847
28
3
0
270,186
0
L
Achilles
7,163
651
13
1
0
222,263
0
W
Maui
9,307
846
9
1
0
238,465
0
L
Eset
8,283
753
61
6
0
230,420
0
L
Ullr
7,740
704
51
5
0
217,024
1
W
Yu Huang
9,686
881
90
8
0
259,103
0
L
Ne Zha
7,470
679
34
3
0
246,491
0
W
Skadi
8,246
750
32
3
0
250,422
0
L
Merlin
7,850
714
63
6
0
207,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role