Player Matchup

Ra
Ra
Ant22105
Ra
Level 130
God Stats
11W - 9L
1,606 SR
Queue Stats
355W - 372L
1,554 Elo+
Solo
Thanatos
Thanatos
MerlinUlt
Thanatos
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,738 Elo+
Party 3
Baron Samedi
Baron Samedi
Metasploitable
Baron Samedi
Level 176
God Stats
3W - 3L
1,459 SR
Queue Stats
28W - 19L
1,656 Elo+
Party 3
Arachne
Arachne
Roodpart5534
Arachne
Level 29
God Stats
8W - 7L
1,663 SR
Queue Stats
11W - 13L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
RubberDuckie001
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,639 Elo+
Party 1
Team Averages
Level 102
1,545 SR
1,635 Elo+

VS

Team Averages
Level 78
1,544 SR
1,530 Elo+
King Arthur
King Arthur
J0E4K
King Arthur
Level 29
God Stats
3W - 2L
1,563 SR
Queue Stats
16W - 15L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Noi5y Boy 15
Cthulhu
Level 49
God Stats
9W - 9L
1,468 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
Salsa_74u
Ah Puch
Level 128
God Stats
20W - 22L
1,843 SR
Queue Stats
548W - 569L
1,550 Elo+
Solo
Artemis
Artemis
Slipperytuna
Artemis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,565 Elo+
Party 2
He Bo
He Bo
TheKnobStopper
He Bo
Level 93
God Stats
5W - 1L
1,346 SR
Queue Stats
39W - 41L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,976
998
12,569
17,955
7,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MerlinUlt
Thanatos
14
2 / 1 / 0
9,353
935
2,383
3,342
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Metasploitable
Baron Samedi
14
1 / 2 / 1
9,180
918
4,389
4,413
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Roodpart5534
Arachne
15
0 / 1 / 2
9,375
938
4,068
6,285
3,103
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
RubberDuckie001
Aphrodite
15
1 / 5 / 0
9,490
949
4,095
10,221
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

177

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J0E4K
King Arthur
16
6 / 1 / 3
10,560
1,056
4,167
7,669
8,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Noi5y Boy 15
Cthulhu
16
0 / 1 / 10
9,434
943
4,409
8,289
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Salsa_74u
Ah Puch
16
2 / 0 / 7
10,461
1,046
7,457
2,519
1,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Slipperytuna
Artemis
16
4 / 1 / 8
10,945
1,095
15,480
7,228
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 9
9,649
965
7,983
6,155
2,623
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
13
13
Deaths
6
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
King Arthur
J0E4K
King Arthur
6
1
3
7.5
L
Thanatos
MerlinUlt
Thanatos
2
1
0
2
L
Baron Samedi
Metasploitable
Baron Samedi
1
2
1
0.75
W
Cthulhu
Noi5y Boy 15
Cthulhu
0
1
10
5
L
Arachne
Roodpart5534
Arachne
0
1
2
1
L
Aphrodite
RubberDuckie001
Aphrodite
1
5
0
0.2
W
Ah Puch
Salsa_74u
Ah Puch
2
0
7
5.5
W
Artemis
Slipperytuna
Artemis
4
1
8
8
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
39,496
42,216
Taken
31,860
21,725
Mitigated
22,422
5,110
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,569
471
93
451
17,955
7,882
0
8,449
9,281
42,436
0
W
King Arthur
J0E4K
King Arthur
4,167
213
0
150
7,669
8,308
0
4,862
2,506
0
17,522
L
Thanatos
MerlinUlt
Thanatos
2,383
0
0
1,537
3,342
1,527
0
1,244
2,098
0
10,251
L
Baron Samedi
Metasploitable
Baron Samedi
4,389
0
118
368
4,413
3,126
0
1,453
2,791
12,521
0
W
Cthulhu
Noi5y Boy 15
Cthulhu
4,409
70
644
1,711
8,289
7,454
0
6,400
1,651
19,823
0
L
Arachne
Roodpart5534
Arachne
4,068
2,770
0
242
6,285
3,103
0
3,905
2,292
0
12,171
L
Aphrodite
RubberDuckie001
Aphrodite
4,095
679
752
1,549
10,221
6,087
0
4,123
5,905
22,249
0
W
Ah Puch
Salsa_74u
Ah Puch
7,457
484
0
155
2,519
1,062
0
1,400
1,103
42,019
0
W
Artemis
Slipperytuna
Artemis
15,480
10,479
0
3,499
7,228
2,975
0
3,461
3,707
0
38,680
W
7,983
614
0
708
6,155
2,623
0
4,505
1,523
15,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,374
Gold Earned
51,049
187
Minions Killed
230
7
Camps Cleared
10
796,826
Distance Traveled
969,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,976
998
75
8
0
181,494
0
W
King Arthur
10,560
1,056
29
3
2
208,561
0
L
Thanatos
9,353
935
23
2
2
134,441
0
L
Baron Samedi
9,180
918
19
2
0
125,250
0
W
Cthulhu
9,434
943
30
3
0
195,061
0
L
Arachne
9,375
938
18
2
4
188,242
0
L
Aphrodite
9,490
949
52
5
1
167,399
0
W
Ah Puch
10,461
1,046
85
9
4
190,395
0
W
Artemis
10,945
1,095
63
6
4
180,996
0
W
He Bo
9,649
965
23
2
0
194,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role