Player Matchup

Cthulhu
Cthulhu
Argustheboss
Cthulhu
Level 8
God Stats
7W - 5L
1,203 SR
Queue Stats
19W - 30L
1,154 Elo+
Party 2
Arachne
Arachne
KhronosMMG
Arachne
Level 124
God Stats
46W - 28L
1,538 SR
Queue Stats
248W - 249L
1,365 Elo+
Party 2
Surtr
Surtr
Little_Anime_Red
Surtr
Level 77
God Stats
5W - 6L
1,500 SR
Queue Stats
104W - 92L
1,358 Elo+
Party 2
Ah Puch
Ah Puch
N9neTo3s
Ah Puch
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 17L
1,211 Elo+
Party 2
Medusa
Medusa
OJDinduNuffin
Medusa
Level 45
God Stats
2W - 3L
1,717 SR
Queue Stats
18W - 27L
1,335 Elo+
Party 2
Team Averages
Level 56
1,492 SR
1,285 Elo+

VS

Team Averages
Level 61
1,524 SR
1,439 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ELGats4
Merlin
Level 60
God Stats
13W - 19L
1,500 SR
Queue Stats
130W - 157L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Hitmanofkhaoz
Danzaburou
Level 79
God Stats
47W - 39L
1,599 SR
Queue Stats
286W - 274L
1,453 Elo+
Party 1
Anubis
Anubis
Zonee_mrLazarbea
Anubis
Level 33
God Stats
9W - 15L
1,541 SR
Queue Stats
49W - 49L
1,349 Elo+
Solo
Aphrodite
Aphrodite
mikamishinji
Aphrodite
Level 68
God Stats
15W - 12L
1,481 SR
Queue Stats
81W - 87L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argustheboss
Cthulhu
11
0 / 2 / 1
7,417
436
5,806
12,690
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KhronosMMG
Arachne
17
10 / 0 / 0
10,922
642
7,917
13,994
6,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 4
7,636
449
6,531
13,679
7,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
N9neTo3s
Ah Puch
15
1 / 2 / 1
8,403
494
3,411
5,955
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 7 / 0
6,674
393
3,812
12,536
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 2 / 0
5,602
330
776
3,123
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ELGats4
Merlin
14
2 / 3 / 0
8,673
510
3,120
6,531
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Hitmanofkhaoz
Danzaburou
15
7 / 2 / 2
10,229
602
18,122
14,538
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 0
8,540
502
9,748
12,084
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
mikamishinji
Aphrodite
14
2 / 1 / 4
9,604
565
6,806
11,672
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
12
Kills
15
15
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
Cthulhu
Argustheboss
Cthulhu
0
2
1
0.25
L
Merlin
ELGats4
Merlin
2
3
0
0.67
L
Danzaburou
Hitmanofkhaoz
Danzaburou
7
2
2
4
W
Arachne
KhronosMMG
Arachne
10
0
0
10
W
1
4
4
0.75
W
Ah Puch
N9neTo3s
Ah Puch
1
2
1
0.75
W
0
7
0
0
L
4
5
0
0.8
L
Aphrodite
mikamishinji
Aphrodite
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
38,572
58,854
Taken
47,948
33,721
Mitigated
21,810
11,521
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
776
182
0
464
3,123
1,230
0
23
3,100
0
9,414
W
Cthulhu
Argustheboss
Cthulhu
5,806
368
0
1,048
12,690
11,870
0
2,080
10,582
28,141
0
L
Merlin
ELGats4
Merlin
3,120
460
0
702
6,531
2,547
422
3,411
3,120
55,318
0
L
Danzaburou
Hitmanofkhaoz
Danzaburou
18,122
9,847
0
7,405
14,538
7,012
564
5,069
9,469
0
86,658
W
Arachne
KhronosMMG
Arachne
7,917
5,846
0
6,740
13,994
6,347
1,011
3,450
10,528
0
98,103
W
6,531
2,102
0
1,355
13,679
7,940
0
9,885
3,776
404
46,701
W
Ah Puch
N9neTo3s
Ah Puch
3,411
325
0
346
5,955
2,466
805
2,911
2,970
52,541
0
W
3,812
1,039
0
2,032
12,536
5,098
41
1,212
11,324
0
42,055
L
9,748
981
0
0
12,084
5,421
1,498
117
11,967
65,560
0
L
Aphrodite
mikamishinji
Aphrodite
6,806
1,871
1,374
8,440
11,672
5,600
1,446
788
10,884
51,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
42,648
376
Minions Killed
429
0
Camps Cleared
0
1,597,161
Distance Traveled
1,154,155
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,602
330
12
1
0
69,984
0
W
Cthulhu
7,417
436
40
2
0
296,965
0
L
Merlin
8,673
510
101
6
0
218,802
4
L
Danzaburou
10,229
602
114
7
0
303,828
0
W
Arachne
10,922
642
140
8
0
353,682
0
W
Surtr
7,636
449
61
4
0
332,409
0
W
Ah Puch
8,403
494
79
5
0
295,462
2
W
Medusa
6,674
393
56
3
0
318,643
11
L
Anubis
8,540
502
106
6
0
273,909
0
L
Aphrodite
9,604
565
96
6
0
287,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role