Player Matchup

Terra
Terra
Exotic_Origin_
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Himeku
Erlang Shen
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,540 Elo+
Party 2
Loki
Loki
Mrdummypants
Loki
Level 139
God Stats
66W - 37L
1,512 SR
Queue Stats
575W - 579L
1,565 Elo+
Party 2
Tiamat
Tiamat
PbBrownie
Tiamat
Level 190
God Stats
5W - 5L
1,654 SR
Queue Stats
228W - 227L
1,532 Elo+
Party 2
Rama
Rama
Yungugly19
Rama
Level 143
God Stats
1W - 4L
1,204 SR
Queue Stats
181W - 184L
1,521 Elo+
Solo
Team Averages
Level 152
1,474 SR
1,526 Elo+

VS

Team Averages
Level 124
1,447 SR
1,390 Elo+
Arachne
Arachne
B00geyman77
Arachne
Level 128
God Stats
5W - 0L
1,612 SR
Queue Stats
77W - 64L
1,369 Elo+
Party 1
Neith
Neith
TheRealSnoFlake
Neith
Level 158
God Stats
2W - 0L
1,327 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 1
Merlin
Merlin
WhoSticky
Merlin
Level 147
God Stats
1W - 0L
1,478 SR
Queue Stats
18W - 13L
1,257 Elo+
Party 1
Maui
Maui
Yelkrab
Maui
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
26W - 30L
1,490 Elo+
Solo
Nike
Nike
plejBrian
Nike
Level 64
God Stats
2W - 0L
1,518 SR
Queue Stats
6W - 3L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,621
375
885
6,741
3,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Himeku
Erlang Shen
13
1 / 3 / 3
6,958
464
8,797
18,619
17,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 1
9,300
620
12,811
14,446
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
PbBrownie
Tiamat
12
1 / 5 / 6
7,822
521
9,864
13,075
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 2
7,785
519
5,800
9,144
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B00geyman77
Arachne
15
5 / 4 / 1
9,542
636
6,188
14,702
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 2
8,642
576
10,100
11,280
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
WhoSticky
Merlin
14
1 / 3 / 4
8,238
549
6,712
10,432
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maui
Yelkrab
Maui
13
2 / 0 / 5
8,468
565
6,473
12,189
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
14
1 / 2 / 1
8,727
582
11,518
15,630
18,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
14
15
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
B00geyman77
Arachne
5
4
1
1.38
L
0
2
0
0
L
Erlang Shen
Himeku
Erlang Shen
1
3
3
0.83
L
9
2
1
4.75
L
Tiamat
PbBrownie
Tiamat
1
5
6
0.8
W
5
2
2
3
W
Merlin
WhoSticky
Merlin
1
3
4
1
W
Maui
Yelkrab
Maui
2
0
5
4.5
L
0
3
2
0.33
W
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
40,991
62,025
Taken
64,233
39,721
Mitigated
45,871
18,108
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
B00geyman77
Arachne
6,188
3,418
0
5,362
14,702
5,988
943
1,692
13,010
0
74,424
L
885
284
1,297
2,305
6,741
3,814
0
1,312
5,429
6,165
0
L
Erlang Shen
Himeku
Erlang Shen
8,797
5,091
0
5,429
18,619
17,675
0
1,679
16,940
0
45,302
L
12,811
3,645
0
2,184
14,446
5,773
0
2,469
11,977
0
58,195
L
Tiamat
PbBrownie
Tiamat
9,864
841
355
3,423
13,075
8,874
0
6,277
6,793
52,990
0
W
10,100
3,168
0
1,561
11,280
5,343
1,866
2,097
9,183
0
73,028
W
Merlin
WhoSticky
Merlin
6,712
379
0
2,345
10,432
4,043
1,611
4,711
5,721
60,320
0
W
Maui
Yelkrab
Maui
6,473
2,223
0
2,328
12,189
12,164
84
1,884
10,305
30,358
0
L
5,800
5,013
0
3,115
9,144
3,585
908
1,443
7,701
0
71,723
W
Nike
11,518
1,408
0
3,340
15,630
18,333
433
365
15,265
0
70,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
43,617
381
Minions Killed
491
0
Camps Cleared
0
1,252,821
Distance Traveled
1,374,903
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,542
636
117
8
0
315,186
2
L
Terra
5,621
375
10
1
0
129,370
0
L
Erlang Shen
6,958
464
58
4
0
275,505
0
L
Loki
9,300
620
94
6
0
308,210
2
L
Tiamat
7,822
521
98
7
0
268,159
8
W
Neith
8,642
576
118
8
0
258,518
0
W
Merlin
8,238
549
113
8
0
283,082
7
W
Maui
8,468
565
32
2
0
274,890
0
L
Rama
7,785
519
121
8
0
271,577
2
W
Nike
8,727
582
111
7
0
243,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role