Player Matchup

Medusa
Medusa
Homer4957
Medusa
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
77W - 57L
1,454 Elo+
Party 1
Anubis
Anubis
Jasonboiii4447
Anubis
Level 88
God Stats
4W - 3L
1,690 SR
Queue Stats
207W - 181L
1,500 Elo+
Party 1
Chang'e
Chang'e
Raku5874611
Chang'e
Level 84
God Stats
56W - 29L
1,601 SR
Queue Stats
248W - 224L
1,500 Elo+
Party 1
Team Averages
Level 66
1,669 SR
1,485 Elo+

VS

Team Averages
Level 73
1,409 SR
1,259 Elo+
Jormungandr
Jormungandr
JOE MOMMA 1991
Jormungandr
Level 127
God Stats
5W - 3L
1,480 SR
Queue Stats
5W - 5L
1,245 Elo+
Solo
Skadi
Skadi
JekyllnHydexxx
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,350 Elo+
Solo
Thanatos
Thanatos
byrdiesfellowda
Thanatos
Level 57
God Stats
0W - 3L
1,246 SR
Queue Stats
78W - 162L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Homer4957
Medusa
16
2 / 2 / 11
10,601
757
9,189
10,439
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
17 / 2 / 3
12,982
927
14,823
10,740
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Raku5874611
Chang'e
17
5 / 2 / 14
11,285
806
13,129
10,557
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JOE MOMMA 1991
Jormungandr
16
6 / 5 / 0
11,031
788
10,309
15,868
11,514
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 8 / 5
8,779
627
5,340
13,504
4,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
0 / 11 / 2
8,173
584
2,123
14,077
4,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
24
Kills
6
6
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Homer4957
Medusa
2
2
11
3.75
L
Jormungandr
JOE MOMMA 1991
Jormungandr
6
5
0
1.2
W
17
2
3
9.25
L
0
8
5
0.31
W
Chang'e
Raku5874611
Chang'e
5
2
14
6
L
Thanatos
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,141
Damage
17,772
31,736
Taken
43,449
14,701
Mitigated
20,468
9,376
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Homer4957
Medusa
9,189
3,232
0
1,357
10,439
4,462
146
3,567
6,872
0
41,743
L
Jormungandr
JOE MOMMA 1991
Jormungandr
10,309
1,484
95
1,472
15,868
11,514
0
8,980
6,888
47,159
0
W
14,823
696
0
2,297
10,740
5,745
0
4,899
5,841
65,818
0
L
5,340
1,290
0
1,186
13,504
4,706
0
9,291
4,213
0
32,209
W
Chang'e
Raku5874611
Chang'e
13,129
567
1,359
4,363
10,557
4,494
210
2,387
8,170
40,441
0
L
Thanatos
2,123
682
0
1,450
14,077
4,248
0
9,764
4,313
0
12,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
27,983
203
Minions Killed
141
0
Camps Cleared
0
731,298
Distance Traveled
651,553
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,601
757
71
5
0
258,551
0
L
Jormungandr
11,031
788
72
5
0
225,633
0
W
Anubis
12,982
927
74
5
0
240,609
2
L
Skadi
8,779
627
50
4
0
212,528
0
W
Chang'e
11,285
806
58
4
0
232,138
8
L
Thanatos
8,173
584
19
1
0
213,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role