Player Matchup

Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Clementella
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Ra
Ra
JewishKing69
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Chiron
Chiron
KingOfKoomKastle
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
fpsSentineL
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,326 Elo+

VS

Team Averages
Level 25
1,454 SR
1,388 Elo+
Horus
Horus
BieSting
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,653 Elo+
Solo
Chiron
Chiron
DarkCreepyMan
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,249 Elo+
Solo
Susano
Susano
NekoItachi
Susano
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 98L
1,391 Elo+
Solo
Atlas
Atlas
Rodblockk-Steppa
Atlas
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
185W - 223L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
SirKnightHelix
Zhong Kui
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 88L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 3 / 9
9,581
798
9,581
16,915
17,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Clementella
Poseidon
16
2 / 6 / 12
8,897
741
15,305
11,423
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 9
8,564
714
9,601
11,916
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 10
9,072
756
15,680
12,849
5,788
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
fpsSentineL
Izanami
14
2 / 6 / 7
7,834
653
6,330
10,939
4,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BieSting
Horus
15
0 / 4 / 16
9,360
780
4,761
16,418
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 11
9,470
789
10,856
11,183
6,330
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
NekoItachi
Susano
15
3 / 3 / 10
9,135
761
10,717
11,167
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 12
10,829
902
11,394
13,282
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SirKnightHelix
Zhong Kui
17
10 / 4 / 9
10,718
893
20,022
15,198
14,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
84
17
Kills
26
26
Deaths
17
47
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
6
3
9
3.5
W
Horus
BieSting
Horus
0
4
16
2
L
Poseidon
Clementella
Poseidon
2
6
12
1.33
W
5
5
11
2.1
L
3
6
9
1.25
L
4
5
10
1.8
W
Susano
NekoItachi
Susano
3
3
10
2.67
W
8
1
12
14
W
Zhong Kui
SirKnightHelix
Zhong Kui
10
4
9
3.63
L
Izanami
fpsSentineL
Izanami
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
57,750
64,042
Taken
67,248
37,291
Mitigated
60,822
17,056
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,581
1,408
1,038
3,161
16,915
17,750
0
5,708
11,207
15,496
0
W
Horus
BieSting
Horus
4,761
1,528
4,455
4,860
16,418
19,417
0
10,099
5,941
2,488
11,154
L
Poseidon
Clementella
Poseidon
15,305
1,928
555
1,421
11,423
4,243
0
6,277
5,146
31,380
0
W
10,856
4,310
821
859
11,183
6,330
526
5,165
5,769
0
18,437
L
9,601
931
2,764
2,620
11,916
4,899
0
8,121
3,795
16,956
0
L
15,680
8,719
1,918
2,452
12,849
5,788
0
7,171
5,663
0
30,930
W
Susano
NekoItachi
Susano
10,717
1,459
1,567
2,283
11,167
6,097
475
5,459
5,457
0
23,557
W
11,394
4,244
747
4,516
13,282
14,648
245
5,358
7,607
26,452
0
W
Zhong Kui
SirKnightHelix
Zhong Kui
20,022
672
901
6,359
15,198
14,330
0
6,656
7,987
31,928
0
L
Izanami
fpsSentineL
Izanami
6,330
3,541
800
327
10,939
4,611
0
6,338
4,601
0
8,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
49,512
112
Minions Killed
127
0
Camps Cleared
0
1,066,566
Distance Traveled
1,103,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,581
798
5
0
0
234,293
0
W
Horus
9,360
780
12
1
0
211,999
0
L
Poseidon
8,897
741
38
3
0
208,914
0
W
Chiron
9,470
789
30
3
0
190,034
0
L
Ra
8,564
714
26
2
0
217,389
0
L
Chiron
9,072
756
36
3
0
205,823
0
W
Susano
9,135
761
26
2
0
226,821
0
W
Atlas
10,829
902
13
1
0
270,901
0
W
Zhong Kui
10,718
893
46
4
0
203,903
0
L
Izanami
7,834
653
7
1
0
200,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role