Player Matchup

Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FARGODOME
Cernunnos
Level 128
God Stats
15W - 6L
1,774 SR
Queue Stats
1,544W - 1,580L
1,404 Elo+
Solo
Surtr
Surtr
Hodonius
Surtr
Level 46
God Stats
5W - 3L
1,276 SR
Queue Stats
138W - 121L
1,482 Elo+
Solo
Yu Huang
Yu Huang
TheFridgeSamaYT
Yu Huang
Level 101
God Stats
2W - 0L
1,185 SR
Queue Stats
126W - 117L
1,471 Elo+
Solo
Cerberus
Cerberus
roumalta
Cerberus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 116L
1,506 Elo+
Solo
Team Averages
Level 105
1,447 SR
1,473 Elo+

VS

Team Averages
Level 34
1,465 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Dimdung
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 197L
1,483 Elo+
Solo
Martichoras
Martichoras
ErR-_-Principe
Martichoras
Level 7
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
mingocp3
Chaac
Level 16
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 0 / 3
8,171
681
9,908
6,858
2,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
FARGODOME
Cernunnos
12
4 / 2 / 2
7,677
640
6,119
9,210
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Hodonius
Surtr
12
1 / 0 / 2
7,247
604
6,174
8,479
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
12
4 / 0 / 4
7,586
632
8,986
4,624
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
roumalta
Cerberus
10
1 / 0 / 6
6,885
574
3,223
10,296
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 0
5,539
462
3,287
8,056
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
9
0 / 5 / 1
5,241
437
2,655
9,352
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Dimdung
Xing Tian
8
0 / 2 / 1
5,209
434
4,093
11,326
8,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
ErR-_-Principe
Martichoras
8
0 / 8 / 0
4,710
393
3,704
11,198
4,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
mingocp3
Chaac
9
0 / 2 / 0
5,188
432
5,580
9,319
7,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
3
7.5
L
Loki
 
Loki
2
1
0
2
L
Hachiman
 
Hachiman
0
5
1
0.1
L
Xing Tian
Dimdung
Xing Tian
0
2
1
0.25
L
Martichoras
ErR-_-Principe
Martichoras
0
8
0
0
W
Cernunnos
FARGODOME
Cernunnos
4
2
2
2.5
W
Surtr
Hodonius
Surtr
1
0
2
2
W
Yu Huang
4
0
4
6
L
Chaac
mingocp3
Chaac
0
2
0
0
W
Cerberus
roumalta
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,410
Damage
19,319
39,467
Taken
49,251
24,548
Mitigated
26,021
13,088
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,908
8,858
0
4,057
6,858
2,872
31
686
6,172
0
79,515
L
Loki
 
Loki
3,287
170
160
752
8,056
2,862
0
2,119
5,937
0
28,645
L
Hachiman
 
Hachiman
2,655
1,308
0
1,791
9,352
2,743
0
5,041
4,311
0
27,653
L
Xing Tian
Dimdung
Xing Tian
4,093
574
1,189
1,420
11,326
8,513
0
3,614
7,712
17,611
0
L
Martichoras
ErR-_-Principe
Martichoras
3,704
1,589
47
623
11,198
4,489
0
790
10,408
0
20,135
W
Cernunnos
FARGODOME
Cernunnos
6,119
2,833
0
2,941
9,210
3,554
1,619
778
8,432
0
57,129
W
Surtr
Hodonius
Surtr
6,174
1,569
0
1,722
8,479
6,671
30
509
7,970
235
42,998
W
Yu Huang
8,986
1,157
0
0
4,624
1,686
14
221
4,403
52,060
0
L
Chaac
mingocp3
Chaac
5,580
1,138
0
2,235
9,319
7,414
0
778
8,541
347
28,131
W
Cerberus
roumalta
Cerberus
3,223
494
0
4,368
10,296
9,765
0
2,807
7,489
25,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
25,887
407
Minions Killed
168
0
Camps Cleared
0
1,090,845
Distance Traveled
1,177,610
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,171
681
123
10
0
207,409
0
L
Loki
5,539
462
41
3
0
270,991
0
L
Hachiman
5,241
437
45
4
0
209,334
0
L
Xing Tian
5,209
434
8
1
0
242,460
4
L
Martichoras
4,710
393
25
2
0
220,761
0
W
Cernunnos
7,677
640
95
8
0
197,776
0
W
Surtr
7,247
604
67
6
0
217,237
0
W
Yu Huang
7,586
632
77
6
0
229,846
5
L
Chaac
5,188
432
49
4
0
234,064
0
W
Cerberus
6,885
574
45
4
0
238,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role