Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Bolvr
Sylvanus
Silver I
Level 156
God Stats
4W - 2L
1,461 SR
Queue Stats
71W - 84L
1,119 MMR
Solo
Bastet
Bastet
Silver II
XxDaxstenxX
Bastet
Silver II
Level 169
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 275L
1,156 MMR
Solo
Janus
Janus
Silver I
ZdogHU
Janus
Silver I
Level 153
God Stats
2W - 3L
1,192 SR
Queue Stats
230W - 233L
1,160 MMR
Solo
Surtr
Surtr
Silver V
ethiodude
Surtr
Silver V
Level 126
God Stats
4W - 5L
1,580 SR
Queue Stats
160W - 165L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,447 SR
1,212 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,474 SR
1,263 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver II
Asir Nyxx
Ishtar
Silver II
Level 102
God Stats
13W - 14L
1,572 SR
Queue Stats
278W - 305L
1,122 MMR
Solo
Chaac
Chaac
Silver II
B_Goose
Chaac
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,138 MMR
Solo
Ymir
Ymir
Bronze III
NchoMcBrain
Ymir
Bronze III
Level 128
God Stats
2W - 9L
1,299 SR
Queue Stats
6W - 18L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 0 / 5
8,729
624
9,703
8,611
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Bolvr
Sylvanus
12
1 / 1 / 6
7,259
519
7,460
8,287
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bastet
13
7 / 0 / 1
7,932
567
9,572
10,104
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ZdogHU
Janus
13
2 / 1 / 8
7,869
562
8,365
3,984
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
ethiodude
Surtr
14
3 / 0 / 0
8,492
607
10,342
11,673
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
RaAgniAo KuangAphrodite

VS

Bans
MartichorasHe BoHadesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 5 / 0
6,586
470
4,967
9,097
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
10
0 / 5 / 0
6,126
438
4,093
16,253
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Asir Nyxx
Ishtar
12
0 / 3 / 1
6,411
458
3,611
10,087
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
B_Goose
Chaac
13
0 / 2 / 0
6,811
487
5,717
12,797
9,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 1
6,235
445
2,811
16,790
11,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
5
5.5
L
Vulcan
 
Vulcan
1
5
0
0.2
L
Mercury
 
Mercury
0
5
0
0
L
Ishtar
Asir Nyxx
Ishtar
0
3
1
0.17
L
Chaac
B_Goose
Chaac
0
2
0
0
W
Sylvanus
Bolvr
Sylvanus
1
1
6
4
L
1
2
1
0.75
W
Bastet
7
0
1
7.5
W
Janus
ZdogHU
Janus
2
1
8
6
W
Surtr
ethiodude
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,442
Damage
21,199
42,659
Taken
65,024
22,411
Mitigated
34,137
19,543
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,703
7,506
0
3,398
8,611
3,558
921
1,575
7,036
0
76,331
L
Vulcan
 
Vulcan
4,967
1,490
0
1,000
9,097
3,491
0
3,920
5,177
50,283
0
L
Mercury
 
Mercury
4,093
2,000
0
2,710
16,253
5,951
0
3,442
12,811
0
42,636
L
Ishtar
Asir Nyxx
Ishtar
3,611
2,092
0
3,047
10,087
4,182
0
2,870
7,217
0
49,126
L
Chaac
B_Goose
Chaac
5,717
943
0
5,001
12,797
9,044
0
268
12,529
0
57,223
W
Sylvanus
Bolvr
Sylvanus
7,460
3,175
993
3,364
8,287
4,336
175
1,614
6,673
37,051
13,206
L
2,811
527
1,524
4,081
16,790
11,469
0
5,162
11,628
14,709
0
W
Bastet
9,572
2,560
0
4,355
10,104
3,618
281
2,393
7,711
0
46,725
W
Janus
ZdogHU
Janus
8,365
914
140
940
3,984
1,502
490
2,264
1,720
59,160
0
W
Surtr
ethiodude
Surtr
10,342
4,270
0
6,353
11,673
9,397
177
0
11,673
915
68,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
32,169
462
Minions Killed
363
0
Camps Cleared
0
1,388,755
Distance Traveled
1,386,273
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,729
624
118
8
0
265,626
0
L
Vulcan
6,586
470
86
6
0
267,363
0
L
Mercury
6,126
438
77
6
0
314,183
0
L
Ishtar
6,411
458
88
6
0
251,901
2
L
Chaac
6,811
487
102
7
0
282,903
0
W
Sylvanus
7,259
519
69
5
0
246,501
5
L
Ymir
6,235
445
10
1
0
269,923
3
W
Bastet
7,932
567
65
5
0
326,196
0
W
Janus
7,869
562
99
7
0
284,753
1
W
Surtr
8,492
607
111
8
0
265,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role