Player Matchup

Vulcan
Vulcan
HellDemon Elite
Vulcan
Level 80
God Stats
2W - 0L
1,172 SR
Queue Stats
34W - 42L
1,235 Elo+
Party 2
Cernunnos
Cernunnos
SBG Haiku
Cernunnos
Level 92
God Stats
23W - 18L
1,532 SR
Queue Stats
87W - 95L
1,362 Elo+
Party 2
Ganesha
Ganesha
SBG Odyssey
Ganesha
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 235L
1,438 Elo+
Party 2
Team Averages
Level 87
1,401 SR
1,345 Elo+

VS

Team Averages
Level 65
1,386 SR
1,334 Elo+
He Bo
He Bo
LiquidMovility
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,574 Elo+
Solo
Maui
Maui
ZACHMAN567
Maui
Level 44
God Stats
3W - 12L
1,192 SR
Queue Stats
13W - 32L
1,215 Elo+
Party 1
Heimdallr
Heimdallr
jamrocks333
Heimdallr
Level 25
God Stats
7W - 8L
1,466 SR
Queue Stats
13W - 32L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,748
750
14,097
8,590
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SBG Haiku
Cernunnos
15
10 / 1 / 1
10,492
807
16,621
9,732
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SBG Odyssey
Ganesha
15
0 / 2 / 11
10,054
773
7,147
15,513
19,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,855
681
8,446
11,253
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 4 / 4
8,040
618
3,379
18,048
15,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
jamrocks333
Heimdallr
14
3 / 5 / 2
9,248
711
6,863
16,197
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
2
3
3
1.17
W
Cernunnos
SBG Haiku
Cernunnos
10
1
1
10.5
W
Ganesha
SBG Odyssey
Ganesha
0
2
11
2.75
L
0
4
4
0.5
L
Heimdallr
jamrocks333
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
18,688
33,835
Taken
45,498
29,111
Mitigated
26,113
9,828
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,097
7,546
158
422
8,590
4,364
260
4,474
4,116
45,240
0
L
8,446
75
0
500
11,253
3,789
0
5,137
6,116
35,278
0
W
Cernunnos
SBG Haiku
Cernunnos
16,621
12,081
0
2,783
9,732
5,115
1,580
2,265
7,467
0
50,639
W
Ganesha
SBG Odyssey
Ganesha
7,147
765
2,717
3,748
15,513
19,632
85
5,157
10,356
26,876
0
L
3,379
715
223
2,541
18,048
15,422
0
6,736
11,312
23,403
0
L
Heimdallr
jamrocks333
Heimdallr
6,863
3,489
0
1,734
16,197
6,902
0
9,445
6,752
0
24,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
26,143
152
Minions Killed
114
0
Camps Cleared
0
768,909
Distance Traveled
659,142
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,748
750
95
7
0
244,968
0
L
He Bo
8,855
681
48
4
0
241,524
1
W
Cernunnos
10,492
807
50
4
0
229,630
0
W
Ganesha
10,054
773
7
1
0
294,311
1
L
Maui
8,040
618
34
3
0
200,730
0
L
Heimdallr
9,248
711
32
2
0
216,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role